forked from mrdoob/three.js
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathwebgl_loader_texture_tga.html
148 lines (100 loc) · 3.21 KB
/
webgl_loader_texture_tga.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - materials - TGA texture</title>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
background:#777;
padding:0;
margin:0;
overflow:hidden;
}
#info {
position: absolute;
top: 0px;
width: 100%;
color: #ffffff;
padding: 5px;
font-family:Monospace;
font-size:13px;
text-align:center;
}
a {
color: #ffffff;
}
</style>
</head>
<body>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - TGA texture example by <a href="https://github.com/DaoshengMu/" target="_blank" rel="noopener">Daosheng Mu</a>
</div>
<script src="../build/three.js"></script>
<script src="js/controls/OrbitControls.js"></script>
<script src="js/loaders/TGALoader.js"></script>
<script src="js/WebGL.js"></script>
<script src="js/libs/stats.min.js"></script>
<script>
if ( WEBGL.isWebGLAvailable() === false ) {
document.body.appendChild( WEBGL.getWebGLErrorMessage() );
}
var camera, scene, renderer, stats;
init();
animate();
function init() {
var container = document.createElement( 'div' );
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 2000 );
camera.position.set( 0, 50, 250 );
scene = new THREE.Scene();
//
var loader = new THREE.TGALoader();
var geometry = new THREE.BoxBufferGeometry( 50, 50, 50 );
// add box 1 - grey8 texture
var texture1 = loader.load( 'textures/crate_grey8.tga' );
var material1 = new THREE.MeshPhongMaterial( { color: 0xffffff, map: texture1 } );
var mesh1 = new THREE.Mesh( geometry, material1 );
mesh1.position.x = - 50;
scene.add( mesh1 );
// add box 2 - tga texture
var texture2 = loader.load( 'textures/crate_color8.tga' );
var material2 = new THREE.MeshPhongMaterial( { color: 0xffffff, map: texture2 } );
var mesh2 = new THREE.Mesh( geometry, material2 );
mesh2.position.x = 50;
scene.add( mesh2 );
//
var ambientLight = new THREE.AmbientLight( 0xffffff, 0.4 );
scene.add( ambientLight );
var light = new THREE.DirectionalLight( 0xffffff, 1 );
light.position.set( 1, 1, 1 );
scene.add( light );
//
var controls = new THREE.OrbitControls( camera );
//
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
//
stats = new Stats();
container.appendChild( stats.dom );
//
window.addEventListener( 'resize', onWindowResize, false );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
requestAnimationFrame( animate );
render();
stats.update();
}
function render() {
renderer.render( scene, camera );
}
</script>
</body>
</html>