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Mortal Kombat Complete Edition #385
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An update here thanks to @Gcenx help in #388, I've been able to get this working using dgVoodoo2 with a good framerate and using engine of WS11WineCX64Bit22.1.1-rc1. dgVoodoo2 is a drop in replacement for direct3d libraries translates DX1-9, and others to DX10/11, which will in turn will use DXVK/MortonVK within wineskin/crossover. Using this translaton library can get MKKE working locked at 60fps, max settings on 4k. You can even get the game to run in windowed mode which is nice. I've only testing the game for about 10mins so far, but looks to be working well, and no visible graphical issues. Full steps to install:
Here's my config (windowed mode @ 1920x1080): dgVoodoo.conf
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Describe the bug
When running Mortal Kombat Complete Edition against the newer engine of WS11WineCX64Bit22.1.1-rc1 I get the following DirectX error on startup (splash screen starts).
When running on WS11WineCX64Bit21.2.0-1 is work (but the framerate does seem slow...). On my Intel mac it's running ok on WS11WineCX64Bit21.2.0 and at the correct framerate.
Running MacOS 13.3 Macbook pro 16 M2Max
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