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This repository has been archived by the owner on Sep 20, 2020. It is now read-only.
Popov72 edited this page May 1, 2013
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18 revisions
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handle picking to display information about objects
rewrite animation manager for skinned mesh (not to forget: recalculate bounding boxes correctly for each key frame => set the room membership of animated objects => change the material according to lights in the room) / handle anim commands used in cut scenes
cut scenes: ability to pause/go forward/backward
handle TR4 file format
use portal rendering
progress bar when loading level
store the json format for each level and reload it instead of regenerating the json each time