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unzip.cpp
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unzip.cpp
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#pragma once
#include "unzip.h"
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
//#include <string.h>
#include <tchar.h>
#include <Shlwapi.h>
#pragma comment(lib,"Shlwapi.lib")
// THIS FILE is almost entirely based upon code by Jean-loup Gailly
// and Mark Adler. It has been modified by Lucian Wischik.
// The modifications were: incorporate the bugfixes of 1.1.4, allow
// unzipping to/from handles/pipes/files/memory, encryption, unicode,
// a windowsish api, and putting everything into a single .cpp file.
// The original code may be found at http://www.gzip.org/zlib/
// The original copyright text follows.
//
//
//
// zlib.h -- interface of the 'zlib' general purpose compression library
// version 1.1.3, July 9th, 1998
//
// Copyright (C) 1995-1998 Jean-loup Gailly and Mark Adler
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
// Jean-loup Gailly Mark Adler
//
//
// The data format used by the zlib library is described by RFCs (Request for
// Comments) 1950 to 1952 in the files ftp://ds.internic.net/rfc/rfc1950.txt
// (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
//
//
// The 'zlib' compression library provides in-memory compression and
// decompression functions, including integrity checks of the uncompressed
// data. This version of the library supports only one compression method
// (deflation) but other algorithms will be added later and will have the same
// stream interface.
//
// Compression can be done in a single step if the buffers are large
// enough (for example if an input file is mmap'ed), or can be done by
// repeated calls of the compression function. In the latter case, the
// application must provide more input and/or consume the output
// (providing more output space) before each call.
//
// The library also supports reading and writing files in gzip (.gz) format
// with an interface similar to that of stdio.
//
// The library does not install any signal handler. The decoder checks
// the consistency of the compressed data, so the library should never
// crash even in case of corrupted input.
//
// for more info about .ZIP format, see ftp://ftp.cdrom.com/pub/infozip/doc/appnote-970311-iz.zip
// PkWare has also a specification at ftp://ftp.pkware.com/probdesc.zip
#define ZIP_HANDLE 1
#define ZIP_FILENAME 2
#define ZIP_MEMORY 3
#define zmalloc(len) malloc(len)
#define zfree(p) free(p)
/*
void *zmalloc(unsigned int len)
{ char *buf = new char[len+32];
for (int i=0; i<16; i++)
{ buf[i]=i;
buf[len+31-i]=i;
}
*((unsigned int*)buf) = len;
char c[1000]; wsprintf(c,"malloc 0x%lx - %lu",buf+16,len);
OutputDebugString(c);
return buf+16;
}
void zfree(void *buf)
{ char c[1000]; wsprintf(c,"free 0x%lx",buf);
OutputDebugString(c);
char *p = ((char*)buf)-16;
unsigned int len = *((unsigned int*)p);
bool blown=false;
for (int i=0; i<16; i++)
{ char lo = p[i];
char hi = p[len+31-i];
if (hi!=i || (lo!=i && i>4)) blown=true;
}
if (blown)
{ OutputDebugString("BLOWN!!!");
}
delete[] p;
}
*/
typedef struct tm_unz_s
{
unsigned int tm_sec; // seconds after the minute - [0,59]
unsigned int tm_min; // minutes after the hour - [0,59]
unsigned int tm_hour; // hours since midnight - [0,23]
unsigned int tm_mday; // day of the month - [1,31]
unsigned int tm_mon; // months since January - [0,11]
unsigned int tm_year; // years - [1980..2044]
} tm_unz;
// unz_global_info structure contain global data about the ZIPfile
typedef struct unz_global_info_s
{
unsigned long number_entry; // total number of entries in the central dir on this disk
unsigned long size_comment; // size of the global comment of the zipfile
} unz_global_info;
// unz_file_info contain information about a file in the zipfile
#pragma pack(push,1)
typedef struct unz_file_info_s
{
unsigned short version; // version made by 2 bytes
unsigned short version_needed; // version needed to extract 2 bytes
unsigned short flag; // general purpose bit flag 2 bytes
unsigned short compression_method; // compression method 2 bytes
unsigned long dosDate; // last mod file date in Dos fmt 4 bytes
unsigned long crc; // crc-32 4 bytes
unsigned long compressed_size; // compressed size 4 bytes
unsigned long uncompressed_size; // uncompressed size 4 bytes
unsigned short size_filename; // filename length 2 bytes
unsigned short size_file_extra; // extra field length 2 bytes
unsigned short size_file_comment; // file comment length 2 bytes
unsigned short disk_num_start; // disk number start 2 bytes
unsigned short internal_fa; // internal file attributes 2 bytes
unsigned long external_fa; // external file attributes 4 bytes
//tm_unz tmu_date;
} unz_file_info;
#pragma pack(pop)
#define UNZ_OK (0)
#define UNZ_END_OF_LIST_OF_FILE (-100)
#define UNZ_ERRNO (Z_ERRNO)
#define UNZ_EOF (0)
#define UNZ_PARAMERROR (-102)
#define UNZ_BADZIPFILE (-103)
#define UNZ_INTERNALERROR (-104)
#define UNZ_CRCERROR (-105)
#define UNZ_PASSWORD (-106)
#define ZLIB_VERSION "1.1.3"
// Allowed flush values; see deflate() for details
#define Z_NO_FLUSH 0
#define Z_SYNC_FLUSH 2
#define Z_FULL_FLUSH 3
#define Z_FINISH 4
// compression levels
#define Z_NO_COMPRESSION 0
#define Z_BEST_SPEED 1
#define Z_BEST_COMPRESSION 9
#define Z_DEFAULT_COMPRESSION (-1)
// compression strategy; see deflateInit2() for details
#define Z_FILTERED 1
#define Z_HUFFMAN_ONLY 2
#define Z_DEFAULT_STRATEGY 0
// Possible values of the data_type field
#define Z_BINARY 0
#define Z_ASCII 1
#define Z_UNKNOWN 2
// The deflate compression method (the only one supported in this version)
#define Z_DEFLATED 8
// for initializing zalloc, zfree, opaque
#define Z_NULL 0
// Return codes for the compression/decompression functions. Negative
// values are errors, positive values are used for special but normal events.
#define Z_OK 0
#define Z_STREAM_END 1
#define Z_NEED_DICT 2
#define Z_ERRNO (-1)
#define Z_STREAM_ERROR (-2)
#define Z_DATA_ERROR (-3)
#define Z_MEM_ERROR (-4)
#define Z_BUF_ERROR (-5)
#define Z_VERSION_ERROR (-6)
// Basic data types
typedef unsigned char Byte; // 8 bits
typedef unsigned int uInt; // 16 bits or more
typedef unsigned long uLong; // 32 bits or more
typedef void *voidpf;
typedef void *voidp;
typedef long z_off_t;
typedef voidpf(*alloc_func) (voidpf opaque, uInt items, uInt size);
typedef void(*free_func) (voidpf opaque, voidpf address);
struct internal_state;
typedef struct z_stream_s {
Byte *next_in; // next input byte
uInt avail_in; // number of bytes available at next_in
uLong total_in; // total nb of input bytes read so far
Byte *next_out; // next output byte should be put there
uInt avail_out; // remaining free space at next_out
uLong total_out; // total nb of bytes output so far
char *msg; // last error message, NULL if no error
struct internal_state *state; // not visible by applications
alloc_func zalloc; // used to allocate the internal state
free_func zfree; // used to free the internal state
voidpf opaque; // private data object passed to zalloc and zfree
int data_type; // best guess about the data type: ascii or binary
uLong adler; // adler32 value of the uncompressed data
uLong reserved; // reserved for future use
} z_stream;
typedef z_stream *z_streamp;
// The application must update next_in and avail_in when avail_in has
// dropped to zero. It must update next_out and avail_out when avail_out
// has dropped to zero. The application must initialize zalloc, zfree and
// opaque before calling the init function. All other fields are set by the
// compression library and must not be updated by the application.
//
// The opaque value provided by the application will be passed as the first
// parameter for calls of zalloc and zfree. This can be useful for custom
// memory management. The compression library attaches no meaning to the
// opaque value.
//
// zalloc must return Z_NULL if there is not enough memory for the object.
// If zlib is used in a multi-threaded application, zalloc and zfree must be
// thread safe.
//
// The fields total_in and total_out can be used for statistics or
// progress reports. After compression, total_in holds the total size of
// the uncompressed data and may be saved for use in the decompressor
// (particularly if the decompressor wants to decompress everything in
// a single step).
//
// basic functions
const char *zlibVersion();
// The application can compare zlibVersion and ZLIB_VERSION for consistency.
// If the first character differs, the library code actually used is
// not compatible with the zlib.h header file used by the application.
// This check is automatically made by inflateInit.
int inflate(z_streamp strm, int flush);
//
// inflate decompresses as much data as possible, and stops when the input
// buffer becomes empty or the output buffer becomes full. It may some
// introduce some output latency (reading input without producing any output)
// except when forced to flush.
//
// The detailed semantics are as follows. inflate performs one or both of the
// following actions:
//
// - Decompress more input starting at next_in and update next_in and avail_in
// accordingly. If not all input can be processed (because there is not
// enough room in the output buffer), next_in is updated and processing
// will resume at this point for the next call of inflate().
//
// - Provide more output starting at next_out and update next_out and avail_out
// accordingly. inflate() provides as much output as possible, until there
// is no more input data or no more space in the output buffer (see below
// about the flush parameter).
//
// Before the call of inflate(), the application should ensure that at least
// one of the actions is possible, by providing more input and/or consuming
// more output, and updating the next_* and avail_* values accordingly.
// The application can consume the uncompressed output when it wants, for
// example when the output buffer is full (avail_out == 0), or after each
// call of inflate(). If inflate returns Z_OK and with zero avail_out, it
// must be called again after making room in the output buffer because there
// might be more output pending.
//
// If the parameter flush is set to Z_SYNC_FLUSH, inflate flushes as much
// output as possible to the output buffer. The flushing behavior of inflate is
// not specified for values of the flush parameter other than Z_SYNC_FLUSH
// and Z_FINISH, but the current implementation actually flushes as much output
// as possible anyway.
//
// inflate() should normally be called until it returns Z_STREAM_END or an
// error. However if all decompression is to be performed in a single step
// (a single call of inflate), the parameter flush should be set to
// Z_FINISH. In this case all pending input is processed and all pending
// output is flushed; avail_out must be large enough to hold all the
// uncompressed data. (The size of the uncompressed data may have been saved
// by the compressor for this purpose.) The next operation on this stream must
// be inflateEnd to deallocate the decompression state. The use of Z_FINISH
// is never required, but can be used to inform inflate that a faster routine
// may be used for the single inflate() call.
//
// If a preset dictionary is needed at this point (see inflateSetDictionary
// below), inflate sets strm-adler to the adler32 checksum of the
// dictionary chosen by the compressor and returns Z_NEED_DICT; otherwise
// it sets strm->adler to the adler32 checksum of all output produced
// so far (that is, total_out bytes) and returns Z_OK, Z_STREAM_END or
// an error code as described below. At the end of the stream, inflate()
// checks that its computed adler32 checksum is equal to that saved by the
// compressor and returns Z_STREAM_END only if the checksum is correct.
//
// inflate() returns Z_OK if some progress has been made (more input processed
// or more output produced), Z_STREAM_END if the end of the compressed data has
// been reached and all uncompressed output has been produced, Z_NEED_DICT if a
// preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
// corrupted (input stream not conforming to the zlib format or incorrect
// adler32 checksum), Z_STREAM_ERROR if the stream structure was inconsistent
// (for example if next_in or next_out was NULL), Z_MEM_ERROR if there was not
// enough memory, Z_BUF_ERROR if no progress is possible or if there was not
// enough room in the output buffer when Z_FINISH is used. In the Z_DATA_ERROR
// case, the application may then call inflateSync to look for a good
// compression block.
//
int inflateEnd(z_streamp strm);
//
// All dynamically allocated data structures for this stream are freed.
// This function discards any unprocessed input and does not flush any
// pending output.
//
// inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
// was inconsistent. In the error case, msg may be set but then points to a
// static string (which must not be deallocated).
// Advanced functions
// The following functions are needed only in some special applications.
int inflateSetDictionary(z_streamp strm,
const Byte *dictionary,
uInt dictLength);
//
// Initializes the decompression dictionary from the given uncompressed byte
// sequence. This function must be called immediately after a call of inflate
// if this call returned Z_NEED_DICT. The dictionary chosen by the compressor
// can be determined from the Adler32 value returned by this call of
// inflate. The compressor and decompressor must use exactly the same
// dictionary.
//
// inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
// parameter is invalid (such as NULL dictionary) or the stream state is
// inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
// expected one (incorrect Adler32 value). inflateSetDictionary does not
// perform any decompression: this will be done by subsequent calls of
// inflate().
int inflateSync(z_streamp strm);
//
// Skips invalid compressed data until a full flush point can be found, or until all
// available input is skipped. No output is provided.
//
// inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
// if no more input was provided, Z_DATA_ERROR if no flush point has been found,
// or Z_STREAM_ERROR if the stream structure was inconsistent. In the success
// case, the application may save the current current value of total_in which
// indicates where valid compressed data was found. In the error case, the
// application may repeatedly call inflateSync, providing more input each time,
// until success or end of the input data.
int inflateReset(z_streamp strm);
// This function is equivalent to inflateEnd followed by inflateInit,
// but does not free and reallocate all the internal decompression state.
// The stream will keep attributes that may have been set by inflateInit2.
//
// inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
// stream state was inconsistent (such as zalloc or state being NULL).
//
// checksum functions
// These functions are not related to compression but are exported
// anyway because they might be useful in applications using the
// compression library.
uLong adler32(uLong adler, const Byte *buf, uInt len);
// Update a running Adler-32 checksum with the bytes buf[0..len-1] and
// return the updated checksum. If buf is NULL, this function returns
// the required initial value for the checksum.
// An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
// much faster. Usage example:
//
// uLong adler = adler32(0L, Z_NULL, 0);
//
// while (read_buffer(buffer, length) != EOF) {
// adler = adler32(adler, buffer, length);
// }
// if (adler != original_adler) error();
uLong ucrc32(uLong crc, const Byte *buf, uInt len);
// Update a running crc with the bytes buf[0..len-1] and return the updated
// crc. If buf is NULL, this function returns the required initial value
// for the crc. Pre- and post-conditioning (one's complement) is performed
// within this function so it shouldn't be done by the application.
// Usage example:
//
// uLong crc = crc32(0L, Z_NULL, 0);
//
// while (read_buffer(buffer, length) != EOF) {
// crc = crc32(crc, buffer, length);
// }
// if (crc != original_crc) error();
const char *zError(int err);
int inflateSyncPoint(z_streamp z);
const uLong *get_crc_table(void);
typedef unsigned char uch;
typedef uch uchf;
typedef unsigned short ush;
typedef ush ushf;
typedef unsigned long ulg;
const char * const z_errmsg[10] = { // indexed by 2-zlib_error
"need dictionary", // Z_NEED_DICT 2
"stream end", // Z_STREAM_END 1
"", // Z_OK 0
"file error", // Z_ERRNO (-1)
"stream error", // Z_STREAM_ERROR (-2)
"data error", // Z_DATA_ERROR (-3)
"insufficient memory", // Z_MEM_ERROR (-4)
"buffer error", // Z_BUF_ERROR (-5)
"incompatible version",// Z_VERSION_ERROR (-6)
"" };
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
#define ERR_RETURN(strm,err) \
return (strm->msg = (char*)ERR_MSG(err), (err))
// To be used only when the state is known to be valid
// common constants
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
// The three kinds of block type
#define MIN_MATCH 3
#define MAX_MATCH 258
// The minimum and maximum match lengths
#define PRESET_DICT 0x20 // preset dictionary flag in zlib header
// target dependencies
#define OS_CODE 0x0b // Window 95 & Windows NT
// functions
#define zmemzero(dest, len) memset(dest, 0, len)
// Diagnostic functions
#define LuAssert(cond,msg)
#define LuTrace(x)
#define LuTracev(x)
#define LuTracevv(x)
#define LuTracec(c,x)
#define LuTracecv(c,x)
typedef uLong(*check_func) (uLong check, const Byte *buf, uInt len);
voidpf zcalloc(voidpf opaque, unsigned items, unsigned size);
void zcfree(voidpf opaque, voidpf ptr);
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
//void ZFREE(z_streamp strm,voidpf addr)
//{ *((strm)->zfree))((strm)->opaque, addr);
//}
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
// Huffman code lookup table entry--this entry is four bytes for machines
// that have 16-bit pointers (e.g. PC's in the small or medium model).
typedef struct inflate_huft_s inflate_huft;
struct inflate_huft_s {
union {
struct {
Byte Exop; // number of extra bits or operation
Byte Bits; // number of bits in this code or subcode
} what;
uInt pad; // pad structure to a power of 2 (4 bytes for
} word; // 16-bit, 8 bytes for 32-bit int's)
uInt base; // literal, length base, distance base, or table offset
};
// Maximum size of dynamic tree. The maximum found in a long but non-
// exhaustive search was 1004 huft structures (850 for length/literals
// and 154 for distances, the latter actually the result of an
// exhaustive search). The actual maximum is not known, but the
// value below is more than safe.
