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Copy pathbuyableBales_cotton.xml
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buyableBales_cotton.xml
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<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="buyableBale">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<storeData>
<name>$l10n_GC_globalMarket_storeItem_cotton</name>
<specs>
<capacity unit="$l10n_unit_literShort">20000</capacity>
</specs>
<image>$data/objects/buyableBales/store_buyableBales_grass.png</image>
<price>650</price>
<lifetime>600</lifetime>
<allowLeasing>false</allowLeasing>
<canBeSold>false</canBeSold>
<showInStore>false</showInStore>
<rotation>0</rotation>
<brand>LIZARD</brand>
<category>bales</category>
<vertexBufferMemoryUsage>576</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>72</indexBufferMemoryUsage>
<textureMemoryUsage>64</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<base>
<typeDesc>$l10n_storeItem_squareBaleWheat</typeDesc>
<filename>$data/objects/buyableBales/buyableBale.i3d</filename>
<size width="4" length="4" />
<components>
<component centerOfMass="0 0 0" solverIterationCount="10" mass="100"/>
</components>
</base>
<buyableBale filename="$data/objects/cottonModules/cottonModule488.i3d">
<offsets>
<offset amount="1" offset="0 0 0"/>
</offsets>
<balePositions>
<balePosition position="0 1.222 0" rotation="0 90 0"/>
</balePositions>
</buyableBale>
<buyableBaleAmountConfigurations>
<buyableBaleAmountConfiguration name="1" price="0"/>
</buyableBaleAmountConfigurations>
</vehicle>