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backgrounds.mk
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backgrounds: logos_backgrounds intro_backgrounds title_backgrounds select_backgrounds ingame_backgrounds pause_backgrounds winscreen_backgrounds highscore_backgrounds ending_backgrounds unlocked_backgrounds jukebox_backgrounds wipe_backgrounds minigame_score_backgrounds selection_backgrounds common_backgrounds
logos_backgrounds: data/bg/tangram.h data/bg/potato.h
data/bg/tangram.h: data/bg/tangram.png
$(IMGTOGB) --map --rle $< $@
data/bg/potato.h: data/bg/potato.png
$(IMGTOGB) --map --rle $< $@
intro_backgrounds:
title_backgrounds: data/bg/titlescreen.h data/bg/titlescreen_bg.h
data/bg/titlescreen.h: data/bg/titlescreen.png
$(IMGTOGB) --map $< $@
data/bg/titlescreen_bg.h: data/bg/titlescreen_bg.png
$(IMGTOGB) --map -O 90 $< $@
select_backgrounds: data/bg/catface.h data/bg/select.h
data/bg/catface.h: data/bg/catface.png
$(IMGTOGB) --map -O 9 $< $@
data/bg/select.h: data/bg/select.png
$(IMGTOGB) --map --rle -O 13 $< $@
ingame_backgrounds: data/bg/hud.h data/bg/clock.h background1.h background2.h background3.h background4.h
data/bg/hud.h: data/bg/hud.png
$(IMGTOGB) --map $< $@
data/bg/clock.h: data/bg/clock.png
$(IMGTOGB) --map -O 20 $< $@
background1.h background1.c: data/bg/background1.png
$(IMGTOGB) --map -O 34 --rle $< -C background1.c background1.h
background2.h background2.c: data/bg/background2.png
$(IMGTOGB) --map -O 34 --rle $< -C background2.c background2.h
background3.h background3.c: data/bg/background3.png
$(IMGTOGB) --map -O 34 --rle $< -C background3.c background3.h
background4.h background4.c: data/bg/background4.png
$(IMGTOGB) --map -O 34 --rle $< -C background4.c background4.h
pause_backgrounds: data/bg/pause_bg.h
data/bg/pause_bg.h: data/bg/pause_bg.png
$(IMGTOGB) --map --rle -O 38 $< $@
winscreen_backgrounds: data/bg/win_base.h data/bg/rank_banner.h win1.h win2.h win3.h win4.h
data/bg/win_base.h: data/bg/win_base.png
$(IMGTOGB) --map -O 40 --rle $< $@
data/bg/rank_banner.h: data/bg/rank_banner.png
$(IMGTOGB) --map -O 69 --rle $< $@
win1.c win1.h: data/bg/win1.png
$(IMGTOGB) --map -O 84 --rle $< -C win1.c win1.h
win2.c win2.h: data/bg/win2.png
$(IMGTOGB) --map -O 84 --rle $< -C win2.c win2.h
win3.c win3.h: data/bg/win3.png
$(IMGTOGB) --map -O 84 --rle $< -C win3.c win3.h
win4.c win4.h: data/bg/win4.png
$(IMGTOGB) --map -O 84 --rle $< -C win4.c win4.h
highscore_backgrounds: data/bg/highscore.h data/sprite/empty.h
data/bg/highscore.h: data/bg/highscore.png
$(IMGTOGB) --map -O 47 $< $@
data/sprite/empty.h: data/sprite/empty.png
$(IMGTOGB) $< $@
ending_backgrounds: data/bg/ending_thanks.h
data/bg/ending_thanks.h: data/bg/ending_thanks.png
$(IMGTOGB) --map -O 174 --rle $< $@
unlocked_backgrounds: data/bg/unlocked.h
data/bg/unlocked.h: data/bg/unlocked.png
$(IMGTOGB) --map -O 47 $< $@
#data/bg/zoom_circles.h: data/bg/zoom_circles.png
# $(IMGTOGB) --map $< $@
jukebox_backgrounds: data/bg/jukebox.h
data/bg/jukebox.h: data/bg/jukebox.png
$(IMGTOGB) --map --rle -O 37 $< $@
wipe_backgrounds: data/bg/wipe.h
data/bg/wipe.h: data/bg/wipe.png
$(IMGTOGB) --map --rle -O 13 $< $@
minigame_score_backgrounds: data/bg/minigame_score_bg.h
data/bg/minigame_score_bg.h: data/bg/minigame_score_bg.png
$(IMGTOGB) --map --rle -O 18 $< $@
selection_backgrounds: selection1.c selection1.h selection2.c selection2.h selection3.c selection3.h selection4.c selection4.h selection_highscore.c selection_highscore.h selection_jukebox.c selection_jukebox.h selection_locked.c selection_locked.h data/bg/catface.h
selection1.c selection1.h: data/bg/selection1.png
$(IMGTOGB) --map -O 90 $< -C selection1.c selection1.h
selection2.c selection2.h: data/bg/selection2.png
$(IMGTOGB) --map -O 90 $< -C selection2.c selection2.h
selection3.c selection3.h: data/bg/selection3.png
$(IMGTOGB) --map -O 90 $< -C selection3.c selection3.h
selection4.c selection4.h: data/bg/selection4.png
$(IMGTOGB) --map -O 90 $< -C selection4.c selection4.h
selection_highscore.c selection_highscore.h: data/bg/selection_highscore.png
$(IMGTOGB) --map -O 90 $< -C selection_highscore.c selection_highscore.h
selection_jukebox.c selection_jukebox.h: data/bg/selection_jukebox.png
$(IMGTOGB) --map -O 90 $< -C selection_jukebox.c selection_jukebox.h
selection_locked.c selection_locked.h: data/bg/selection_locked.png
$(IMGTOGB) --map -O 90 $< -C selection_locked.c selection_locked.h
common_backgrounds: circles.c circles.h intro_bg.c intro_bg.h zoom_circles.c zoom_circles.h characters.c characters.h
circles.c circles.h: data/bg/circles.png
$(IMGTOGB) --map $< -C circles.c circles.h
intro_bg.c intro_bg.h: data/bg/intro_bg.png
$(IMGTOGB) --map $< --rle -C intro_bg.c intro_bg.h
zoom_circles.c zoom_circles.h: data/bg/zoom_circles.png
$(IMGTOGB) --map $< -C zoom_circles.c zoom_circles.h
characters.c characters.h: data/sprite/characters.png
$(IMGTOGB) $< -C characters.c characters.h