Different way of coloring #55
Replies: 10 comments 6 replies
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If been trying to do this for quite some time. My idea was to slice the model 2 times. 1 time as it is done right now to get the color info and 1 time with no colors to get the more stable model. My problem is that i can´t get Cura to slice it 2 times. I doubt it is even possible from a postprocessing plugin. |
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Hm, not quite. [edit]
The way i see it, you import multiple models, assign extruders, then merge - all same as you do now. It's possible i'm misunderstanding how the plugin works under the hood? Also it'd make sense for this to be a separate mode - since it requires a different model than normal - this also solves (at least somewhat) the user confusion - if they don't select that mode all works as normal. |
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I've made an example model and some screenshots from cura that hopefully explain this better |
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Hm.. i´m not so happy about the user needing another model. My hope was to get the base model by merging the individual models and the slice the color and the base model. But that also seems quite tricky :-( |
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Well, if one already has a multi material model all you need to do is load all parts into fusion (or w/e) and combine them into one to create the base. But i think this is a different method than normal multi color print so it should not be weird that it has it's own specific models. |
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Honestly all this would be best implemented in cura itself as a different type of tool, and a better file format for including color information. |
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Thinking about it again, if i'm correct as to how the plugin works, which is: for each extruder take the gcode for a layer then replace it with:
So all that'd have to be done is an option to not include the 1st part for a specific extruder. There is potential problem with ordering - i'm not sure cura always prints extruder 1 first for each layer. |
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Couple more tests in the other orientation: overlapping models @5% flow you can still see a bit of roughness that shouldn't be there due to the 5% flow pass |
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Ok, you convinced me. I still think most people won´t have both models or know how to use this correctly but I would like to include this as a new mode. Any ideas about how to name this in the UI? "Extrusion mode: All | Only first extruder"? |
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Hi everyone, Cheers. |
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I've been thinking that the way coloring currently works is by pretending we have multiple materials - this causes the print to be much more complicated than it needs to be - especially small colored areas.
as in, additional walls and roofs where we change colors - which don't actually need to be there.
Instead we could simply print whole model as normal and only color specific areas.
Now - how to accomplish this:
This should result should be much simpler print especially if we want complex coloring e.g. put some text on top layer.
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