title |
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utils::constant |
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struct | utils::constant::ButtonValue |
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enum | PacketType { PLAYER_MOVE = 8, PLAYER_SHOT = 2, PLAYER_CHARGED_SHOT, PLAYER_POWERUP, ENTITY_MOVE, ENTITY_SPAWN, ENTITY_DEATH, ENTITY_DAMAGE, ENTITY_HEAL, NEW_WAVE, BOSS_STAGE, GAME_OVER, MULTIPLAYER_INFO, HEALTH_UPDATE, NONE} |
enum | ButtonActionType { PLAY_ACTION, QUIT_ACTION, OPTIONS_ACTION, CONNECT_ACTION} |
enum | ButtonType { PLAY, OPTION, QUIT, PLAY_HOVER, OPTION_HOVER, QUIT_HOVER, ROOM, ROOM_HOVER, ROOM_TEXT, OPTION_INTERFACE, SOUND_LEFT, SOUND_RIGHT, SOUND_LEFT_HOVER, SOUND_RIGHT_HOVER, MUSIC_LEFT, MUSIC_RIGHT, MUSIC_RIGHT_HOVER, MUSIC_LEFT_HOVER, HOW_TO, HOW_TO_HOVER, SLIDE_MUSIC, SLIDE_SOUND, SOUND_BAR, SETTINGS, SETTINGS_HOVER, OPTIONS_TEXT, PLANET, UNDEFINED} |
using std::chrono::high_resolution_clock | chrono |
using std::chrono::duration< double, std::milli > | chronoDuration |
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int | getPacketTypeKey(PacketType type) |
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const std::size_t | npos |
short | mapWidth |
short | mapHeight |
short | maxPlayerHealth |
short | sizeHealthBar |
const std::map< ButtonType, ButtonValue > | buttonValueMap |
std::map< int, PacketType > | mapPacketType |
Enumerator | Value | Description |
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PLAYER_MOVE | 8 | |
PLAYER_SHOT | 2 | |
PLAYER_CHARGED_SHOT | ||
PLAYER_POWERUP | ||
ENTITY_MOVE | ||
ENTITY_SPAWN | ||
ENTITY_DEATH | ||
ENTITY_DAMAGE | ||
ENTITY_HEAL | ||
NEW_WAVE | ||
BOSS_STAGE | ||
GAME_OVER | ||
MULTIPLAYER_INFO | ||
HEALTH_UPDATE | ||
NONE |
Enumerator | Value | Description |
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PLAY_ACTION | ||
QUIT_ACTION | ||
OPTIONS_ACTION | ||
CONNECT_ACTION |
Enumerator | Value | Description |
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PLAY | ||
OPTION | ||
QUIT | ||
PLAY_HOVER | ||
OPTION_HOVER | ||
QUIT_HOVER | ||
ROOM | ||
ROOM_HOVER | ||
ROOM_TEXT | ||
OPTION_INTERFACE | ||
SOUND_LEFT | ||
SOUND_RIGHT | ||
SOUND_LEFT_HOVER | ||
SOUND_RIGHT_HOVER | ||
MUSIC_LEFT | ||
MUSIC_RIGHT | ||
MUSIC_RIGHT_HOVER | ||
MUSIC_LEFT_HOVER | ||
HOW_TO | ||
HOW_TO_HOVER | ||
SLIDE_MUSIC | ||
SLIDE_SOUND | ||
SOUND_BAR | ||
SETTINGS | ||
SETTINGS_HOVER | ||
OPTIONS_TEXT | ||
PLANET | ||
UNDEFINED |
using utils::constant::chrono = typedef std::chrono::high_resolution_clock;
using utils::constant::chronoDuration = typedef std::chrono::duration<double, std::milli>;
static int getPacketTypeKey(
PacketType type
)
static const std::size_t npos = -1;
static short mapWidth = 1920;
static short mapHeight = 1080;
static short maxPlayerHealth = 100;
static short sizeHealthBar = 282;
static const std::map< ButtonType, ButtonValue > buttonValueMap {
{PLAY, {324, 2079, 916, 292, 300, 100, 300, 280}},
{OPTION, {3651, 2079, 916, 292, 300, 100, 300, 480}},
{QUIT, {4760, 2079, 916, 292, 300, 100, 300, 680}},
{PLAY_HOVER, {220, 2449, 1114, 356, 300, 100, 300, 280}},
{OPTION_HOVER, {3542, 2456, 1114, 356, 300, 100, 300, 450}},
{QUIT_HOVER, {4670, 2451, 1114, 356, 300, 100, 300, 620}},
{ROOM, {326, 456, 1114, 356, 400, 100, 850, 250}},
{OPTION_INTERFACE, {1692, 168, 1589, 1790, 692, 772, 800, 100}},
{SOUND_LEFT, {3813, 178, 255, 256, 55, 55, 1260, 560}},
{SOUND_RIGHT, {3489, 434, 255, 256, 55, 55, 1325, 560}},
{SOUND_LEFT_HOVER, {3489, 178, 255, 256, 55, 55, 1260, 560}},
{SOUND_RIGHT_HOVER, {3813, 434, 255, 256, 55, 55, 1325, 560}},
{MUSIC_LEFT, {3813, 178, 255, 256, 55, 55, 1260, 360}},
{MUSIC_RIGHT, {3489, 434, 255, 256, 55, 55, 1325, 360}},
{MUSIC_LEFT_HOVER, {3489, 178, 255, 256, 55, 55, 1260, 360}},
{MUSIC_RIGHT_HOVER, {3813, 434, 255, 256, 55, 55, 1325, 360}},
{HOW_TO, {4137, 434, 255, 256, 55, 55, 1250, 700}},
{HOW_TO_HOVER, {4137, 178, 255, 256, 55, 55, 1250, 700}},
{SLIDE_SOUND, {4396, 1486, 97, 146, 21, 31, 1070, 572}},
{SLIDE_MUSIC, {4396, 1486, 97, 146, 21, 31, 1070, 372}},
{SOUND_BAR, {3476, 1692, 2213, 168, 350, 36, 900, 370}},
{SETTINGS, {4461, 435, 255, 255, 55, 55, 970, 700}},
{SETTINGS_HOVER, {4461, 178, 255, 255, 55, 55, 970, 700}},
};
static std::map< int, PacketType > mapPacketType {
{1, PLAYER_MOVE},
{2, PLAYER_SHOT},
{4, PLAYER_CHARGED_SHOT},
{8, ENTITY_MOVE},
{16, ENTITY_SPAWN},
{17, ENTITY_DEATH},
{32, ENTITY_DAMAGE},
{34, ENTITY_HEAL},
{64, PLAYER_POWERUP},
{3, NEW_WAVE},
{7, BOSS_STAGE},
{15, GAME_OVER},
{31, MULTIPLAYER_INFO},
{38, HEALTH_UPDATE}
};
Updated on 2022-11-13 at 17:21:37 +0100