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CHANGELOG.md

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0.14.2

  • fix: require personal API token for event validation (911-call and panic button notificatios)

0.14.1

  • chore(debug): add version debug on initialize.

0.14.0

  • fix: 911 call notifications being sent to all players in the server instead of only on-duty units.
  • fix: panic button notifications being sent to all players in the server instead of only on-duty units.
  • fix: avoid duplicate notifications
  • chore: update dependencies.

0.13.0

  • chore: update dependencies.
  • feat: ability to self-assign to an incoming 911 call.

0.12.0

  • chore: update dependencies.
  • fix: unable to load custom postal codes.

BREAKING CHANGES:

sna-postals@0.12.0 now exports the postals instead of other integrations loading the file. This means you are required to update sna-postals AND all the other used resources for it to work properly. Make sure to backup your custom postals.json file before updating.

0.11.1

  • chore: add warning when API URL is not available client-side.

0.11.0

  • refactor: rewrite NUI to use React
  • chore: update dependencies
  • chore: add update checker
  • chore: code refactor

0.10.1

  • fix: clarify usage of Personal API Tokens.

0.10.0

  • feat: use custom SnailyCAD notification system for ALPR results (sna-alpr).

Warning

SnailyCAD's ALPR integration (sna-alpr) now requires sna-sync to be installed and started in your FXServer.

  • chore: use official SnailyCAD util packages.

0.9.1

  • fix: ALPR BOLO results
  • feat: type-safety with official SnailyCAD types

0.9.0

  • Custom In-Game notification system. This is in beta and will be improved over time.

Warning

Requires SnailyCAD version 1.68.1 or higher.

0.8.0

0.7.1

  • Downgrade sna-sync to fxversion bodacious to allow HTTP connections to SnailyCAD inside NUI.

0.7.0

  • Add sn-traffic-stop command. This allows units to create a 911 call for a traffic stop. Their current location is automatically attached and they're automatically assigned to the call.

0.6.0

  • Add documentation.url shortcuts to the resources.
  • Ability to assign yourself to a call using /sn-attach <case-number>.
  • Ability to view all active calls and assign/unassign yourself to/from a call using /sn-attach.
  • Update dependencies.

0.5.0

  • Add sn-panic-button command. This allows players to toggle panic button state on their active unit.
  • Update older commands to use the new SnailyCAD format. (sn-call911, sn-calltow, sn-calltaxi).
  • Add chat suggestions for other commands (sn-call911, sn-calltow, sn-calltaxi).
  • Append correct version to the fxmanifest.lua files.

0.4.0

Building on top of the previous release, players who are authenticated with SnailyCAD (using the sn-auth command.) are now able to view their active unit and set the status for their active unit.

  • Add sn-set-status command. This allows players to set their status for their active unit. (If no argument is provided, it will open a menu with all available codes)
  • Add sn-active-unit command. This allows players to view their active unit.

0.3.0

  • Add sn-whoami command. This allows players to view their current SnailyCAD username and ID.
  • Add sn-auth command. This allows players to authenticate with SnailyCAD's API and interact with the CAD in-game.

0.2.1

  • Add debug logging for sna-sync

0.2.0

  • feat: add sna-sync: Sync AOP changes, Signal 100 toggles to all players

0.1.7

  • fix(sna-alpr): remove spaces from plates

0.1.5

  • update dependencies

0.1.4

  • fix: correctly calculate distances for postals

0.1.3

  • Update dependencies

0.1.2

  • Add support for gtaMapPosition for /call911
  • Update dependencies

0.1.1

  • Remove debug logs
  • Set fx version to cerulean

0.1.0

  • Fix sna-alpr
  • Update dependencies

0.0.6

  • Update dependencies

0.0.4

  • feat: add /calltaxi support

0.0.3

  • feat: Show message if owner has active warrants

0.0.2

  • Add postal support
  • Updated documentation

0.0.1

  • Initial Release