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This repository has been archived by the owner on Sep 20, 2020. It is now read-only.
Popov72 edited this page Apr 16, 2013
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18 revisions
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handle room lights when displaying movables
handle picking to display information about objects
rewrite animation manager for skinned mesh (not forget: recalculate bounding boxes correctly for each key frame) / handle anim commands used in cut scenes
display sprites / animated sprites
cut scenes: ability to pause/go forward/backward
handle TR1/TR4 file formats
use portal rendering
clean the code
progress bar when loading level
store the json format for each level and reload it instead of regenerating the json each time