#define MANY 1440
int inflate_trees_bits(
uInt *, // 19 code lengths
uInt *, // bits tree desired/actual depth
inflate_huft * *, // bits tree result
inflate_huft *, // space for trees
z_streamp); // for messages
int inflate_trees_dynamic(
uInt, // number of literal/length codes
uInt, // number of distance codes
uInt *, // that many (total) code lengths
uInt *, // literal desired/actual bit depth
uInt *, // distance desired/actual bit depth
inflate_huft * *, // literal/length tree result
inflate_huft * *, // distance tree result
inflate_huft *, // space for trees
z_streamp); // for messages
int inflate_trees_fixed(
uInt *, // literal desired/actual bit depth
uInt *, // distance desired/actual bit depth
const inflate_huft * *, // literal/length tree result
const inflate_huft * *, // distance tree result
z_streamp); // for memory allocation
struct inflate_blocks_state;
typedef struct inflate_blocks_state inflate_blocks_statef;
inflate_blocks_statef * inflate_blocks_new(
z_streamp z,
check_func c, // check function
uInt w); // window size
int inflate_blocks(
inflate_blocks_statef *,
z_streamp,
int); // initial return code
void inflate_blocks_reset(
inflate_blocks_statef *,
z_streamp,
uLong *); // check value on output
int inflate_blocks_free(
inflate_blocks_statef *,
z_streamp);
void inflate_set_dictionary(
inflate_blocks_statef *s,
const Byte *d, // dictionary
uInt n); // dictionary length
int inflate_blocks_sync_point(
inflate_blocks_statef *s);
struct inflate_codes_state;
typedef struct inflate_codes_state inflate_codes_statef;
inflate_codes_statef *inflate_codes_new(
uInt, uInt,
const inflate_huft *, const inflate_huft *,
z_streamp);
int inflate_codes(
inflate_blocks_statef *,
z_streamp,
int);
void inflate_codes_free(
inflate_codes_statef *,
z_streamp);
typedef enum {
IBM_TYPE, // get type bits (3, including end bit)
IBM_LENS, // get lengths for stored
IBM_STORED, // processing stored block
IBM_TABLE, // get table lengths
IBM_BTREE, // get bit lengths tree for a dynamic block
IBM_DTREE, // get length, distance trees for a dynamic block
IBM_CODES, // processing fixed or dynamic block
IBM_DRY, // output remaining window bytes
IBM_DONE, // finished last block, done
IBM_BAD
} // got a data error--stuck here
inflate_block_mode;
// inflate blocks semi-private state
struct inflate_blocks_state {
// mode
inflate_block_mode mode; // current inflate_block mode
// mode dependent information
union {
uInt left; // if STORED, bytes left to copy
struct {
uInt table; // table lengths (14 bits)
uInt index; // index into blens (or border)
uInt *blens; // bit lengths of codes
uInt bb; // bit length tree depth
inflate_huft *tb; // bit length decoding tree
} trees; // if DTREE, decoding info for trees
struct {
inflate_codes_statef
*codes;
} decode; // if CODES, current state
} sub; // submode
uInt last; // true if this block is the last block
// mode independent information
uInt bitk; // bits in bit buffer
uLong bitb; // bit buffer
inflate_huft *hufts; // single malloc for tree space
Byte *window; // sliding window
Byte *end; // one byte after sliding window
Byte *read; // window read pointer
Byte *write; // window write pointer
check_func checkfn; // check function
uLong check; // check on output
};
// defines for inflate input/output
// update pointers and return
#define UPDBITS {s->bitb=b;s->bitk=k;}
#define UPDIN {z->avail_in=n;z->total_in+=(uLong)(p-z->next_in);z->next_in=p;}
#define UPDOUT {s->write=q;}
#define UPDATE {UPDBITS UPDIN UPDOUT}
#define LEAVE {UPDATE return inflate_flush(s,z,r);}
// get bytes and bits
#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
#define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
#define NEXTBYTE (n--,*p++)
#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
#define DUMPBITS(j) {b>>=(j);k-=(j);}
// output bytes
#define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
