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--- Game crash info ---
Client: FDPCLIENT b11 (git-3a2828d)
Time: 2025-01-05T20:02:44.051
OS: Windows 10 (Version: 10.0, Arch: amd64)
Java: 1.8.0_51 (Vendor: Oracle Corporation)
Available Processors: 4
Max Memory: 3072 MB
Free Memory: 1210 MB
Total Memory: 2048 MB
--- Stacktrace ---
java.lang.StackOverflowError
at java.security.AccessController.doPrivileged(Native Method)
at java.lang.ClassLoader.checkPackageAccess(ClassLoader.java:500)
at net.ccbluex.liquidbounce.event.EventManager.processEvent(EventManager.kt:127)
at net.ccbluex.liquidbounce.event.EventManager.call(EventManager.kt:149)
at net.minecraft.network.NetworkManager.handler$send$zci000(NetworkManager.java:554)
at net.minecraft.network.NetworkManager.func_179290_a(NetworkManager.java)
at net.minecraft.client.network.NetHandlerPlayClient.func_147297_a(NetHandlerPlayClient.java:720)
And very much
The text was updated successfully, but these errors were encountered:
Why Minecraft crashs with FDP b11??
--- Game crash info ---
Client: FDPCLIENT b11 (git-3a2828d)
Time: 2025-01-05T20:02:44.051
OS: Windows 10 (Version: 10.0, Arch: amd64)
Java: 1.8.0_51 (Vendor: Oracle Corporation)
Available Processors: 4
Max Memory: 3072 MB
Free Memory: 1210 MB
Total Memory: 2048 MB
--- Stacktrace ---
java.lang.StackOverflowError
at java.security.AccessController.doPrivileged(Native Method)
at java.lang.ClassLoader.checkPackageAccess(ClassLoader.java:500)
at net.ccbluex.liquidbounce.event.EventManager.processEvent(EventManager.kt:127)
at net.ccbluex.liquidbounce.event.EventManager.call(EventManager.kt:149)
at net.minecraft.network.NetworkManager.handler$send$zci000(NetworkManager.java:554)
at net.minecraft.network.NetworkManager.func_179290_a(NetworkManager.java)
at net.minecraft.client.network.NetHandlerPlayClient.func_147297_a(NetHandlerPlayClient.java:720)
And very much
The text was updated successfully, but these errors were encountered: