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Unable to install package TencentCloudSDK 3.0.770
System.IO.InvalidDataException: End of Central Directory record could not be found.
at System.IO.Compression.ZipArchive.ReadEndOfCentralDirectory () [0x0002c] in <893b20abc59547dc8b2fd41a7233777e>:0
at System.IO.Compression.ZipArchive.Init (System.IO.Stream stream, System.IO.Compression.ZipArchiveMode mode, System.Boolean leaveOpen) [0x001c8] in <893b20abc59547dc8b2fd41a7233777e>:0
at System.IO.Compression.ZipArchive..ctor (System.IO.Stream stream, System.IO.Compression.ZipArchiveMode mode, System.Boolean leaveOpen, System.Text.Encoding entryNameEncoding) [0x0001c] in <893b20abc59547dc8b2fd41a7233777e>:0
at System.IO.Compression.ZipFile.Open (System.String archiveFileName, System.IO.Compression.ZipArchiveMode mode, System.Text.Encoding entryNameEncoding) [0x0005b] in <21010871e8cb4079b5e9593dc3e69066>:0
at System.IO.Compression.ZipFile.Open (System.String archiveFileName, System.IO.Compression.ZipArchiveMode mode) [0x00000] in <21010871e8cb4079b5e9593dc3e69066>:0
at System.IO.Compression.ZipFile.OpenRead (System.String archiveFileName) [0x00000] in <21010871e8cb4079b5e9593dc3e69066>:0
at NugetForUnity.NuspecFile.FromNupkgFile (System.String nupkgFilepath) [0x0000e] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetPackage.FromNupkgFile (System.String nupkgFilepath) [0x00000] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetHelper.GetCachedPackage (NugetForUnity.NugetPackageIdentifier packageId) [0x00053] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetHelper.GetSpecificPackage (NugetForUnity.NugetPackageIdentifier packageId) [0x00010] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetHelper.InstallIdentifier (NugetForUnity.NugetPackageIdentifier package, System.Boolean refreshAssets) [0x0001f] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetHelper.Install (NugetForUnity.NugetPackage package, System.Boolean refreshAssets) [0x001fc] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
UnityEngine.Debug:LogErrorFormat (string,object[])
NugetForUnity.NugetHelper:Install (NugetForUnity.NugetPackage,bool)
NugetForUnity.NugetHelper:InstallIdentifier (NugetForUnity.NugetPackageIdentifier,bool)
NugetForUnity.NugetWindow:DrawPackage (NugetForUnity.NugetPackage,UnityEngine.GUIStyle,UnityEngine.GUIStyle)
NugetForUnity.NugetWindow:DrawPackages (System.Collections.Generic.List`1<NugetForUnity.NugetPackage>)
NugetForUnity.NugetWindow:DrawOnline ()
NugetForUnity.NugetWindow:OnGUI ()
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
The text was updated successfully, but these errors were encountered:
Unable to install package TencentCloudSDK 3.0.770
System.IO.InvalidDataException: End of Central Directory record could not be found.
at System.IO.Compression.ZipArchive.ReadEndOfCentralDirectory () [0x0002c] in <893b20abc59547dc8b2fd41a7233777e>:0
at System.IO.Compression.ZipArchive.Init (System.IO.Stream stream, System.IO.Compression.ZipArchiveMode mode, System.Boolean leaveOpen) [0x001c8] in <893b20abc59547dc8b2fd41a7233777e>:0
at System.IO.Compression.ZipArchive..ctor (System.IO.Stream stream, System.IO.Compression.ZipArchiveMode mode, System.Boolean leaveOpen, System.Text.Encoding entryNameEncoding) [0x0001c] in <893b20abc59547dc8b2fd41a7233777e>:0
at System.IO.Compression.ZipFile.Open (System.String archiveFileName, System.IO.Compression.ZipArchiveMode mode, System.Text.Encoding entryNameEncoding) [0x0005b] in <21010871e8cb4079b5e9593dc3e69066>:0
at System.IO.Compression.ZipFile.Open (System.String archiveFileName, System.IO.Compression.ZipArchiveMode mode) [0x00000] in <21010871e8cb4079b5e9593dc3e69066>:0
at System.IO.Compression.ZipFile.OpenRead (System.String archiveFileName) [0x00000] in <21010871e8cb4079b5e9593dc3e69066>:0
at NugetForUnity.NuspecFile.FromNupkgFile (System.String nupkgFilepath) [0x0000e] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetPackage.FromNupkgFile (System.String nupkgFilepath) [0x00000] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetHelper.GetCachedPackage (NugetForUnity.NugetPackageIdentifier packageId) [0x00053] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetHelper.GetSpecificPackage (NugetForUnity.NugetPackageIdentifier packageId) [0x00010] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetHelper.InstallIdentifier (NugetForUnity.NugetPackageIdentifier package, System.Boolean refreshAssets) [0x0001f] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
at NugetForUnity.NugetHelper.Install (NugetForUnity.NugetPackage package, System.Boolean refreshAssets) [0x001fc] in <6e0120d8e26943c7a6cc9002e28bf9c8>:0
UnityEngine.Debug:LogErrorFormat (string,object[])
NugetForUnity.NugetHelper:Install (NugetForUnity.NugetPackage,bool)
NugetForUnity.NugetHelper:InstallIdentifier (NugetForUnity.NugetPackageIdentifier,bool)
NugetForUnity.NugetWindow:DrawPackage (NugetForUnity.NugetPackage,UnityEngine.GUIStyle,UnityEngine.GUIStyle)
NugetForUnity.NugetWindow:DrawPackages (System.Collections.Generic.List`1<NugetForUnity.NugetPackage>)
NugetForUnity.NugetWindow:DrawOnline ()
NugetForUnity.NugetWindow:OnGUI ()
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
The text was updated successfully, but these errors were encountered: