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Building Samples #2

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u8sand opened this issue May 12, 2016 · 2 comments
Open

Building Samples #2

u8sand opened this issue May 12, 2016 · 2 comments

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@u8sand
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u8sand commented May 12, 2016

Is there any plan to extend the CMake build process to include the samples directory, or is there an easy way to build those samples that I didn't notice?

@Hiradur
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Hiradur commented May 14, 2016

It looks like the old build files were removed and thought to be replaced by CMake files but it never happened for the samples. Maybe you find something useful here: 793e98d

Pull request adding CMake files for the samples are welcome.

@u8sand
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u8sand commented May 14, 2016

In that case, I'll see what I can do.

Update
While I've gotten it compiled after porting old CEGUI 0.7.x to 0.8.x (fun) and fixing up a cmake using PkgConfig for the majority of the dependencies. The only issue left is the fact that TerrainSceneManager no longer exists in Ogre, I'm considering bringing that up to date as well.

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