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UAVNode.h
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//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see http://www.gnu.org/licenses/.
//
#ifndef __UAVNODE_H__
#define __UAVNODE_H__
#include <vector>
#include <string>
#include <omnetpp.h>
#include "MobileNode.h"
#include "msgs/MissionMsg_m.h"
#include "msgs/ExchangeCompletedMsg_m.h"
#include <boost/math/distributions/normal.hpp>
#include "UAVSoloEmpiricData.h"
using namespace omnetpp;
/**
* A mobile node that follows a predefined track.
*/
class UAVNode : public MobileNode {
friend class CommandExecEngine;
friend class WaypointCEE;
friend class HoldPositionCEE;
friend class TakeoffCEE;
friend class ChargeCEE;
friend class ExchangeCEE;
friend class IdleCEE;
public:
UAVNode();
virtual ~UAVNode();
virtual void loadCommands(CommandQueue commands, bool isMission = true) override;
virtual double estimateCommandsDuration();
float getHoverConsumption(float duration, int fromMethod = 0);
float getMovementConsumption(float angle, float duration, int fromMethod = 0);
float getSpeed(float angle, int fromMethod = 1);
//TODO part of hack111 to make the replacing node known to the Exchange command
GenericNode* replacingNode = nullptr;
double replacementX = DBL_MAX, replacementY = DBL_MAX, replacementZ = DBL_MAX;
simtime_t replacementTime = 0;
protected:
virtual void initialize(int stage) override;
virtual void finish() override;
virtual void handleMessage(cMessage *msg) override;
virtual int numInitStages() const override
{
return 2;
}
virtual void selectNextCommand() override;
virtual void initializeState() override;
virtual void updateState() override;
virtual bool isCommandCompleted() override;
virtual double nextNeededUpdate() override;
virtual void collectStatistics() override;
virtual ReplacementData* endOfOperation() override;
virtual float energyToNearestCN(double fromX, double fromY, double fromZ) override;
bool exchangeAfterCurrentCommand = false;
//not needed
virtual void move();
void transferMissionDataTo(UAVNode* node);
private:
bool cmpCoord(const Command& cmd, const double X, const double Y, const double Z);
bool cmpCoord(const Command& cmd1, const Command& cmd2);
float energyForCEE(CommandExecEngine* cee);
float estimateEnergy(double fromX, double fromY, double fromZ, double toX, double toY, double toZ);
double estimateDuration(double fromX, double fromY, double fromZ, double toX, double toY, double toZ);
float quantile = 0.95;
bool receivedMission_valid = false;
int receivedMission_missionId;
bool receivedMission_commandsRepeat;
CommandQueue receivedMission_missionCommands;
};
#endif