-
Notifications
You must be signed in to change notification settings - Fork 21
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Create 'Getting Started' instructions #3
Comments
There's a post-build action on the project that moves all the files to the appropriate folder under Though you make a good point; adding some instructions to the |
Didn't know that such thing was even possible, I'm very happy to know that! |
In addition to that, it's configured in such a way that if you make some changes to the project and build it again while the game is running, the game will detect the changes and load the updated assemblies. There's no real magic at work here, though. The project is simply set to automatically increment its version number on every build. The game just reloads the assemblies whenever the version number changes. If you're interested in making changes, this makes the coding-testing cycle a lot less tedious. |
That is so damn useful, as my coding is heavily trial and error! Any plans for contributing guidelines or such? ;) |
Hey!
Would it be possible to add a quick guide how to get this working? What to do with which thing after the build.
Thank you
The text was updated successfully, but these errors were encountered: