diff --git a/Towny/src/main/resources/lang/az-AZ.yml b/Towny/src/main/resources/lang/az-AZ.yml index 6c886cfe47..00ce9f1ab0 100644 --- a/Towny/src/main/resources/lang/az-AZ.yml +++ b/Towny/src/main/resources/lang/az-AZ.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/bg-BG.yml b/Towny/src/main/resources/lang/bg-BG.yml index 7b9a48c715..2898585dfc 100644 --- a/Towny/src/main/resources/lang/bg-BG.yml +++ b/Towny/src/main/resources/lang/bg-BG.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/cs-CZ.yml b/Towny/src/main/resources/lang/cs-CZ.yml index 3f4db5ddc6..91809daeb6 100644 --- a/Towny/src/main/resources/lang/cs-CZ.yml +++ b/Towny/src/main/resources/lang/cs-CZ.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny k volbě překladu využívá vaše nastavení jazyka (%s). Může se ale stát, že překlad není kompletní či je nepřesný.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/da-DK.yml b/Towny/src/main/resources/lang/da-DK.yml index cf9b9ad4f0..c8ceb81316 100644 --- a/Towny/src/main/resources/lang/da-DK.yml +++ b/Towny/src/main/resources/lang/da-DK.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/de-DE.yml b/Towny/src/main/resources/lang/de-DE.yml index 839b8a280e..3d2d3799a3 100644 --- a/Towny/src/main/resources/lang/de-DE.yml +++ b/Towny/src/main/resources/lang/de-DE.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Deine Stadt hat %s bezahlt, um das Land freizu #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Das Zurückholen dieses Landes wird %skosten, möchtest du fortfahren?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny verwendet die Sprache Ihres Clients (%s) um seine Nachrichten zu übersetzen. Seien Sie sich bewusst, dass Übersetzungen möglicherweise keine Zeichenketten enthalten.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Du musst %s Sekunden warten, bevor du deine Stadt wieder umbenennen kannst.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/en-GB.yml b/Towny/src/main/resources/lang/en-GB.yml index 45212eb353..0785ff226d 100644 --- a/Towny/src/main/resources/lang/en-GB.yml +++ b/Towny/src/main/resources/lang/en-GB.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/en-PT.yml b/Towny/src/main/resources/lang/en-PT.yml index 8be5ce2475..cbace2dca8 100644 --- a/Towny/src/main/resources/lang/en-PT.yml +++ b/Towny/src/main/resources/lang/en-PT.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/en-UD.yml b/Towny/src/main/resources/lang/en-UD.yml index 87133805f5..0f6548384d 100644 --- a/Towny/src/main/resources/lang/en-UD.yml +++ b/Towny/src/main/resources/lang/en-UD.yml @@ -34,390 +34,390 @@ description: > default_towny_prefix: '&6[Towny] &b' default_town_prefix: '&6[%s] &b' default_nation_prefix: '&6[%s] &6' -unclaimed_plot_name: 'Unowned' +unclaimed_plot_name: 'pǝuʍou∩' unclaimed_zone_name: 'ssǝuɹǝplᴉM' ############################################################ #+------------------------------------------------------+ # #|help messages | # #+------------------------------------------------------+ # ############################################################ -help_0: 'General Towny Help' -help_1: 'Try the following commands to learn more about towny.' -help_2: 'Town Chat' -help_3: 'Nation Chat' -help_4: 'Resident command help.' -help_5: 'Town command help.' -help_6: 'Nation command help.' -help_7: 'Plot command help.' -help_8: 'Towny command help.' -help_9: 'Townyadmin command help.' -towny_help_0: "General help for Towny" -towny_help_1: "Displays a map of the nearby townblocks" -towny_help_2: "Display the prices used with Economy" -towny_help_3: "Display highscores" -towny_help_4: "Display time until a new day" -towny_help_5: "Displays stats" -towny_help_6: "Displays the version of Towny" -towny_top_help_0: "List top residents based on subcommand." -towny_top_help_1: "List top land-owners based on subcommand." -towny_top_help_2: "List wealthiest based on subcommand." -town_help_1: 'Your town''s status' -town_help_2: '[mayor]' -town_help_3: 'Selected town''s status' -town_help_4: 'Shortcut to the town''s status of your location.' -town_help_5: 'Teleport to town''s spawn.' -town_help_6: 'New town with you as mayor.' -town_help_7: 'New town with target mayor.' -town_help_8: 'List commands for mayors.' -town_help_9: 'Today''s the day!' -town_help_10: 'List all online residents in town' -town_help_13: "See a list of residents in the town." -town_help_14: "See a list of ranks in the town." -town_help_15: "See a list of outlaws in the town." -town_help_16: "See a list of plotgroups in the town." -town_help_17: "See a list of plot types in the town." -town_help_18: "Say a message to the town members." -town_help_19: "Set your town for sale, able to be bought by other players." -town_help_20: "Set your town not for sale." -town_help_21: "Buy the given town, as long as it is for sale." -town_help_22: "Deposit money into your town's bank." -town_help_23: "Used to modify your resident's town ranks." -town_help_24: "Used to delete your town." -town_help_25: "Used to modify your town's outlaws." -town_help_26: "List all towns, see /t list ? for help." -town_help_27: "Leave the town you're a member of." -town_help_28: "Withdraw money from your town's bank." -town_help_29: "Use /t claim ? for help." -town_help_30: "Used to unclaim land from your town." -town_help_31: "Add or remove residents." -town_help_32: "Use /t set ? for help." -town_help_33: "Use /t buy ? for help." -town_help_34: "Use /t toggle ? for help." -town_help_35: "Use /t rank ? for help." -town_list_help_0: "View the specified page." -town_list_help_1: "List towns by resident-count, with the specified page." -town_list_help_2: "List towns which are open, with the specified page." -town_list_help_3: "List towns using bank balance, with the specified page." -town_list_help_4: "List towns in alphabetical order, with the specified page." -town_list_help_5: "List towns by claimed land, with the specified page." -town_list_help_6: "List towns by number online, with the specified page." -town_set_help_0: "Set your town's board." -town_set_help_1: "Set your town's homeblock to where you're standing." -town_set_help_2: "Sets the spawn point in your homeblock or an outpost spawnpoint when stood in an outpost." -town_set_help_3: "See /town set perm ? for help." -town_set_help_4: "Set your town's tax amount." -town_set_help_5: "Set the special amounts for per-plot taxes." -town_set_help_6: "Set the default prices for buying plots." -town_set_help_7: "Set the cost to use /t spawn." -town_set_help_8: "Set your town's name." -town_set_help_9: "Set your town's tag." -town_set_help_10: "Set the title or surname of your resident." -town_set_help_11: "Set the max amount of money a percentage tax can take from a resident." -town_jail_help_0: "List the town's jails." -town_jail_help_1: "Jail a resident in the primary jail." -town_jail_help_2: "Jail a resident in the primary jail, for the specified hours." -town_jail_help_3: "Jail a resident in the primary jail, for the specified hours, in the specified jail." -town_jail_help_4: "Jail a resident in the primary jail, for the specified hours, in the specified jail and cell." -town_jail_help_5: "Jail a resident in the primary jail, for the specified hours, with the given bail amount." -town_jail_help_6: "Jail a resident in the primary jail, for the specified hours, with the given bail amount, in the specified jail." -town_jail_help_7: "Jail a resident in the primary jail, for the specified hours, with the given bail amount, in the specified jail and cell." -town_jail_help_8: "Unjails the resident." -town_purge_help: "Purges residents that have not logged in for the given amount of days." -town_trust_help_0: "Adds a resident as Trusted in the town." -town_trust_help_1: "Removes a resident as Trusted in the town." -town_trust_help_2: "Lists the Trusted residents of a town." -town_towntrust_help_0: "Adds a town as Trusted in the town." -town_towntrust_help_1: "Removes a town as Trusted in the town." -town_towntrust_help_2: "Lists the Trusted towns of a town." -town_buy_help: "Purchases bonus townblocks to increase the claim limit of the town." -mayor_help_3: 'Claim area not attached to town' -mayor_help_4: 'Claim around you to a radius of X' -mayor_help_5: 'Claim to the maximum radius' -mayor_help_6: 'Unclaim this town block' -mayor_help_7: 'Attempt to unclaim around you.' -mayor_help_8: 'Attempt to unclaim all townblocks.' -nation_help_1: 'Your nation''s status' +help_0: 'dꞁǝH ʎuʍo⟘ ꞁɐɹǝuǝ⅁' +help_1: '˙ʎuʍoʇ ʇnoqɐ ǝɹoɯ uɹɐǝꞁ oʇ spuɐɯɯoɔ ᵷuᴉʍoꞁꞁoɟ ǝɥʇ ʎɹ⟘' +help_2: 'ʇɐɥƆ uʍo⟘' +help_3: 'ʇɐɥƆ uoᴉʇɐN' +help_4: '˙dꞁǝɥ puɐɯɯoɔ ʇuǝpᴉsǝᴚ' +help_5: '˙dꞁǝɥ puɐɯɯoɔ uʍo⟘' +help_6: '˙dꞁǝɥ puɐɯɯoɔ uoᴉʇɐN' +help_7: '˙dꞁǝɥ puɐɯɯoɔ ʇoꞁԀ' +help_8: '˙dꞁǝɥ puɐɯɯoɔ ʎuʍo⟘' +help_9: '˙dꞁǝɥ puɐɯɯoɔ uᴉɯpɐʎuʍo⟘' +towny_help_0: "ʎuʍo⟘ ɹoɟ dꞁǝɥ ꞁɐɹǝuǝ⅁" +towny_help_1: "sʞɔoꞁquʍoʇ ʎqɹɐǝu ǝɥʇ ɟo dɐɯ ɐ sʎɐꞁdsᴉᗡ" +towny_help_2: "ʎɯouoɔƎ ɥʇᴉʍ pǝsn sǝɔᴉɹd ǝɥʇ ʎɐꞁdsᴉᗡ" +towny_help_3: "sǝɹoɔsɥᵷᴉɥ ʎɐꞁdsᴉᗡ" +towny_help_4: "ʎɐp ʍǝu ɐ ꞁᴉʇun ǝɯᴉʇ ʎɐꞁdsᴉᗡ" +towny_help_5: "sʇɐʇs sʎɐꞁdsᴉᗡ" +towny_help_6: "ʎuʍo⟘ ɟo uoᴉsɹǝʌ ǝɥʇ sʎɐꞁdsᴉᗡ" +towny_top_help_0: "˙puɐɯɯoɔqns uo pǝsɐq sʇuǝpᴉsǝɹ doʇ ʇsᴉꞀ" +towny_top_help_1: "˙puɐɯɯoɔqns uo pǝsɐq sɹǝuʍo-puɐꞁ doʇ ʇsᴉꞀ" +towny_top_help_2: "˙puɐɯɯoɔqns uo pǝsɐq ʇsǝᴉɥʇꞁɐǝʍ ʇsᴉꞀ" +town_help_1: 'snʇɐʇs s,uʍoʇ ɹno⅄' +town_help_2: '[ɹoʎɐɯ]' +town_help_3: 'snʇɐʇs s,uʍoʇ pǝʇɔǝꞁǝS' +town_help_4: '˙uoᴉʇɐɔoꞁ ɹnoʎ ɟo snʇɐʇs s,uʍoʇ ǝɥʇ oʇ ʇnɔʇɹoɥS' +town_help_5: '˙uʍɐds s,uʍoʇ oʇ ʇɹodǝꞁǝ⟘' +town_help_6: '˙ɹoʎɐɯ sɐ noʎ ɥʇᴉʍ uʍoʇ ʍǝN' +town_help_7: '˙ɹoʎɐɯ ʇǝᵷɹɐʇ ɥʇᴉʍ uʍoʇ ʍǝN' +town_help_8: '˙sɹoʎɐɯ ɹoɟ spuɐɯɯoɔ ʇsᴉꞀ' +town_help_9: '¡ʎɐp ǝɥʇ s,ʎɐpo⟘' +town_help_10: 'uʍoʇ uᴉ sʇuǝpᴉsǝɹ ǝuᴉꞁuo ꞁꞁɐ ʇsᴉꞀ' +town_help_13: "˙uʍoʇ ǝɥʇ uᴉ sʇuǝpᴉsǝɹ ɟo ʇsᴉꞁ ɐ ǝǝS" +town_help_14: "˙uʍoʇ ǝɥʇ uᴉ sʞuɐɹ ɟo ʇsᴉꞁ ɐ ǝǝS" +town_help_15: "˙uʍoʇ ǝɥʇ uᴉ sʍɐꞁʇno ɟo ʇsᴉꞁ ɐ ǝǝS" +town_help_16: "˙uʍoʇ ǝɥʇ uᴉ sdnoɹᵷʇoꞁd ɟo ʇsᴉꞁ ɐ ǝǝS" +town_help_17: "˙uʍoʇ ǝɥʇ uᴉ sǝdʎʇ ʇoꞁd ɟo ʇsᴉꞁ ɐ ǝǝS" +town_help_18: "˙sɹǝqɯǝɯ uʍoʇ ǝɥʇ oʇ ǝᵷɐssǝɯ ɐ ʎɐS" +town_help_19: "˙sɹǝʎɐꞁd ɹǝɥʇo ʎq ʇɥᵷnoq ǝq oʇ ǝꞁqɐ 'ǝꞁɐs ɹoɟ uʍoʇ ɹnoʎ ʇǝS" +town_help_20: "˙ǝꞁɐs ɹoɟ ʇou uʍoʇ ɹnoʎ ʇǝS" +town_help_21: "˙ǝꞁɐs ɹoɟ sᴉ ʇᴉ sɐ ᵷuoꞁ sɐ 'uʍoʇ uǝʌᴉᵷ ǝɥʇ ʎnᗺ" +town_help_22: "˙ʞuɐq s,uʍoʇ ɹnoʎ oʇuᴉ ʎǝuoɯ ʇᴉsodǝᗡ" +town_help_23: "˙sʞuɐɹ uʍoʇ s,ʇuǝpᴉsǝɹ ɹnoʎ ʎɟᴉpoɯ oʇ pǝs∩" +town_help_24: "˙uʍoʇ ɹnoʎ ǝʇǝꞁǝp oʇ pǝs∩" +town_help_25: "˙sʍɐꞁʇno s,uʍoʇ ɹnoʎ ʎɟᴉpoɯ oʇ pǝs∩" +town_help_26: "˙dꞁǝɥ ɹoɟ ¿ ʇsᴉꞁ ʇ/ ǝǝs 'suʍoʇ ꞁꞁɐ ʇsᴉꞀ" +town_help_27: "˙ɟo ɹǝqɯǝɯ ɐ ǝɹ,noʎ uʍoʇ ǝɥʇ ǝʌɐǝꞀ" +town_help_28: "˙ʞuɐq s,uʍoʇ ɹnoʎ ɯoɹɟ ʎǝuoɯ ʍɐɹpɥʇᴉM" +town_help_29: "˙dꞁǝɥ ɹoɟ ¿ ɯᴉɐꞁɔ ʇ/ ǝs∩" +town_help_30: "˙uʍoʇ ɹnoʎ ɯoɹɟ puɐꞁ ɯᴉɐꞁɔun oʇ pǝs∩" +town_help_31: "˙sʇuǝpᴉsǝɹ ǝʌoɯǝɹ ɹo ppⱯ" +town_help_32: "˙dꞁǝɥ ɹoɟ ¿ ʇǝs ʇ/ ǝs∩" +town_help_33: "˙dꞁǝɥ ɹoɟ ¿ ʎnq ʇ/ ǝs∩" +town_help_34: "˙dꞁǝɥ ɹoɟ ¿ ǝꞁᵷᵷoʇ ʇ/ ǝs∩" +town_help_35: "˙dꞁǝɥ ɹoɟ ¿ ʞuɐɹ ʇ/ ǝs∩" +town_list_help_0: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ʍǝᴉɅ" +town_list_help_1: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'ʇunoɔ-ʇuǝpᴉsǝɹ ʎq suʍoʇ ʇsᴉꞀ" +town_list_help_2: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'uǝdo ǝɹɐ ɥɔᴉɥʍ suʍoʇ ʇsᴉꞀ" +town_list_help_3: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'ǝɔuɐꞁɐq ʞuɐq ᵷuᴉsn suʍoʇ ʇsᴉꞀ" +town_list_help_4: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'ɹǝpɹo ꞁɐɔᴉʇǝqɐɥdꞁɐ uᴉ suʍoʇ ʇsᴉꞀ" +town_list_help_5: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'puɐꞁ pǝɯᴉɐꞁɔ ʎq suʍoʇ ʇsᴉꞀ" +town_list_help_6: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'ǝuᴉꞁuo ɹǝqɯnu ʎq suʍoʇ ʇsᴉꞀ" +town_set_help_0: "˙pɹɐoq s,uʍoʇ ɹnoʎ ʇǝS" +town_set_help_1: "˙ᵷuᴉpuɐʇs ǝɹ,noʎ ǝɹǝɥʍ oʇ ʞɔoꞁqǝɯoɥ s,uʍoʇ ɹnoʎ ʇǝS" +town_set_help_2: "˙ʇsodʇno uɐ uᴉ pooʇs uǝɥʍ ʇuᴉoduʍɐds ʇsodʇno uɐ ɹo ʞɔoꞁqǝɯoɥ ɹnoʎ uᴉ ʇuᴉod uʍɐds ǝɥʇ sʇǝS" +town_set_help_3: "˙dꞁǝɥ ɹoɟ ¿ ɯɹǝd ʇǝs uʍoʇ/ ǝǝS" +town_set_help_4: "˙ʇunoɯɐ xɐʇ s,uʍoʇ ɹnoʎ ʇǝS" +town_set_help_5: "˙sǝxɐʇ ʇoꞁd-ɹǝd ɹoɟ sʇunoɯɐ ꞁɐᴉɔǝds ǝɥʇ ʇǝS" +town_set_help_6: "˙sʇoꞁd ᵷuᴉʎnq ɹoɟ sǝɔᴉɹd ʇꞁnɐɟǝp ǝɥʇ ʇǝS" +town_set_help_7: "˙uʍɐds ʇ/ ǝsn oʇ ʇsoɔ ǝɥʇ ʇǝS" +town_set_help_8: "˙ǝɯɐu s,uʍoʇ ɹnoʎ ʇǝS" +town_set_help_9: "˙ᵷɐʇ s,uʍoʇ ɹnoʎ ʇǝS" +town_set_help_10: "˙ʇuǝpᴉsǝɹ ɹnoʎ ɟo ǝɯɐuɹns ɹo ǝꞁʇᴉʇ ǝɥʇ ʇǝS" +town_set_help_11: "˙ʇuǝpᴉsǝɹ ɐ ɯoɹɟ ǝʞɐʇ uɐɔ xɐʇ ǝᵷɐʇuǝɔɹǝd ɐ ʎǝuoɯ ɟo ʇunoɯɐ xɐɯ ǝɥʇ ʇǝS" +town_jail_help_0: "˙sꞁᴉɐɾ s,uʍoʇ ǝɥʇ ʇsᴉꞀ" +town_jail_help_1: "˙ꞁᴉɐɾ ʎɹɐɯᴉɹd ǝɥʇ uᴉ ʇuǝpᴉsǝɹ ɐ ꞁᴉɐՐ" +town_jail_help_2: "˙sɹnoɥ pǝᴉɟᴉɔǝds ǝɥʇ ɹoɟ 'ꞁᴉɐɾ ʎɹɐɯᴉɹd ǝɥʇ uᴉ ʇuǝpᴉsǝɹ ɐ ꞁᴉɐՐ" +town_jail_help_3: "˙ꞁᴉɐɾ pǝᴉɟᴉɔǝds ǝɥʇ uᴉ 'sɹnoɥ pǝᴉɟᴉɔǝds ǝɥʇ ɹoɟ 'ꞁᴉɐɾ ʎɹɐɯᴉɹd ǝɥʇ uᴉ ʇuǝpᴉsǝɹ ɐ ꞁᴉɐՐ" +town_jail_help_4: "˙ꞁꞁǝɔ puɐ ꞁᴉɐɾ pǝᴉɟᴉɔǝds ǝɥʇ uᴉ 'sɹnoɥ pǝᴉɟᴉɔǝds ǝɥʇ ɹoɟ 'ꞁᴉɐɾ ʎɹɐɯᴉɹd ǝɥʇ uᴉ ʇuǝpᴉsǝɹ ɐ ꞁᴉɐՐ" +town_jail_help_5: "˙ʇunoɯɐ ꞁᴉɐq uǝʌᴉᵷ ǝɥʇ ɥʇᴉʍ 'sɹnoɥ pǝᴉɟᴉɔǝds ǝɥʇ ɹoɟ 'ꞁᴉɐɾ ʎɹɐɯᴉɹd ǝɥʇ uᴉ ʇuǝpᴉsǝɹ ɐ ꞁᴉɐՐ" +town_jail_help_6: "˙ꞁᴉɐɾ pǝᴉɟᴉɔǝds ǝɥʇ uᴉ 'ʇunoɯɐ ꞁᴉɐq uǝʌᴉᵷ ǝɥʇ ɥʇᴉʍ 'sɹnoɥ pǝᴉɟᴉɔǝds ǝɥʇ ɹoɟ 'ꞁᴉɐɾ ʎɹɐɯᴉɹd ǝɥʇ uᴉ ʇuǝpᴉsǝɹ ɐ ꞁᴉɐՐ" +town_jail_help_7: "˙ꞁꞁǝɔ puɐ ꞁᴉɐɾ pǝᴉɟᴉɔǝds ǝɥʇ uᴉ 'ʇunoɯɐ ꞁᴉɐq uǝʌᴉᵷ ǝɥʇ ɥʇᴉʍ 'sɹnoɥ pǝᴉɟᴉɔǝds ǝɥʇ ɹoɟ 'ꞁᴉɐɾ ʎɹɐɯᴉɹd ǝɥʇ uᴉ ʇuǝpᴉsǝɹ ɐ ꞁᴉɐՐ" +town_jail_help_8: "˙ʇuǝpᴉsǝɹ ǝɥʇ sꞁᴉɐɾu∩" +town_purge_help: "˙sʎɐp ɟo ʇunoɯɐ uǝʌᴉᵷ ǝɥʇ ɹoɟ uᴉ pǝᵷᵷoꞁ ʇou ǝʌɐɥ ʇɐɥʇ sʇuǝpᴉsǝɹ sǝᵷɹnԀ" +town_trust_help_0: "˙uʍoʇ ǝɥʇ uᴉ pǝʇsnɹ⟘ sɐ ʇuǝpᴉsǝɹ ɐ sppⱯ" +town_trust_help_1: "˙uʍoʇ ǝɥʇ uᴉ pǝʇsnɹ⟘ sɐ ʇuǝpᴉsǝɹ ɐ sǝʌoɯǝᴚ" +town_trust_help_2: "˙uʍoʇ ɐ ɟo sʇuǝpᴉsǝɹ pǝʇsnɹ⟘ ǝɥʇ sʇsᴉꞀ" +town_towntrust_help_0: "˙uʍoʇ ǝɥʇ uᴉ pǝʇsnɹ⟘ sɐ uʍoʇ ɐ sppⱯ" +town_towntrust_help_1: "˙uʍoʇ ǝɥʇ uᴉ pǝʇsnɹ⟘ sɐ uʍoʇ ɐ sǝʌoɯǝᴚ" +town_towntrust_help_2: "˙uʍoʇ ɐ ɟo suʍoʇ pǝʇsnɹ⟘ ǝɥʇ sʇsᴉꞀ" +town_buy_help: "˙uʍoʇ ǝɥʇ ɟo ʇᴉɯᴉꞁ ɯᴉɐꞁɔ ǝɥʇ ǝsɐǝɹɔuᴉ oʇ sʞɔoꞁquʍoʇ snuoq sǝsɐɥɔɹnԀ" +mayor_help_3: 'uʍoʇ oʇ pǝɥɔɐʇʇɐ ʇou ɐǝɹɐ ɯᴉɐꞁƆ' +mayor_help_4: 'X ɟo snᴉpɐɹ ɐ oʇ noʎ punoɹɐ ɯᴉɐꞁƆ' +mayor_help_5: 'snᴉpɐɹ ɯnɯᴉxɐɯ ǝɥʇ oʇ ɯᴉɐꞁƆ' +mayor_help_6: 'ʞɔoꞁq uʍoʇ sᴉɥʇ ɯᴉɐꞁɔu∩' +mayor_help_7: '˙noʎ punoɹɐ ɯᴉɐꞁɔun oʇ ʇdɯǝʇʇⱯ' +mayor_help_8: '˙sʞɔoꞁquʍoʇ ꞁꞁɐ ɯᴉɐꞁɔun oʇ ʇdɯǝʇʇⱯ' +nation_help_1: 'snʇɐʇs s,uoᴉʇɐu ɹno⅄' nation_help_2: '[nation]' -nation_help_3: 'Target nation''s status' -nation_help_4: 'List all nations' -nation_help_5: 'Leave your nation' -nation_help_6: 'Create a new nation' -nation_help_7: 'List the nation leader commands' -nation_help_8: 'Create a new nation' -nation_help_9: 'List all online residents in nation' -nation_help_11: "Lists the towns in the nation." -nation_help_12: "Lists the allied nations of the nation." -nation_help_13: "Lists the enemied nations of the nation." -nation_help_14: "Used to join open nations." -nation_help_15: "Deposits money into the nation bank." -nation_help_16: "Used to delete your nation." -nation_help_17: "Used to add or remove ranks from residents." -nation_help_18: "See /n rank ? for help." -nation_list_help_0: "View the specified page." -nation_list_help_1: "List nations by resident-count, with the specified page." -nation_list_help_2: "List nations by town-count, with the specified page." -nation_list_help_3: "List nations which are open, with the specified page." -nation_list_help_4: "List nations using bank balance, with the specified page." -nation_list_help_5: "List nations in alphabetical order, with the specified page." -nation_list_help_6: "List nations by claimed land, with the specified page." -nation_list_help_7: "List nations by number online, with the specified page." -nation_set_help_0: "Change the leader of the nation." -nation_set_help_1: "Change the capital city of the nation." -nation_set_help_2: "Set the amount of tax that towns will pay." -nation_set_help_3: "Set the amount of tax that conquered towns will pay." -nation_set_help_4: "Set the name of the nation." -nation_set_help_5: "Set the title or surname of one of your residents." -nation_set_help_6: "Set the nation tag." -nation_set_help_7: "Set the nation board message." -nation_set_help_8: "Set the nation spawn point." -nation_set_help_9: "Set the cost to use /n spawn." -nation_set_help_10: "Set the mapcolor used in Mapping plugins." -nation_toggle_help_0: "Toggles peaceful status of the nation." -nation_toggle_help_1: "Toggles public status, allowing non-residents to use /n spawn." -nation_toggle_help_2: "Toggles open status, allowing towns to join without an invite." -nation_toggle_help_3: "Toggles taxpercent, making towns pay a percentage instead of fixed rate." -nation_sanction_help_1: "Adds a town to the SanctionedTown list." -nation_sanction_help_2: "Removes a town from the SanctionedTown list." -nation_sanction_help_3: "Lists your nation's Sanctioned Towns." -nation_sanction_help_4: "Lists the given nation's Sanctioned Towns." -king_help_1: 'Nation Leader Help' -king_help_2: 'Set your alliance.' -king_help_3: 'Set your enemies.' -king_help_4: "Withdraw money from your nation bank." -king_help_5: "Add or remove towns from your nation." -king_help_6: "Use /n set ? for help." -king_help_7: "Use /n toggle ? for help." -king_help_8: "Used to absorb another nation into your nation." -king_help_9: "Used to message everyone in your nation." -res_1: 'Your status' -res_2: '[resident]' -res_3: 'Target player''s status' -res_4: 'List all active players' -res_5: 'for help' -res_6: 'Online match' -res_7: 'Exact name' -res_8: 'Just a humble farmer' -res_9: "How much tax you will pay per day." -res_10: "See /res jail ? for help." -res_11: "See /res toggle ? for help." -res_12: "See /res set ? for help." -res_13: "Spawn to your town or bed." -res_toggle_help_0: "Toggle your plots' pvp status." -res_toggle_help_1: "Toggle your plots' fire status." -res_toggle_help_2: "Toggle your plots' mobs status." -res_toggle_help_3: "Toggle your plots' explosion status." -res_toggle_help_4: "Toggle the ability to see plot borders." -res_toggle_help_5: "Toggle the ability to see constant plot borders." -res_toggle_help_6: "Toggle the ability to see town borders." -res_toggle_help_7: "Toggle the ability to see plot notifications." -res_toggle_help_8: "Toggle the ability to claim where you walk." -res_toggle_help_9: "Toggle the ability to see the map when you change plots." -res_toggle_help_10: "Remove all modes." -res_toggle_help_11: "Spy on chat channels." -res_toggle_help_12: "Toggle the ability to add plots to a plotgroup you have started." -res_toggle_help_13: "Toggle the ability to see title messages when you change plots." -res_toggle_help_14: "Toggle the ability to unclaim where you walk." -res_toggle_help_15: "Toggle the ability to use the infotool to learn proper block/entity names." -res_toggle_help_16: "Toggle the ability to deactivate your admin priviledges." -res_jail_help_0: "Pays the bail cost to get out of jail." -res_set_help_0: "Set your resident's About/Bio" -res_set_help_1: "Set your resident's default plot permissions." -res_set_help_2: "Set your resident's modes." -mode_1: 'Show the map between each townblock' -mode_2: 'Attempt to claim as you walk' -mode_3: 'Attempt to unclaim as you walk' -mode_4: 'Default chat to town channel' -mode_5: 'Default chat to nation channel' -mode_6: 'Can place %s in enemy borders to make warzones.' -plot_perms: 'Use %s instead of %s for plot permissions.' -plot_perms_1: 'Resident plots don''t make use of outsider permissions.' -res_list: 'Residents' -res_sing: 'Resident' -mayor_sing: 'Mayor' -admin_sing: 'Admin' -town_sing: 'Town' -nation_sing: 'Nation' -nation_plu: 'Nations' -king_sing: 'Leader' -town_plu: 'Towns' -world_plu: 'Worlds' -world_sing: 'World' -world_help_1: 'Current world''s status' +nation_help_3: 'snʇɐʇs s,uoᴉʇɐu ʇǝᵷɹɐ⟘' +nation_help_4: 'suoᴉʇɐu ꞁꞁɐ ʇsᴉꞀ' +nation_help_5: 'uoᴉʇɐu ɹnoʎ ǝʌɐǝꞀ' +nation_help_6: 'uoᴉʇɐu ʍǝu ɐ ǝʇɐǝɹƆ' +nation_help_7: 'spuɐɯɯoɔ ɹǝpɐǝꞁ uoᴉʇɐu ǝɥʇ ʇsᴉꞀ' +nation_help_8: 'uoᴉʇɐu ʍǝu ɐ ǝʇɐǝɹƆ' +nation_help_9: 'uoᴉʇɐu uᴉ sʇuǝpᴉsǝɹ ǝuᴉꞁuo ꞁꞁɐ ʇsᴉꞀ' +nation_help_11: "˙uoᴉʇɐu ǝɥʇ uᴉ suʍoʇ ǝɥʇ sʇsᴉꞀ" +nation_help_12: "˙uoᴉʇɐu ǝɥʇ ɟo suoᴉʇɐu pǝᴉꞁꞁɐ ǝɥʇ sʇsᴉꞀ" +nation_help_13: "˙uoᴉʇɐu ǝɥʇ ɟo suoᴉʇɐu pǝᴉɯǝuǝ ǝɥʇ sʇsᴉꞀ" +nation_help_14: "˙suoᴉʇɐu uǝdo uᴉoɾ oʇ pǝs∩" +nation_help_15: "˙ʞuɐq uoᴉʇɐu ǝɥʇ oʇuᴉ ʎǝuoɯ sʇᴉsodǝᗡ" +nation_help_16: "˙uoᴉʇɐu ɹnoʎ ǝʇǝꞁǝp oʇ pǝs∩" +nation_help_17: "˙sʇuǝpᴉsǝɹ ɯoɹɟ sʞuɐɹ ǝʌoɯǝɹ ɹo ppɐ oʇ pǝs∩" +nation_help_18: "˙dꞁǝɥ ɹoɟ ¿ ʞuɐɹ u/ ǝǝS" +nation_list_help_0: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ʍǝᴉɅ" +nation_list_help_1: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'ʇunoɔ-ʇuǝpᴉsǝɹ ʎq suoᴉʇɐu ʇsᴉꞀ" +nation_list_help_2: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'ʇunoɔ-uʍoʇ ʎq suoᴉʇɐu ʇsᴉꞀ" +nation_list_help_3: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'uǝdo ǝɹɐ ɥɔᴉɥʍ suoᴉʇɐu ʇsᴉꞀ" +nation_list_help_4: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'ǝɔuɐꞁɐq ʞuɐq ᵷuᴉsn suoᴉʇɐu ʇsᴉꞀ" +nation_list_help_5: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'ɹǝpɹo ꞁɐɔᴉʇǝqɐɥdꞁɐ uᴉ suoᴉʇɐu ʇsᴉꞀ" +nation_list_help_6: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'puɐꞁ pǝɯᴉɐꞁɔ ʎq suoᴉʇɐu ʇsᴉꞀ" +nation_list_help_7: "˙ǝᵷɐd pǝᴉɟᴉɔǝds ǝɥʇ ɥʇᴉʍ 'ǝuᴉꞁuo ɹǝqɯnu ʎq suoᴉʇɐu ʇsᴉꞀ" +nation_set_help_0: "˙uoᴉʇɐu ǝɥʇ ɟo ɹǝpɐǝꞁ ǝɥʇ ǝᵷuɐɥƆ" +nation_set_help_1: "˙uoᴉʇɐu ǝɥʇ ɟo ʎʇᴉɔ ꞁɐʇᴉdɐɔ ǝɥʇ ǝᵷuɐɥƆ" +nation_set_help_2: "˙ʎɐd ꞁꞁᴉʍ suʍoʇ ʇɐɥʇ xɐʇ ɟo ʇunoɯɐ ǝɥʇ ʇǝS" +nation_set_help_3: "˙ʎɐd ꞁꞁᴉʍ suʍoʇ pǝɹǝnbuoɔ ʇɐɥʇ xɐʇ ɟo ʇunoɯɐ ǝɥʇ ʇǝS" +nation_set_help_4: "˙uoᴉʇɐu ǝɥʇ ɟo ǝɯɐu ǝɥʇ ʇǝS" +nation_set_help_5: "˙sʇuǝpᴉsǝɹ ɹnoʎ ɟo ǝuo ɟo ǝɯɐuɹns ɹo ǝꞁʇᴉʇ ǝɥʇ ʇǝS" +nation_set_help_6: "˙ᵷɐʇ uoᴉʇɐu ǝɥʇ ʇǝS" +nation_set_help_7: "˙ǝᵷɐssǝɯ pɹɐoq uoᴉʇɐu ǝɥʇ ʇǝS" +nation_set_help_8: "˙ʇuᴉod uʍɐds uoᴉʇɐu ǝɥʇ ʇǝS" +nation_set_help_9: "˙uʍɐds u/ ǝsn oʇ ʇsoɔ ǝɥʇ ʇǝS" +nation_set_help_10: "˙suᴉᵷnꞁd ᵷuᴉddɐW uᴉ pǝsn ɹoꞁoɔdɐɯ ǝɥʇ ʇǝS" +nation_toggle_help_0: "˙uoᴉʇɐu ǝɥʇ ɟo snʇɐʇs ꞁnɟǝɔɐǝd sǝꞁᵷᵷo⟘" +nation_toggle_help_1: "˙uʍɐds u/ ǝsn oʇ sʇuǝpᴉsǝɹ-uou ᵷuᴉʍoꞁꞁɐ 'snʇɐʇs ɔᴉꞁqnd sǝꞁᵷᵷo⟘" +nation_toggle_help_2: "˙ǝʇᴉʌuᴉ uɐ ʇnoɥʇᴉʍ uᴉoɾ oʇ suʍoʇ ᵷuᴉʍoꞁꞁɐ 'snʇɐʇs uǝdo sǝꞁᵷᵷo⟘" +nation_toggle_help_3: "˙ǝʇɐɹ pǝxᴉɟ ɟo pɐǝʇsuᴉ ǝᵷɐʇuǝɔɹǝd ɐ ʎɐd suʍoʇ ᵷuᴉʞɐɯ 'ʇuǝɔɹǝdxɐʇ sǝꞁᵷᵷo⟘" +nation_sanction_help_1: "˙ʇsᴉꞁ uʍo⟘pǝuoᴉʇɔuɐS ǝɥʇ oʇ uʍoʇ ɐ sppⱯ" +nation_sanction_help_2: "˙ʇsᴉꞁ uʍo⟘pǝuoᴉʇɔuɐS ǝɥʇ ɯoɹɟ uʍoʇ ɐ sǝʌoɯǝᴚ" +nation_sanction_help_3: "˙suʍo⟘ pǝuoᴉʇɔuɐS s,uoᴉʇɐu ɹnoʎ sʇsᴉꞀ" +nation_sanction_help_4: "˙suʍo⟘ pǝuoᴉʇɔuɐS s,uoᴉʇɐu uǝʌᴉᵷ ǝɥʇ sʇsᴉꞀ" +king_help_1: 'dꞁǝH ɹǝpɐǝꞀ uoᴉʇɐN' +king_help_2: '˙ǝɔuɐᴉꞁꞁɐ ɹnoʎ ʇǝS' +king_help_3: '˙sǝᴉɯǝuǝ ɹnoʎ ʇǝS' +king_help_4: "˙ʞuɐq uoᴉʇɐu ɹnoʎ ɯoɹɟ ʎǝuoɯ ʍɐɹpɥʇᴉM" +king_help_5: "˙uoᴉʇɐu ɹnoʎ ɯoɹɟ suʍoʇ ǝʌoɯǝɹ ɹo ppⱯ" +king_help_6: "˙dꞁǝɥ ɹoɟ ¿ ʇǝs u/ ǝs∩" +king_help_7: "˙dꞁǝɥ ɹoɟ ¿ ǝꞁᵷᵷoʇ u/ ǝs∩" +king_help_8: "˙uoᴉʇɐu ɹnoʎ oʇuᴉ uoᴉʇɐu ɹǝɥʇouɐ qɹosqɐ oʇ pǝs∩" +king_help_9: "˙uoᴉʇɐu ɹnoʎ uᴉ ǝuoʎɹǝʌǝ ǝᵷɐssǝɯ oʇ pǝs∩" +res_1: 'snʇɐʇs ɹno⅄' +res_2: '[ʇuǝpᴉsǝɹ]' +res_3: 'snʇɐʇs s,ɹǝʎɐꞁd ʇǝᵷɹɐ⟘' +res_4: 'sɹǝʎɐꞁd ǝʌᴉʇɔɐ ꞁꞁɐ ʇsᴉꞀ' +res_5: 'dꞁǝɥ ɹoɟ' +res_6: 'ɥɔʇɐɯ ǝuᴉꞁuO' +res_7: 'ǝɯɐu ʇɔɐxƎ' +res_8: 'ɹǝɯɹɐɟ ǝꞁqɯnɥ ɐ ʇsnՐ' +res_9: "˙ʎɐp ɹǝd ʎɐd ꞁꞁᴉʍ noʎ xɐʇ ɥɔnɯ ʍoH" +res_10: "˙dꞁǝɥ ɹoɟ ¿ ꞁᴉɐɾ sǝɹ/ ǝǝS" +res_11: "˙dꞁǝɥ ɹoɟ ¿ ǝꞁᵷᵷoʇ sǝɹ/ ǝǝS" +res_12: "˙dꞁǝɥ ɹoɟ ¿ ʇǝs sǝɹ/ ǝǝS" +res_13: "˙pǝq ɹo uʍoʇ ɹnoʎ oʇ uʍɐdS" +res_toggle_help_0: "˙snʇɐʇs dʌd ,sʇoꞁd ɹnoʎ ǝꞁᵷᵷo⟘" +res_toggle_help_1: "˙snʇɐʇs ǝɹᴉɟ ,sʇoꞁd ɹnoʎ ǝꞁᵷᵷo⟘" +res_toggle_help_2: "˙snʇɐʇs sqoɯ ,sʇoꞁd ɹnoʎ ǝꞁᵷᵷo⟘" +res_toggle_help_3: "˙snʇɐʇs uoᴉsoꞁdxǝ ,sʇoꞁd ɹnoʎ ǝꞁᵷᵷo⟘" +res_toggle_help_4: "˙sɹǝpɹoq ʇoꞁd ǝǝs oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_5: "˙sɹǝpɹoq ʇoꞁd ʇuɐʇsuoɔ ǝǝs oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_6: "˙sɹǝpɹoq uʍoʇ ǝǝs oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_7: "˙suoᴉʇɐɔᴉɟᴉʇou ʇoꞁd ǝǝs oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_8: "˙ʞꞁɐʍ noʎ ǝɹǝɥʍ ɯᴉɐꞁɔ oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_9: "˙sʇoꞁd ǝᵷuɐɥɔ noʎ uǝɥʍ dɐɯ ǝɥʇ ǝǝs oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_10: "˙sǝpoɯ ꞁꞁɐ ǝʌoɯǝᴚ" +res_toggle_help_11: "˙sꞁǝuuɐɥɔ ʇɐɥɔ uo ʎdS" +res_toggle_help_12: "˙pǝʇɹɐʇs ǝʌɐɥ noʎ dnoɹᵷʇoꞁd ɐ oʇ sʇoꞁd ppɐ oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_13: "˙sʇoꞁd ǝᵷuɐɥɔ noʎ uǝɥʍ sǝᵷɐssǝɯ ǝꞁʇᴉʇ ǝǝs oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_14: "˙ʞꞁɐʍ noʎ ǝɹǝɥʍ ɯᴉɐꞁɔun oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_15: "˙sǝɯɐu ʎʇᴉʇuǝ/ʞɔoꞁq ɹǝdoɹd uɹɐǝꞁ oʇ ꞁooʇoɟuᴉ ǝɥʇ ǝsn oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_toggle_help_16: "˙sǝᵷpǝꞁᴉʌᴉɹd uᴉɯpɐ ɹnoʎ ǝʇɐʌᴉʇɔɐǝp oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ǝꞁᵷᵷo⟘" +res_jail_help_0: "˙ꞁᴉɐɾ ɟo ʇno ʇǝᵷ oʇ ʇsoɔ ꞁᴉɐq ǝɥʇ sʎɐԀ" +res_set_help_0: "oᴉᗺ/ʇnoqⱯ s,ʇuǝpᴉsǝɹ ɹnoʎ ʇǝS" +res_set_help_1: "˙suoᴉssᴉɯɹǝd ʇoꞁd ʇꞁnɐɟǝp s,ʇuǝpᴉsǝɹ ɹnoʎ ʇǝS" +res_set_help_2: "˙sǝpoɯ s,ʇuǝpᴉsǝɹ ɹnoʎ ʇǝS" +mode_1: 'ʞɔoꞁquʍoʇ ɥɔɐǝ uǝǝʍʇǝq dɐɯ ǝɥʇ ʍoɥS' +mode_2: 'ʞꞁɐʍ noʎ sɐ ɯᴉɐꞁɔ oʇ ʇdɯǝʇʇⱯ' +mode_3: 'ʞꞁɐʍ noʎ sɐ ɯᴉɐꞁɔun oʇ ʇdɯǝʇʇⱯ' +mode_4: 'ꞁǝuuɐɥɔ uʍoʇ oʇ ʇɐɥɔ ʇꞁnɐɟǝᗡ' +mode_5: 'ꞁǝuuɐɥɔ uoᴉʇɐu oʇ ʇɐɥɔ ʇꞁnɐɟǝᗡ' +mode_6: '˙sǝuozɹɐʍ ǝʞɐɯ oʇ sɹǝpɹoq ʎɯǝuǝ uᴉ %s ǝɔɐꞁd uɐƆ' +plot_perms: '˙suoᴉssᴉɯɹǝd ʇoꞁd ɹoɟ %s ɟo pɐǝʇsuᴉ %s ǝs∩' +plot_perms_1: '˙suoᴉssᴉɯɹǝd ɹǝpᴉsʇno ɟo ǝsn ǝʞɐɯ ʇ,uop sʇoꞁd ʇuǝpᴉsǝᴚ' +res_list: 'sʇuǝpᴉsǝᴚ' +res_sing: 'ʇuǝpᴉsǝᴚ' +mayor_sing: 'ɹoʎɐW' +admin_sing: 'uᴉɯpⱯ' +town_sing: 'uʍo⟘' +nation_sing: 'uoᴉʇɐN' +nation_plu: 'suoᴉʇɐN' +king_sing: 'ɹǝpɐǝꞀ' +town_plu: 'suʍo⟘' +world_plu: 'spꞁɹoM' +world_sing: 'pꞁɹoM' +world_help_1: 'snʇɐʇs s,pꞁɹoʍ ʇuǝɹɹnƆ' world_help_2: '[world]' -world_help_3: 'Target worlds''s