#define LOADOUT {q=s->write;m=(uInt)WAVAIL;m;}
#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
#define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
#define OUTBYTE(a) {*q++=(Byte)(a);m--;}
// load local pointers
#define LOAD {LOADIN LOADOUT}
// masks for lower bits (size given to avoid silly warnings with Visual C++)
// And'ing with mask[n] masks the lower n bits
const uInt inflate_mask[17] = {
0x0000,
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
};
// copy as much as possible from the sliding window to the output area
int inflate_flush(inflate_blocks_statef *, z_streamp, int);
int inflate_fast(uInt, uInt, const inflate_huft *, const inflate_huft *, inflate_blocks_statef *, z_streamp);
const uInt fixed_bl = 9;
const uInt fixed_bd = 5;
const inflate_huft fixed_tl[] = {
{ { { 96, 7 } }, 256 }, { { { 0, 8 } }, 80 }, { { { 0, 8 } }, 16 }, { { { 84, 8 } }, 115 },
{ { { 82, 7 } }, 31 }, { { { 0, 8 } }, 112 }, { { { 0, 8 } }, 48 }, { { { 0, 9 } }, 192 },
{ { { 80, 7 } }, 10 }, { { { 0, 8 } }, 96 }, { { { 0, 8 } }, 32 }, { { { 0, 9 } }, 160 },
{ { { 0, 8 } }, 0 }, { { { 0, 8 } }, 128 }, { { { 0, 8 } }, 64 }, { { { 0, 9 } }, 224 },
{ { { 80, 7 } }, 6 }, { { { 0, 8 } }, 88 }, { { { 0, 8 } }, 24 }, { { { 0, 9 } }, 144 },
{ { { 83, 7 } }, 59 }, { { { 0, 8 } }, 120 }, { { { 0, 8 } }, 56 }, { { { 0, 9 } }, 208 },
{ { { 81, 7 } }, 17 }, { { { 0, 8 } }, 104 }, { { { 0, 8 } }, 40 }, { { { 0, 9 } }, 176 },
{ { { 0, 8 } }, 8 }, { { { 0, 8 } }, 136 }, { { { 0, 8 } }, 72 }, { { { 0, 9 } }, 240 },
{ { { 80, 7 } }, 4 }, { { { 0, 8 } }, 84 }, { { { 0, 8 } }, 20 }, { { { 85, 8 } }, 227 },
{ { { 83, 7 } }, 43 }, { { { 0, 8 } }, 116 }, { { { 0, 8 } }, 52 }, { { { 0, 9 } }, 200 },
{ { { 81, 7 } }, 13 }, { { { 0, 8 } }, 100 }, { { { 0, 8 } }, 36 }, { { { 0, 9 } }, 168 },
{ { { 0, 8 } }, 4 }, { { { 0, 8 } }, 132 }, { { { 0, 8 } }, 68 }, { { { 0, 9 } }, 232 },
{ { { 80, 7 } }, 8 }, { { { 0, 8 } }, 92 }, { { { 0, 8 } }, 28 }, { { { 0, 9 } }, 152 },
{ { { 84, 7 } }, 83 }, { { { 0, 8 } }, 124 }, { { { 0, 8 } }, 60 }, { { { 0, 9 } }, 216 },
{ { { 82, 7 } }, 23 }, { { { 0, 8 } }, 108 }, { { { 0, 8 } }, 44 }, { { { 0, 9 } }, 184 },
{ { { 0, 8 } }, 12 }, { { { 0, 8 } }, 140 }, { { { 0, 8 } }, 76 }, { { { 0, 9 } }, 248 },
{ { { 80, 7 } }, 3 }, { { { 0, 8 } }, 82 }, { { { 0, 8 } }, 18 }, { { { 85, 8 } }, 163 },
{ { { 83, 7 } }, 35 }, { { { 0, 8 } }, 114 }, { { { 0, 8 } }, 50 }, { { { 0, 9 } }, 196 },
{ { { 81, 7 } }, 11 }, { { { 0, 8 } }, 98 }, { { { 0, 8 } }, 34 }, { { { 0, 9 } }, 164 },
{ { { 0, 8 } }, 2 }, { { { 0, 8 } }, 130 }, { { { 0, 8 } }, 66 }, { { { 0, 9 } }, 228 },
{ { { 80, 7 } }, 7 }, { { { 0, 8 } }, 90 }, { { { 0, 8 } }, 26 }, { { { 0, 9 } }, 148 },
{ { { 84, 7 } }, 67 }, { { { 0, 8 } }, 122 }, { { { 0, 8 } }, 58 }, { { { 0, 9 } }, 212 },
{ { { 82, 7 } }, 19 }, { { { 0, 8 } }, 106 }, { { { 0, 8 } }, 42 }, { { { 0, 9 } }, 180 },
{ { { 0, 8 } }, 10 }, { { { 0, 8 } }, 138 }, { { { 0, 8 } }, 74 }, { { { 0, 9 } }, 244 },
{ { { 80, 7 } }, 5 }, { { { 0, 8 } }, 86 }, { { { 0, 8 } }, 22 }, { { { 192, 8 } }, 0 },
{ { { 83, 7 } }, 51 }, { { { 0, 8 } }, 118 }, { { { 0, 8 } }, 54 }, { { { 0, 9 } }, 204 },
{ { { 81, 7 } }, 15 }, { { { 0, 8 } }, 102 }, { { { 0, 8 } }, 38 }, { { { 0, 9 } }, 172 },
{ { { 0, 8 } }, 6 }, { { { 0, 8 } }, 134 }, { { { 0, 8 } }, 70 }, { { { 0, 9 } }, 236 },
{ { { 80, 7 } }, 9 }, { { { 0, 8 } }, 94 }, { { { 0, 8 } }, 30 }, { { { 0, 9 } }, 156 },
{ { { 84, 7 } }, 99 }, { { { 0, 8 } }, 126 }, { { { 0, 8 } }, 62 }, { { { 0, 9 } }, 220 },
{ { { 82, 7 } }, 27 }, { { { 0, 8 } }, 110 }, { { { 0, 8 } }, 46 }, { { { 0, 9 } }, 188 },
{ { { 0, 8 } }, 14 }, { { { 0, 8 } }, 142 }, { { { 0, 8 } }, 78 }, { { { 0, 9 } }, 252 },
{ { { 96, 7 } }, 256 }, { { { 0, 8 } }, 81 }, { { { 0, 8 } }, 17 }, { { { 85, 8 } }, 131 },
{ { { 82, 7 } }, 31 }, { { { 0, 8 } }, 113 }, { { { 0, 8 } }, 49 }, { { { 0, 9 } }, 194 },
