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I can't find a server when playing with WebGL build in V13 #3
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With revision 9b7c45b, I can find a server when playing with WebGL. |
when I make a test build. whit SimpleWebTransport it works. can give a little more info so we can find out what the problem is. did you try to test another appid setting in the other tab? |
I used LRMTestScene for test and appid is 1. LRM-Node's config.json
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I think nat-punch does not work on WebGL. It should work without nat-punch as it works for us. |
I'm not using NAT Punch as you can see my screenshots. |
@Biebras |
I'm developing a game for my job, so I can't share content. When you request a server list, what error are you getting? |
Hi,
I tried V13 and I found I can't find a server when playing with WebGL build via SimpleWebTransport in V13 release.
I can find a server with Windows build and Unity's play mode via SimpleWebTransport.
I used LRM-Node.zip of V13 release as a relay server.
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