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MonoGame.Particles.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31402.337
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonoGame.Particles", "MonoGame.Particles\MonoGame.Particles.csproj", "{337010BA-B2CB-4EE9-AC9F-EC9BCE7419E5}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonoGame.Particles.Samples", "MonoGame.Particles.Samples\MonoGame.Particles.Samples.csproj", "{D7A33A95-314F-4FCF-B9D0-BBE6456FA0D2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{337010BA-B2CB-4EE9-AC9F-EC9BCE7419E5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{337010BA-B2CB-4EE9-AC9F-EC9BCE7419E5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{337010BA-B2CB-4EE9-AC9F-EC9BCE7419E5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{337010BA-B2CB-4EE9-AC9F-EC9BCE7419E5}.Release|Any CPU.Build.0 = Release|Any CPU
{D7A33A95-314F-4FCF-B9D0-BBE6456FA0D2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D7A33A95-314F-4FCF-B9D0-BBE6456FA0D2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D7A33A95-314F-4FCF-B9D0-BBE6456FA0D2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D7A33A95-314F-4FCF-B9D0-BBE6456FA0D2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {F8083CE8-406A-4BC7-BCEA-CEA10C7B8842}
EndGlobalSection
EndGlobal