From ae7d4de122276c2c9062570e8200b0e6c2e923d2 Mon Sep 17 00:00:00 2001 From: Uri Shaked Date: Sun, 12 Jan 2025 23:31:38 +0200 Subject: [PATCH] docs(tt_um_2048_vga_game): specify clock frequency --- projects/tt_um_2048_vga_game/info.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/tt_um_2048_vga_game/info.yaml b/projects/tt_um_2048_vga_game/info.yaml index 4b08e95..93babf3 100644 --- a/projects/tt_um_2048_vga_game/info.yaml +++ b/projects/tt_um_2048_vga_game/info.yaml @@ -5,7 +5,7 @@ project: discord: "urish" # Your discord username, for communication and automatically assigning you a Tapeout role (optional) description: "Slide numbered tiles on a grid to combine them to create a tile with the number 2048." # One line description of what your project does language: "Verilog" # other examples include SystemVerilog, Amaranth, VHDL, etc - clock_hz: 0 # Clock frequency in Hz (or 0 if not applicable) + clock_hz: 25175000 # Clock frequency in Hz (or 0 if not applicable) # How many tiles your design occupies? A single tile is about 167x108 uM. tiles: "3x2" # Valid values: 1x1, 1x2, 2x2, 3x2, 4x2, 6x2 or 8x2