{ { { 80, 7 } }, 10 }, { { { 0, 8 } }, 97 }, { { { 0, 8 } }, 33 }, { { { 0, 9 } }, 162 },
{ { { 0, 8 } }, 1 }, { { { 0, 8 } }, 129 }, { { { 0, 8 } }, 65 }, { { { 0, 9 } }, 226 },
{ { { 80, 7 } }, 6 }, { { { 0, 8 } }, 89 }, { { { 0, 8 } }, 25 }, { { { 0, 9 } }, 146 },
{ { { 83, 7 } }, 59 }, { { { 0, 8 } }, 121 }, { { { 0, 8 } }, 57 }, { { { 0, 9 } }, 210 },
{ { { 81, 7 } }, 17 }, { { { 0, 8 } }, 105 }, { { { 0, 8 } }, 41 }, { { { 0, 9 } }, 178 },
{ { { 0, 8 } }, 9 }, { { { 0, 8 } }, 137 }, { { { 0, 8 } }, 73 }, { { { 0, 9 } }, 242 },
{ { { 80, 7 } }, 4 }, { { { 0, 8 } }, 85 }, { { { 0, 8 } }, 21 }, { { { 80, 8 } }, 258 },
{ { { 83, 7 } }, 43 }, { { { 0, 8 } }, 117 }, { { { 0, 8 } }, 53 }, { { { 0, 9 } }, 202 },
{ { { 81, 7 } }, 13 }, { { { 0, 8 } }, 101 }, { { { 0, 8 } }, 37 }, { { { 0, 9 } }, 170 },
{ { { 0, 8 } }, 5 }, { { { 0, 8 } }, 133 }, { { { 0, 8 } }, 69 }, { { { 0, 9 } }, 234 },
{ { { 80, 7 } }, 8 }, { { { 0, 8 } }, 93 }, { { { 0, 8 } }, 29 }, { { { 0, 9 } }, 154 },
{ { { 84, 7 } }, 83 }, { { { 0, 8 } }, 125 }, { { { 0, 8 } }, 61 }, { { { 0, 9 } }, 218 },
{ { { 82, 7 } }, 23 }, { { { 0, 8 } }, 109 }, { { { 0, 8 } }, 45 }, { { { 0, 9 } }, 186 },
{ { { 0, 8 } }, 13 }, { { { 0, 8 } }, 141 }, { { { 0, 8 } }, 77 }, { { { 0, 9 } }, 250 },
{ { { 80, 7 } }, 3 }, { { { 0, 8 } }, 83 }, { { { 0, 8 } }, 19 }, { { { 85, 8 } }, 195 },
{ { { 83, 7 } }, 35 }, { { { 0, 8 } }, 115 }, { { { 0, 8 } }, 51 }, { { { 0, 9 } }, 198 },
{ { { 81, 7 } }, 11 }, { { { 0, 8 } }, 99 }, { { { 0, 8 } }, 35 }, { { { 0, 9 } }, 166 },
{ { { 0, 8 } }, 3 }, { { { 0, 8 } }, 131 }, { { { 0, 8 } }, 67 }, { { { 0, 9 } }, 230 },
{ { { 80, 7 } }, 7 }, { { { 0, 8 } }, 91 }, { { { 0, 8 } }, 27 }, { { { 0, 9 } }, 150 },
{ { { 84, 7 } }, 67 }, { { { 0, 8 } }, 123 }, { { { 0, 8 } }, 59 }, { { { 0, 9 } }, 214 },
{ { { 82, 7 } }, 19 }, { { { 0, 8 } }, 107 }, { { { 0, 8 } }, 43 }, { { { 0, 9 } }, 182 },
{ { { 0, 8 } }, 11 }, { { { 0, 8 } }, 139 }, { { { 0, 8 } }, 75 }, { { { 0, 9 } }, 246 },
{ { { 80, 7 } }, 5 }, { { { 0, 8 } }, 87 }, { { { 0, 8 } }, 23 }, { { { 192, 8 } }, 0 },
{ { { 83, 7 } }, 51 }, { { { 0, 8 } }, 119 }, { { { 0, 8 } }, 55 }, { { { 0, 9 } }, 206 },
{ { { 81, 7 } }, 15 }, { { { 0, 8 } }, 103 }, { { { 0, 8 } }, 39 }, { { { 0, 9 } }, 174 },
{ { { 0, 8 } }, 7 }, { { { 0, 8 } }, 135 }, { { { 0, 8 } }, 71 }, { { { 0, 9 } }, 238 },
{ { { 80, 7 } }, 9 }, { { { 0, 8 } }, 95 }, { { { 0, 8 } }, 31 }, { { { 0, 9 } }, 158 },
{ { { 84, 7 } }, 99 }, { { { 0, 8 } }, 127 }, { { { 0, 8 } }, 63 }, { { { 0, 9 } }, 222 },
{ { { 82, 7 } }, 27 }, { { { 0, 8 } }, 111 }, { { { 0, 8 } }, 47 }, { { { 0, 9 } }, 190 },
{ { { 0, 8 } }, 15 }, { { { 0, 8 } }, 143 }, { { { 0, 8 } }, 79 }, { { { 0, 9 } }, 254 },
{ { { 96, 7 } }, 256 }, { { { 0, 8 } }, 80 }, { { { 0, 8 } }, 16 }, { { { 84, 8 } }, 115 },
{ { { 82, 7 } }, 31 }, { { { 0, 8 } }, 112 }, { { { 0, 8 } }, 48 }, { { { 0, 9 } }, 193 },
{ { { 80, 7 } }, 10 }, { { { 0, 8 } }, 96 }, { { { 0, 8 } }, 32 }, { { { 0, 9 } }, 161 },
{ { { 0, 8 } }, 0 }, { { { 0, 8 } }, 128 }, { { { 0, 8 } }, 64 }, { { { 0, 9 } }, 225 },
{ { { 80, 7 } }, 6 }, { { { 0, 8 } }, 88 }, { { { 0, 8 } }, 24 }, { { { 0, 9 } }, 145 },
{ { { 83, 7 } }, 59 }, { { { 0, 8 } }, 120 }, { { { 0, 8 } }, 56 }, { { { 0, 9 } }, 209 },
{ { { 81, 7 } }, 17 }, { { { 0, 8 } }, 104 }, { { { 0, 8 } }, 40 }, { { { 0, 9 } }, 177 },
{ { { 0, 8 } }, 8 }, { { { 0, 8 } }, 136 }, { { { 0, 8 } }, 72 }, { { { 0, 9 } }, 241 },
{ { { 80, 7 } }, 4 }, { { { 0, 8 } }, 84 }, { { { 0, 8 } }, 20 }, { { { 85, 8 } }, 227 },
{ { { 83, 7 } }, 43 }, { { { 0, 8 } }, 116 }, { { { 0, 8 } }, 52 }, { { { 0, 9 } }, 201 },
{ { { 81, 7 } }, 13 }, { { { 0, 8 } }, 100 }, { { { 0, 8 } }, 36 }, { { { 0, 9 } }, 169 },
{ { { 0, 8 } }, 4 }, { { { 0, 8 } }, 132 }, { { { 0, 8 } }, 68 }, { { { 0, 9 } }, 233 },
{ { { 80, 7 } }, 8 }, { { { 0, 8 } }, 92 }, { { { 0, 8 } }, 28 }, { { { 0, 9 } }, 153 },
