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your program is too complicated #127
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This tool does not create XCI at all. What are you even talking about? It's not for you to decide how someone's program should look like. |
It’s named in honor of ctrtool, not whatever you’re talking about. Both are named after model codes for their respective consoles. The functionality you’re describing would require system patches identical to those used for piracy and so is far outside the scope of this tool. If you want to replace assets, use layeredfs. If you want to patch code, write IPS patches. |
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but precisely we need this program to recreate the xci file it is extremely important because without this we cannot share the modifications made in the games |
That's completely false. Layeredfs exists, exefs patches exist, nro patches exist. There is zero reasons to share mods via repacked games other than piracy If game uses one big archive and there is no way to load additional files outside of that archive, share mod as delta patch made with f. e. xdelta3, or share whole package used to repack it so user can do it on their own PC |
I think that guy is trolling, he’s demanding the same stuff here kwsch/pkNX#382 (comment), using the same 7 years argument.. |
your program is too complicated
what we need is a program that extracts the ExeFS and the RomFS
and that allows to recreate the xci file once the files are modified
we don't even understand how to recreate the xci file
we need something simple with just 2 options
option 1
option 2 regenerate xci
and that's all
as was the case with hacktool3ds for games in 3ds format
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