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webgl_refraction.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js refraction</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
background:#777;
padding:0;
margin:0;
font-weight: bold;
overflow:hidden;
}
#info {
position: absolute;
top: 0px;
width: 100%;
color: #ffffff;
padding: 5px;
font-family:Monospace;
font-size:13px;
text-align:center;
}
a {
color: #ffffff;
}
</style>
<script src="../build/three.js"></script>
<script src="js/controls/OrbitControls.js"></script>
<script src="js/shaders/WaterRefractionShader.js"></script>
<script src="js/objects/Refractor.js"></script>
<script src="js/WebGL.js"></script>
</head>
<body>
<div id="container"></div>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener noreferrer">three.js</a> refraction
</div>
<script>
if ( WEBGL.isWebGLAvailable() === false ) {
document.body.appendChild( WEBGL.getWebGLErrorMessage() );
}
var scene, camera, clock, renderer, refractor, controls;
init();
function init() {
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 1000 );
camera.position.set( - 10, 0, 15 );
camera.lookAt( scene.position );
// clock
clock = new THREE.Clock();
// mesh
var geometry = new THREE.TorusKnotBufferGeometry( 3, 1, 256, 32 );
var material = new THREE.MeshStandardMaterial( { color: 0x6083c2 } );
var mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
// refractor
var refractorGeometry = new THREE.PlaneBufferGeometry( 10, 10 );
refractor = new THREE.Refractor( refractorGeometry, {
color: 0x999999,
textureWidth: 1024,
textureHeight: 1024,
shader: THREE.WaterRefractionShader
} );
refractor.position.set( 0, 0, 5 );
scene.add( refractor );
// load dudv map for distortion effect
var dudvMap = new THREE.TextureLoader().load( 'textures/waterdudv.jpg', function () {
animate();
} );
dudvMap.wrapS = dudvMap.wrapT = THREE.RepeatWrapping;
refractor.material.uniforms[ "tDudv" ].value = dudvMap;
// light
var ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
scene.add( ambientLight );
var pointLight = new THREE.PointLight( 0xffffff, 0.8 );
camera.add( pointLight );
scene.add( camera );
// renderer
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setClearColor( 0x20252f );
renderer.setPixelRatio( window.devicePixelRatio );
document.body.appendChild( renderer.domElement );
//
controls = new THREE.OrbitControls( camera, renderer.domElement );
//
window.addEventListener( 'resize', onResize, false );
}
function onResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
requestAnimationFrame( animate );
render();
}
function render() {
refractor.material.uniforms[ "time" ].value += clock.getDelta();
renderer.render( scene, camera );
}
</script>
</body>
</html>