Releases: Snirozu/Funkin-Psych-Online
Release 0.4.1
Changelog
Added Google Drive support
Added a feature to cancel Downloads
Online-related options are now located in a new Options menu
Rewritten the Downloader to support files that have a size larger than the 32-bit Integer limit, downloads are also no longer stored in memory but straight to temporary storage
Fixed "Low Quality" setting crashing the game when the player tries to host a room
Release 0.4.0
Changelog
Added
- Custom Skins/Characters (many people requested that so here it is)
- Gamebanana mod browser with the ability to search and download mods while inside of the game
- Trusting specific domains instead of only gamebanana.com; for automatic mod downloading etc.
- Custom Combo Offsets for each player (suggested by Poyo)
- Game settings are now accessible for players that are inside of the online lobby (initially suggested by ShadzXD's PR)
- Chat commands, including /kick command for kicking players (which was suggested by Nael2xd)
- To prevent accidentally leaving the room you now need to hold the BACK key for a small amount of time to leave (suggested by Poyo and Spark the dragon)
- More Lua API online-related functions
- "Play as Opponent" gameplay modifier
- Download status alerts
Changed
- Refactored most of the Room state code
- Added small improvements to UI elements
- Optimized Paths and Runtime Shaders classes code a little
Fixed
- A bug that Mods couldn't get strum line notes on state initializing events (found by CrystalSpork)
- Fixed character alt animations not playing properly
- Also fixed other small crashes
Other stuff (schizo logs)
Sorry that there were no updates for this mod for about a month, I've lost my motivation to do literally anything for most of January
Anyway, you should check out the updated wiki!
Release 0.3.2
Fixed player 1 always being the winner
Release 0.3.1
Fixed a bug in where the game would crash when attempting to get the current online players
Lua API functions now need to have a type
argument instead of only message
Release 0.3.0
Overhauled Room UI
Added Internal Gamebanana mod downloading
Changed DiscordRPC look
Instead of the host starting the game, all players need to confirm that they're ready
Opening links now needs to be additionally accepted
Added Post-Game screen
Added Basic Lua/(Hscript?) functionalities to send and receive messages, see https://github.com/Snirozu/Funkin-Psych-Online/wiki#api-questions
Fixed Chat messages going of the chat box
Release 0.2.3
Fixed another Freeplay crash
Added a option to change the server address
Added a batch to run the server locally
Changed the window color to black (only for windows)
Release 0.2.2
Fixed alert position
Hyperlinks in chat messages are now clickable
Setting keybinds are now replaced with Server Settings GUI
Health value is now server-side
Fixed a bug where GF notes would play the same animation on Dad/BF
Discord RPC now shows who you're playing with (if the room is public)
Room codes can now be pasted without the need to select JOIN
Fixed a crash related to the game being in a server illusion (Freeplay crash)
New Online Button sprite by Magniill
Version 0.2.1
Combo and Rating for the opponent are now shown
Added Copying and pasting the room code
Added A feature to request OP to end the song
Fixed An issue with the VCR font being unable to load resulting in a crash
Strums are now forced to show to the player if they are not visible
Added Pinging
Version 0.2
Fixed Middle-Scroll wrong strum notes placement
Added Anarchy Mode
Added Swap-Sides mode
Changed Disconnected pop-up window to a new in-game notification
Fixed Some crashes related to sending packets
Version 0.1
don't force leave on error? idk