From 0f677894e8de73abb813a353e6a09a94b0ca3e23 Mon Sep 17 00:00:00 2001 From: Zaafar Ahmed Date: Sun, 8 Sep 2019 17:10:40 -0400 Subject: [PATCH] update offset --- GameOffsets/ServerDataOffsets.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/GameOffsets/ServerDataOffsets.cs b/GameOffsets/ServerDataOffsets.cs index 7964189d..6a2aeffe 100644 --- a/GameOffsets/ServerDataOffsets.cs +++ b/GameOffsets/ServerDataOffsets.cs @@ -21,7 +21,7 @@ public struct SkillBarIdsStruct [StructLayout(LayoutKind.Explicit, Pack = 1)] public struct ServerDataOffsets { - public const int Skip = 20480; + public const int Skip = 0x5000; [FieldOffset(0x63E8-Skip)]public NativeStringU League2; [FieldOffset(0x6340-Skip)]public NativePtrArray PassiveSkillIds; [FieldOffset(0x63B0-Skip)]public byte PlayerClass; @@ -31,7 +31,7 @@ public struct ServerDataOffsets [FieldOffset(0x63D0-Skip)]public int FreePassiveSkillPointsLeft; [FieldOffset(0x63A4-Skip)]public int TotalAscendencyPoints; [FieldOffset(0x63A8-Skip)]public int SpentAscendencyPoints; - [FieldOffset(0x63D0-Skip)]public byte NetworkState; + [FieldOffset(0x6B80-Skip)]public byte NetworkState; [FieldOffset(0x65C8-Skip)]public byte PartyAllocationType; [FieldOffset(0x6468-Skip)]public float TimeInGame; [FieldOffset(0x6470-Skip)]public int Latency;