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Set up integration with NPM & Pip for publishing our Unity assets #20

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Gizmotronn opened this issue Jan 26, 2022 · 0 comments
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documentation Improvements or additions to documentation Integration mechanic

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@Gizmotronn
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As we'll be creating & using a wide range of assets and packages for the construction of our game, I'm wanting to package these up into a set of packages that we can publish. Citizen Science, NLP/ml components, procedural generation (lidar), etc -> these are all components of "Star Sailors" that we'll be using across Unity, Phaser/.js, and in our hardware projects. I'll create a Notion document & link it here to keep track of all our prefabs and components so we can package them up in a way that makes it easy for other developers to use.

Usecases:

  • [Citizen Science] Data (manipulation & extrapolation) as a service
  • Visual scripting (like Scratch) for making games & apps using data
  • Traditional programming using predefined objects
    ++
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documentation Improvements or additions to documentation Integration mechanic
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