{ { { 84, 7 } }, 83 }, { { { 0, 8 } }, 124 }, { { { 0, 8 } }, 60 }, { { { 0, 9 } }, 217 },
{ { { 82, 7 } }, 23 }, { { { 0, 8 } }, 108 }, { { { 0, 8 } }, 44 }, { { { 0, 9 } }, 185 },
{ { { 0, 8 } }, 12 }, { { { 0, 8 } }, 140 }, { { { 0, 8 } }, 76 }, { { { 0, 9 } }, 249 },
{ { { 80, 7 } }, 3 }, { { { 0, 8 } }, 82 }, { { { 0, 8 } }, 18 }, { { { 85, 8 } }, 163 },
{ { { 83, 7 } }, 35 }, { { { 0, 8 } }, 114 }, { { { 0, 8 } }, 50 }, { { { 0, 9 } }, 197 },
{ { { 81, 7 } }, 11 }, { { { 0, 8 } }, 98 }, { { { 0, 8 } }, 34 }, { { { 0, 9 } }, 165 },
{ { { 0, 8 } }, 2 }, { { { 0, 8 } }, 130 }, { { { 0, 8 } }, 66 }, { { { 0, 9 } }, 229 },
{ { { 80, 7 } }, 7 }, { { { 0, 8 } }, 90 }, { { { 0, 8 } }, 26 }, { { { 0, 9 } }, 149 },
{ { { 84, 7 } }, 67 }, { { { 0, 8 } }, 122 }, { { { 0, 8 } }, 58 }, { { { 0, 9 } }, 213 },
{ { { 82, 7 } }, 19 }, { { { 0, 8 } }, 106 }, { { { 0, 8 } }, 42 }, { { { 0, 9 } }, 181 },
{ { { 0, 8 } }, 10 }, { { { 0, 8 } }, 138 }, { { { 0, 8 } }, 74 }, { { { 0, 9 } }, 245 },
{ { { 80, 7 } }, 5 }, { { { 0, 8 } }, 86 }, { { { 0, 8 } }, 22 }, { { { 192, 8 } }, 0 },
{ { { 83, 7 } }, 51 }, { { { 0, 8 } }, 118 }, { { { 0, 8 } }, 54 }, { { { 0, 9 } }, 205 },
{ { { 81, 7 } }, 15 }, { { { 0, 8 } }, 102 }, { { { 0, 8 } }, 38 }, { { { 0, 9 } }, 173 },
{ { { 0, 8 } }, 6 }, { { { 0, 8 } }, 134 }, { { { 0, 8 } }, 70 }, { { { 0, 9 } }, 237 },
{ { { 80, 7 } }, 9 }, { { { 0, 8 } }, 94 }, { { { 0, 8 } }, 30 }, { { { 0, 9 } }, 157 },
{ { { 84, 7 } }, 99 }, { { { 0, 8 } }, 126 }, { { { 0, 8 } }, 62 }, { { { 0, 9 } }, 221 },
{ { { 82, 7 } }, 27 }, { { { 0, 8 } }, 110 }, { { { 0, 8 } }, 46 }, { { { 0, 9 } }, 189 },
{ { { 0, 8 } }, 14 }, { { { 0, 8 } }, 142 }, { { { 0, 8 } }, 78 }, { { { 0, 9 } }, 253 },
{ { { 96, 7 } }, 256 }, { { { 0, 8 } }, 81 }, { { { 0, 8 } }, 17 }, { { { 85, 8 } }, 131 },
{ { { 82, 7 } }, 31 }, { { { 0, 8 } }, 113 }, { { { 0, 8 } }, 49 }, { { { 0, 9 } }, 195 },
{ { { 80, 7 } }, 10 }, { { { 0, 8 } }, 97 }, { { { 0, 8 } }, 33 }, { { { 0, 9 } }, 163 },
{ { { 0, 8 } }, 1 }, { { { 0, 8 } }, 129 }, { { { 0, 8 } }, 65 }, { { { 0, 9 } }, 227 },
{ { { 80, 7 } }, 6 }, { { { 0, 8 } }, 89 }, { { { 0, 8 } }, 25 }, { { { 0, 9 } }, 147 },
{ { { 83, 7 } }, 59 }, { { { 0, 8 } }, 121 }, { { { 0, 8 } }, 57 }, { { { 0, 9 } }, 211 },
{ { { 81, 7 } }, 17 }, { { { 0, 8 } }, 105 }, { { { 0, 8 } }, 41 }, { { { 0, 9 } }, 179 },
{ { { 0, 8 } }, 9 }, { { { 0, 8 } }, 137 }, { { { 0, 8 } }, 73 }, { { { 0, 9 } }, 243 },
{ { { 80, 7 } }, 4 }, { { { 0, 8 } }, 85 }, { { { 0, 8 } }, 21 }, { { { 80, 8 } }, 258 },
{ { { 83, 7 } }, 43 }, { { { 0, 8 } }, 117 }, { { { 0, 8 } }, 53 }, { { { 0, 9 } }, 203 },
{ { { 81, 7 } }, 13 }, { { { 0, 8 } }, 101 }, { { { 0, 8 } }, 37 }, { { { 0, 9 } }, 171 },
{ { { 0, 8 } }, 5 }, { { { 0, 8 } }, 133 }, { { { 0, 8 } }, 69 }, { { { 0, 9 } }, 235 },
{ { { 80, 7 } }, 8 }, { { { 0, 8 } }, 93 }, { { { 0, 8 } }, 29 }, { { { 0, 9 } }, 155 },
{ { { 84, 7 } }, 83 }, { { { 0, 8 } }, 125 }, { { { 0, 8 } }, 61 }, { { { 0, 9 } }, 219 },
{ { { 82, 7 } }, 23 }, { { { 0, 8 } }, 109 }, { { { 0, 8 } }, 45 }, { { { 0, 9 } }, 187 },
{ { { 0, 8 } }, 13 }, { { { 0, 8 } }, 141 }, { { { 0, 8 } }, 77 }, { { { 0, 9 } }, 251 },
{ { { 80, 7 } }, 3 }, { { { 0, 8 } }, 83 }, { { { 0, 8 } }, 19 }, { { { 85, 8 } }, 195 },
{ { { 83, 7 } }, 35 }, { { { 0, 8 } }, 115 }, { { { 0, 8 } }, 51 }, { { { 0, 9 } }, 199 },
{ { { 81, 7 } }, 11 }, { { { 0, 8 } }, 99 }, { { { 0, 8 } }, 35 }, { { { 0, 9 } }, 167 },
{ { { 0, 8 } }, 3 }, { { { 0, 8 } }, 131 }, { { { 0, 8 } }, 67 }, { { { 0, 9 } }, 231 },
{ { { 80, 7 } }, 7 }, { { { 0, 8 } }, 91 }, { { { 0, 8 } }, 27 }, { { { 0, 9 } }, 151 },
{ { { 84, 7 } }, 67 }, { { { 0, 8 } }, 123 }, { { { 0, 8 } }, 59 }, { { { 0, 9 } }, 215 },
{ { { 82, 7 } }, 19 }, { { { 0, 8 } }, 107 }, { { { 0, 8 } }, 43 }, { { { 0, 9 } }, 183 },
{ { { 0, 8 } }, 11 }, { { { 0, 8 } }, 139 }, { { { 0, 8 } }, 75 }, { { { 0, 9 } }, 247 },
