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Lab6.cpp
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Lab6.cpp
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#include <iostream>
using namespace std;
class Shape
{
protected:
int width;
int height;
Shape(int width, int height)
{
this->width = width;
this->height = height;
}
};
class Rectangle : public Shape
{
public:
Rectangle(int width, int height) : Shape(width, height)
{
}
float Area()
{
return width * height;
}
};
class Triangle : public Shape
{
public:
Triangle(int width, int height) : Shape(width, height)
{
}
float Area()
{
return 0.5 * width * height;
}
};
class Display1
{
public:
void Display()
{
cout << "I'm from Display1" << endl;
}
};
class Display2
{
public:
void Display()
{
cout << "I'm from Display2" << endl;
}
};
int main()
{
Rectangle r(5,7);
cout << r.Area() << endl;
Triangle t(5,7);
cout << t.Area() << endl;
Display2 alpha;
alpha.Display();
return 0;
}