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hittable_list.h
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#ifndef RAYTRACER_HITTABLE_LIST_H
#define RAYTRACER_HITTABLE_LIST_H
#include <memory>
#include <vector>
#include "hittable.h"
using std::shared_ptr;
class HittableList : public Hittable {
public:
std::vector<shared_ptr<Hittable>> objects;
HittableList() {}
HittableList(shared_ptr<Hittable> object) { add(object); }
void clear() { objects.clear(); }
void add(shared_ptr<Hittable> object) {
objects.push_back(object);
}
bool hit(const Ray &ray, Interval ray_t, HitRecord& rec) const override {
HitRecord temp_record;
bool hit_anything = false;
auto closest_so_far = ray_t.max;
for (const auto& object : objects) {
if (object->hit(ray, Interval(ray_t.min, closest_so_far), temp_record)) {
hit_anything = true;
closest_so_far = temp_record.t;
rec = temp_record;
}
}
return hit_anything;
}
};
#endif //RAYTRACER_HITTABLE_LIST_H