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Mulligan errors and replace stray messages #16

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ghost opened this issue Mar 23, 2014 · 2 comments
Open

Mulligan errors and replace stray messages #16

ghost opened this issue Mar 23, 2014 · 2 comments
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@ghost
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ghost commented Mar 23, 2014

Currently the mulligan phase, causes errors, and this results in stray "Replaced" messages, that do not disappear. It seems to be a timing issue, namely that mulligan is triggered before the game is able to handle mulligan. A hacky fix would be a pre-delay.

@ghost ghost added enhancement and removed enhancement labels Mar 23, 2014
@ghost
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ghost commented Mar 23, 2014

The issue is an exception from within MulliganManager.ToggleHoldState

@helios-
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helios- commented Aug 3, 2014

I think it's m_UIbuttons that's null. Waiting for that seems to fix it: helios-@c892be0

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