{ { { 80, 7 } }, 5 }, { { { 0, 8 } }, 87 }, { { { 0, 8 } }, 23 }, { { { 192, 8 } }, 0 },
{ { { 83, 7 } }, 51 }, { { { 0, 8 } }, 119 }, { { { 0, 8 } }, 55 }, { { { 0, 9 } }, 207 },
{ { { 81, 7 } }, 15 }, { { { 0, 8 } }, 103 }, { { { 0, 8 } }, 39 }, { { { 0, 9 } }, 175 },
{ { { 0, 8 } }, 7 }, { { { 0, 8 } }, 135 }, { { { 0, 8 } }, 71 }, { { { 0, 9 } }, 239 },
{ { { 80, 7 } }, 9 }, { { { 0, 8 } }, 95 }, { { { 0, 8 } }, 31 }, { { { 0, 9 } }, 159 },
{ { { 84, 7 } }, 99 }, { { { 0, 8 } }, 127 }, { { { 0, 8 } }, 63 }, { { { 0, 9 } }, 223 },
{ { { 82, 7 } }, 27 }, { { { 0, 8 } }, 111 }, { { { 0, 8 } }, 47 }, { { { 0, 9 } }, 191 },
{ { { 0, 8 } }, 15 }, { { { 0, 8 } }, 143 }, { { { 0, 8 } }, 79 }, { { { 0, 9 } }, 255 }
};
const inflate_huft fixed_td[] = {
{ { { 80, 5 } }, 1 }, { { { 87, 5 } }, 257 }, { { { 83, 5 } }, 17 }, { { { 91, 5 } }, 4097 },
{ { { 81, 5 } }, 5 }, { { { 89, 5 } }, 1025 }, { { { 85, 5 } }, 65 }, { { { 93, 5 } }, 16385 },
{ { { 80, 5 } }, 3 }, { { { 88, 5 } }, 513 }, { { { 84, 5 } }, 33 }, { { { 92, 5 } }, 8193 },
{ { { 82, 5 } }, 9 }, { { { 90, 5 } }, 2049 }, { { { 86, 5 } }, 129 }, { { { 192, 5 } }, 24577 },
{ { { 80, 5 } }, 2 }, { { { 87, 5 } }, 385 }, { { { 83, 5 } }, 25 }, { { { 91, 5 } }, 6145 },
{ { { 81, 5 } }, 7 }, { { { 89, 5 } }, 1537 }, { { { 85, 5 } }, 97 }, { { { 93, 5 } }, 24577 },
{ { { 80, 5 } }, 4 }, { { { 88, 5 } }, 769 }, { { { 84, 5 } }, 49 }, { { { 92, 5 } }, 12289 },
{ { { 82, 5 } }, 13 }, { { { 90, 5 } }, 3073 }, { { { 86, 5 } }, 193 }, { { { 192, 5 } }, 24577 }
};
// copy as much as possible from the sliding window to the output area
int inflate_flush(inflate_blocks_statef *s, z_streamp z, int r)
{
uInt n;
Byte *p;
Byte *q;
// local copies of source and destination pointers
p = z->next_out;
q = s->read;
// compute number of bytes to copy as far as end of window
n = (uInt)((q <= s->write ? s->write : s->end) - q);
if (n > z->avail_out) n = z->avail_out;
if (n && r == Z_BUF_ERROR) r = Z_OK;
// update counters
z->avail_out -= n;
z->total_out += n;
// update check information
if (s->checkfn != Z_NULL)
z->adler = s->check = (*s->checkfn)(s->check, q, n);
// copy as far as end of window
if (n != 0) // check for n!=0 to avoid waking up CodeGuard
{
memcpy(p, q, n);
p += n;
q += n;
}
// see if more to copy at beginning of window
if (q == s->end)
{
// wrap pointers
q = s->window;
if (s->write == s->end)
s->write = s->window;
// compute bytes to copy
n = (uInt)(s->write - q);
if (n > z->avail_out) n = z->avail_out;
if (n && r == Z_BUF_ERROR) r = Z_OK;
// update counters
z->avail_out -= n;
z->total_out += n;
// update check information
if (s->checkfn != Z_NULL)
z->adler = s->check = (*s->checkfn)(s->check, q, n);
// copy
if (n != 0) { memcpy(p, q, n); p += n; q += n; }
}
// update pointers
z->next_out = p;
s->read = q;
// done
return r;
}
// simplify the use of the inflate_huft type with some defines
#define __zip_exop word.what.Exop
#define __zip_bits word.what.Bits
typedef enum { // waiting for "i:"=input, "o:"=output, "x:"=nothing
START, // x: set up for LEN
LEN, // i: get length/literal/eob next
LENEXT, // i: getting length extra (have base)
DIST, // i: get distance next
DISTEXT, // i: getting distance extra
COPY, // o: copying bytes in window, waiting for space
LIT, // o: got literal, waiting for output space
WASH, // o: got eob, possibly still output waiting
END, // x: got eob and all data flushed
BADCODE
} // x: got error
inflate_codes_mode;
// inflate codes private state
struct inflate_codes_state {
// mode
inflate_codes_mode mode; // current inflate_codes mode
// mode dependent information
uInt len;
union {
struct {
const inflate_huft *tree; // pointer into tree
uInt need; // bits needed
} code; // if LEN or DIST, where in tree
uInt lit; // if LIT, literal
struct {
uInt get; // bits to get for extra
uInt dist; // distance back to copy from