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ankylosaurus.lua
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ankylosaurus.lua
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local S = minetest.get_translator("livingfloatlands")
local random = math.random
mobs:register_mob("livingfloatlands:ankylosaurus", {
type = "animal",
passive = false,
attack_type = "dogfight",
group_attack = true,
attack_monsters = true,
reach = 5,
damage = 10,
hp_min = 650,
hp_max = 850,
armor = 100,
collisionbox = {-1.5, -0.01, -1.0, 1.1, 1.5, 1.0},
visual = "mesh",
mesh = "Ankylosaurus.b3d",
visual_size = {x = 1.0, y = 1.0},
textures = {
{"textureankylosaurus.png"},
{"textureankylosaurus2.png"},
},
sounds = {
random = "livingfloatlands_ankylosaurus",
attack = "default_punch.ogg",
distance = 15,
},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2,
walk_chance = 20,
runaway = false,
knock_back = false,
jump = false,
jump_height = 6,
stepheight = 2,
stay_near = {{"livingfloatlands:paleodesert_fern", "livingfloatlands:puzzlegrass"}, 6},
drops = {
{name = "livingfloatlands:ornithischiaraw", chance = 1, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fear_height = 3,
animation = {
speed_normal = 25,
stand_start = 0,
stand_end = 100,
walk_speed = 50,
walk_start = 100,
walk_end = 200,
punch_speed = 100,
punch_start = 250,
punch_end = 350,
die_start = 250,
die_end = 350,
die_speed = 50,
die_loop = false,
die_rotate = true,
},
follow = {"default:apple", "default:dry_dirt_with_dry_grass", "farming:seed_wheat", "default:junglegrass", "farming:seed_oat", "livingfloatlands:paleodesert_joshua_sapling", "livingfloatlands:paleodesert_fern"},
view_range = 10,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 0, 15, false, nil) then return end
end,
})
if minetest.get_modpath("ethereal") then
spawn_on = {"ethereal:prairie_dirt", "ethereal:dry_dirt", "default:sand", "default:desert_sandstone", "default:sandstone", "default:dry_dirt_with_dry_grass"}
end
if not mobs.custom_spawn_livingfloatlands then
mobs:spawn({
name = "livingfloatlands:ankylosaurus",
nodes = {"livingfloatlands:paleodesert_litter"},
neighbors = {"livingfloatlands:paleodesert_fern", "livingfloatlands:puzzlegrass"},
min_light = 0,
interval = 60,
active_object_count = 3,
chance = 2000, -- 15000
min_height = 1,
max_height = 31000,
on_spawn = function(self, pos)
local nods = minetest.find_nodes_in_area_under_air(
{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4},
{"livingfloatlands:paleodesert_litter"})
if nods and #nods > 0 then
-- min herd of 3
local iter = math.min(#nods, 3)
-- print("--- ankylosaurus at", minetest.pos_to_string(pos), iter)
for n = 1, iter do
local pos2 = nods[random(#nods)]
local kid = random(4) == 1 and true or nil
pos2.y = pos2.y + 2
if minetest.get_node(pos2).name == "air" then
mobs:add_mob(pos2, {
name = "livingfloatlands:ankylosaurus", child = kid})
end
end
end
end
})
end
mobs:register_egg("livingfloatlands:ankylosaurus", ("Ankylosaurus"), "aankylosaurus.png")
-- raw Ornithischia
minetest.register_craftitem(":livingfloatlands:ornithischiaraw", {
description = S("Raw Ornithischia Meat"),
inventory_image = "livingfloatlands_ornithischiaraw.png",
on_use = minetest.item_eat(3),
groups = {food_meat_raw = 1, flammable = 2},
})
-- cooked Ornithischia
minetest.register_craftitem(":livingfloatlands:ornithischiacooked", {
description = S("Cooked Ornithischia Meat"),
inventory_image = "livingfloatlands_ornithischiacooked.png",
on_use = minetest.item_eat(5),
groups = {food_meat = 1, flammable = 2},
})
minetest.register_craft({
type = "cooking",
output = "livingfloatlands:ornithischiacooked",
recipe = "livingfloatlands:ornithischiaraw",
cooktime = 30,
})