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style: continue tyding up the code, improving the main context struct…

Supercip971pushed 1 commit to main • ee01ce0…b04e9e9 • 
on Dec 2, 2023

refactor: started a large refactor that aims to improve code style an…

Supercip971pushed 1 commit to main • de84f06…ee01ce0 • 
on Dec 1, 2023

fix: reuse skymap

Supercip971pushed 1 commit to main • fd60431…de84f06 • 
on May 20, 2023

fix: fix compilation issues and formatting

Supercip971pushed 4 commits to main • 158cb5a…fd60431 • 
on May 5, 2023

feat: started working on bidir pathtracer

Supercip971created bidir-pathtrace • 81b215e • 
on May 3, 2023

style(renderer): Splitted meshes.comp file.

Supercip971pushed 1 commit to main • b62f883…158cb5a • 
on Apr 13, 2023

meta: renamed the project and also added a new pic.

Supercip971pushed 13 commits to main • 29a2060…b62f883 • 
on Apr 11, 2023

fix: changes memory flags when allocating memory that supports device…

Supercip971pushed 1 commit to main • 0665e81…29a2060 • 
on Apr 7, 2023

feat(render): store start vertex offset in Bvh.

Supercip971pushed 2 commits to main • 4f75985…0665e81 • 
on Mar 28, 2023

refactor: moved some dimension utility function of vec3 from bvh.c to…

Supercip971pushed 1 commit to main • 58a6ade…4f75985 • 
on Mar 28, 2023

feat: added material encoding of the transmission.

Supercip971pushed 5 commits to main • 44e8034…58a6ade • 
on Mar 26, 2023

fix(render): use nonuniformEXT for indexing textures.

Supercip971pushed 1 commit to main • 695857e…44e8034 • 
on Mar 24, 2023

feat(render): store the render config in the 'constant' buffer instea…

Supercip971pushed 1 commit to main • 5a11693…695857e • 
on Mar 24, 2023

feat: regroup all textures in a texture array instead of using a mult…

Supercip971pushed 1 commit to main • 4b3ddd4…5a11693 • 
on Mar 22, 2023

fix: improve material rendering.

Supercip971pushed 1 commit to main • f14822e…4b3ddd4 • 
on Mar 22, 2023

style: imrove coding style of some shader code.

Supercip971pushed 9 commits to main • de19eb5…f14822e • 
on Mar 18, 2023

fix(render): Fixed the PDF functions.

Supercip971pushed 1 commit to main • 72f0bbf…de19eb5 • 
on Mar 13, 2023

feat(render): (wip) Added PDF.

Supercip971pushed 1 commit to main • 54ee731…72f0bbf • 
on Mar 12, 2023

perf(ds): Improved performance by reducing aabb margin when triangles…

Supercip971pushed 2 commits to main • 847ddfe…54ee731 • 
on Mar 11, 2023

feat: Added a way to get a vulkan buffer address.

Supercip971pushed 8 commits to main • 8dd22c1…847ddfe • 
on Mar 9, 2023

fix: Fixed the bad guessed size of the config uniform buffer.

Supercip971pushed 7 commits to main • d2df803…8dd22c1 • 
on Mar 8, 2023

feat(math): Add mat4 projection / lookAt utility functions.

Supercip971pushed 2 commits to main • 2de958a…d2df803 • 
on Mar 8, 2023

refactor: Reworked how triangles are stored and managed. Using vertex…

Supercip971pushed 2 commits to main • b7e1ab1…2de958a • 
on Mar 7, 2023