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This repository has been archived by the owner on Sep 20, 2020. It is now read-only.
Popov72 edited this page May 1, 2013 · 18 revisions

All

  • handle picking to display information about objects
  • rewrite animation manager for skinned mesh (not to forget: recalculate bounding boxes correctly for each key frame => set the room membership of animated objects => change the material according to lights in the room) / handle anim commands used in cut scenes
  • cut scenes: ability to pause/go forward/backward
  • handle TR4 file format
  • use portal rendering
  • progress bar when loading level
  • store the json format for each level and reload it instead of regenerating the json each time
  • use physical engine to handle Lara's ponytail

TR3

  • remove dummy direction markers
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