#Devlog bendypeanut commits are James Cao's.
Contributor | Date | Work |
---|---|---|
SA | N\A | initial commit |
JC | N\A | added originals |
SA | N\A | added originals |
JC | N\A | added ideas |
SA | N\A | added ideas |
JC | N\A | added ideas |
SA | 1/11/16 | created devlog, updated readme |
JC | 1/11/16 | created FINAL, added Fire and Wood classes, updated main function. |
JC | 1/12/16 | added Aqua Class and Mage class. Added exp and level up. |
SA | 1/12/16 | created and worked on Area, Town, and Field |
MA | 1/12/16 | created items and inventory |
SA | 1/13/16 | debugged and tested Area and subclasses |
JA | 1/13/16 | added Gale Class and revamped Legendairy battle system to increase readability. Added turn order by speed |
MA | 1/14/16 | Inventory functionality finished for the forseeable future, useable items implemented in item.java |
JA | 1/14/16 | Added new skills. Did to-do-list and UML diagram. Added Archer class. Created Blank element. Player able to learn skills after level up. |
MA | 1/16/16 | Allows for player cancellation of potion effects. Flavor text for most Inventory activities. Added tons of new items. Improved text formatting of item 'database' |
JC | 1/16/16 | Added levelup/exp and battle into the new GChar. Added more skills and classes to Skills and Char. Revamped Legendairy to reflect new changes. Fixed upper/lowercase input issues. |
MA | 1/16/16 | rewrote almost entire character class for full class modularity |
MA | 1/17/16 | wrote implementation for event objects. Coded multiple specific events. Small changes/additions to Inventory, Item, and character |
JC | 1/17/16 | added more skills and classes to database. |
MA | 1/18/16 | Fixed "soft" bugs such as broken combat order, character duplication, multiple uses of single use items, and more. Scripted game intro in Legendairy. Rebalanced some items. Players can wait during rest periods. |
SA | 1/18/16 | Integrated Area, Skill, Cchar; created Battler, Creator |
MA | 1/19/16 | Added two new events: an augmented combat and a magical crypt event |
SA | 1/19/16 | Created Printer class - does java IO |
JC | 1/20/16 | Added Monster class with data base. Got rid of useless variables and functions. |
JC | 1/21/16 | Added money and mo monsters. Added speed mod. Made UML diagram. |
JC | 1/22/16 | Added more monsters to database. |
MA | 1/23/16 | Finished item database, added lots more monsters, and loot functionality. Finished PoolEvent too |
JC | 1/23/16 | Finialized monster list. Added more skills. Balanced damage Created Final Boss. Added items to loot. |
JC | 1/24/16 | Created boss list and fixed some errors in Skills. Created boss spawn event. |
MA | 1/24.16 | Working monster spawn functionality, fixed more bugs. |
SA | 1/24/16 | Worked on World class |
EVERYONE | 1/25/15 | Debugged and finalized code; finished documentation, tested the game |