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Default-Materialがすべてのオブジェクトに追加されてしまう問題 #70

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dazzhe opened this issue Aug 1, 2022 · 0 comments

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@dazzhe
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dazzhe commented Aug 1, 2022

地物の底面にはテクスチャが張り付けられて無いため、その部分が別マテリアルとして登録されてしまっている。
image
image

MeshConverter側でテクスチャが無い場合にDefault-Materialを割り当てているが、一部分でもテクスチャが存在する場合はダミーでUV生成してテクスチャを割り当てる必要がある。

linoal pushed a commit that referenced this issue Aug 8, 2022
Fix a double-free error with ExternalReference.
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