Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Texture painting brushes always draw squares and not the shape of the brush #633

Open
dev-bre opened this issue Mar 4, 2025 · 1 comment
Labels
not a bug Not a bug

Comments

@dev-bre
Copy link

dev-bre commented Mar 4, 2025

Terrain3D version

v0.9.3-beta

System information

Godot 4.4 Stable - NVidia RTX4080S - Intel i9 - Ubuntu

Is the issue reproducable in the demo?

No response

Issue description

No matter which brush I select, the textures get painted always with the square shape. Any idea why?

Image

Logs

No response

@dev-bre dev-bre changed the title Texture paiting brushes always draw squares and not the shape of the brush Texture painting brushes always draw squares and not the shape of the brush Mar 4, 2025
@TokisanGames
Copy link
Owner

Use textures with heights as described here.
Use the spray tool and proper technique described here and shown in tutorial #2

@TokisanGames TokisanGames added the not a bug Not a bug label Mar 4, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
not a bug Not a bug
Projects
None yet
Development

No branches or pull requests

2 participants