diff --git a/package_mod.bat b/package_mod.bat new file mode 100644 index 0000000..9d838ea --- /dev/null +++ b/package_mod.bat @@ -0,0 +1,45 @@ +REM Please note this uses a modified conf file and batch file (not on Github) from Mike1072's +REM excellent packaging tool since this is a WeiDU.org mod, not a G3 one. + + +@echo off +setlocal + +REM /* this initializes the values for the different variables referenced in compatible_games */ +call "%~dp0..\ModPackaging\utilities\ie_games.bat" + +REM /* MODIFY: set the values of the 3 variables below to reflect the current mod version */ +set "mod_name=Turnabout" +set mod_version=v1.8 +set mod_folder=turnabout + +REM /* MODIFY: list here which IE games the mod is compatible with, from this list of possibilities: */ +REM /* %bg1%, %bg2%, %bgt%, %tutu%, %bgee%, %bgiiee%, %iwd1%, %iwdee%, %iwd2%, %iwd2ee%, %iwd-in-bg2%, %pst%, %pstee% */ +set "compatible_games=%bg2%, %bgt%, %bgiiee%, %eet%" + +REM /* MODIFY: these variables have sensible default values but they may need to be tweaked to match your particular mod */ +REM /* the ico_folder is where your .ico files are stored, which is usually the mod's backup or style folder */ +REM /* the audio_folder is where your sox and oggdec.exe utilities are stored (leave alone if you have no audio) */ +REM /* the tispack_folder is the root directory that contains the win32, osx, and unix subfolders where your tisunpack utilities are stored (leave alone if you have no tilesets) */ +REM /* the iconv_folder is where your iconv.exe utility is stored (leave alone if you are not converting charsets for BGEE) */ +REM /* the mod_readme link should point to the online readme and work fine as-is if the mod uses the standard G3 naming scheme */ +set ico_folder=%mod_folder%\style +set audio_folder=%mod_folder%\wavs +set tispack_folder=%mod_folder%\tiz +set tile2ee_folder=%mod_folder%\tools\tile2ee +set iconv_folder=%mod_folder%\tra\iconv +set mod_readme=https://raw.githubusercontent.com/Pocket-Plane-Group/Turnabout/main/turnabout/TurnaboutReadme.txt + +REM /* MODIFY: if you don't need to build a specific package, you can disable it by setting the appropriate variable below to 0 */ +set build_windows=0 +set build_windows_zip=1 +set build_osx=1 +set build_linux=1 + +REM /* MODIFY: if you want to avoid making filenames lowercase, you can disable that by setting the variable below to 0 */ +set lowercase_filenames=0 + +REM /* this performs the actual packaging */ +call "%~dp0..\ModPackaging\utilities\complete_packaging.bat" + +endlocal diff --git a/turnabout/TurnaboutReadme.txt b/turnabout/TurnaboutReadme.txt index cac107e..be8df09 100644 --- a/turnabout/TurnaboutReadme.txt +++ b/turnabout/TurnaboutReadme.txt @@ -1,5 +1,5 @@ Turnabout: An Ascension Add-On - Version 1.7 + Version 1.8 A Pocket Plane Group Project for Baldur's Gate 2 http://www.pocketplane.net @@ -214,6 +214,10 @@ We hope you enjoy. Version History: +v1.8: -Turnabout adds Tiax's innate Summon Ghast ability, but was doing so in a + way that it messed with the normal Animate Dead spell. Thanks to TotoR for + the bug report! + v1.7: -French version added, by Shodead (proofread by JohnBob) v1.6: -added "libiconv-1.9.2-1-src.zip" for licence info. diff --git a/turnabout/setup-turnabout.tp2 b/turnabout/setup-turnabout.tp2 index 528e511..0479abe 100644 --- a/turnabout/setup-turnabout.tp2 +++ b/turnabout/setup-turnabout.tp2 @@ -1,7 +1,7 @@ BACKUP ~turnabout/backup~ // AUTHOR ~jcompton@pocketplane.net and simding0@pocketplane.net~ Authors of old versions, use below thread instead SUPPORT ~https://forums.pocketplane.net/index.php?board=13.0~ -VERSION v1.7 +VERSION v1.8 README ~turnabout/TurnaboutReadme.txt~