-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathUISlider.cs
37 lines (32 loc) · 932 Bytes
/
UISlider.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class UISlider : Slider
{
public System.Action<PointerEventData> pointerEnter;
public System.Action<PointerEventData> pointerDown;
public System.Action<PointerEventData> pointerUp;
public System.Action<PointerEventData> pointerExit;
public override void OnPointerEnter(PointerEventData eventData)
{
base.OnPointerEnter(eventData);
pointerEnter?.Invoke(eventData);
}
public override void OnPointerDown(PointerEventData eventData)
{
base.OnPointerDown(eventData);
pointerDown?.Invoke(eventData);
}
public override void OnPointerUp(PointerEventData eventData)
{
base.OnPointerUp(eventData);
pointerUp?.Invoke(eventData);
}
public override void OnPointerExit(PointerEventData eventData)
{
base.OnPointerExit(eventData);
pointerExit?.Invoke(eventData);
}
}