status' -world_help_4: 'List all worlds' -world_help_5: 'Regenerate this chunk' -world_help_6: 'See /tw toggle ? for help' -world_help_7: 'See /tw set ? for help' -world_set_help_0: "Set the world's wilderness name." -world_toggle_help_0: "Toggle on/off if towns can claim land in this world." -world_toggle_help_1: "Toggle on/off if Towny is enabled in this world." -world_toggle_help_2: "Toggle on/off if wars can happen in this world." -world_toggle_help_3: "Toggle on/off if pvp or forcepvp is enabled in this world." -world_toggle_help_4: "Toggle on/off if friendlyfire is enabled in this world." -world_toggle_help_5: "Toggle on/off if explosions are enabled or forced in this world." -world_toggle_help_6: "Toggle on/off if fires are enabled or forced in this world." -world_toggle_help_7: "Toggle on/off the various mobs spawning settings in this world." -world_toggle_help_8: "Toggle on/off the revert-on-unclaim feature in this world." -world_toggle_help_9: "Toggle on/off the explosions-are-reverted features in this world." -world_toggle_help_10: "Toggle on/off the plot-clear-deletes-blocks command in this world." -world_toggle_help_11: "Toggle on/off the plot-unclaiming-deletes-blocks feature in this world." -townyadmin_help_1: 'Unclaim this town block' -townyadmin_help_2: 'Attempt to unclaim around you.' -admin_panel_1: "See /ta set ? for help" -admin_panel_2: 'reload Towny' -admin_panel_3: 'Run the new day code' -admin_panel_4: "Unclaim an space surrounding you" -admin_panel_5: "See /ta plot ? for help" -admin_panel_6: "Give a positive or negative amount of townblocks to a player or town" -admin_panel_7: "See /ta toggle ? for help" -admin_panel_8: "Commands for controlling these objects" -admin_panel_9: "Teleport to the specified plot" -admin_panel_10: "Check if the player has a permission node" -admin_panel_11: "Reset your config" -admin_panel_12: "Make a backup of your Towny data" -admin_panel_13: "Dump your mysql db to flatfile" -admin_panel_14: "Force save or load your database" -admin_panel_15: "Run the newhour code" -admin_panel_16: "Purge old residents" -townyadmin_town_help_0: "Create a town with the given name and mayor." -townyadmin_town_help_1: "Show the town status screen." -townyadmin_town_help_2: "Add or remove residents from a town." -townyadmin_town_help_3: "Rename a town." -townyadmin_town_help_4: "Delete a town." -townyadmin_town_help_5: "Spawn at a town." -townyadmin_town_help_6: "Spawn at a town's outpost." -townyadmin_town_help_7: "Use a town's rank command." -townyadmin_town_help_8: "Use a town's set command." -townyadmin_town_help_9: "Use a town's toggle command." -townyadmin_town_help_10: "Alter a town's metadata." -townyadmin_town_help_11: "Merge the 2nd town into the first town." -townyadmin_town_help_12: "Merge the 2nd town into the first town, ignoring any rules." -townyadmin_town_help_13: "Put money into the town bank." -townyadmin_town_help_14: "Take money from the town bank." -townyadmin_town_help_15: "Open the town's bankhistory book." -townyadmin_town_help_16: "Alter a town's outlaws." -townyadmin_town_help_17: "Make the town leave their nation." -townyadmin_town_help_18: "Remove a town's conquered status." -townyadmin_town_toggle_help_0: "Toggle the Town's PVP." -townyadmin_town_toggle_help_1: "Toggle the Town's ForcePVP, preventing mayors from turning off pvp." -townyadmin_town_toggle_help_2: "Toggle the Town's Public status, allowing non-residents to teleport there." -townyadmin_town_toggle_help_3: "Toggle the Town's Explosion setting." -townyadmin_town_toggle_help_4: "Toggle the Town's Fire setting." -townyadmin_town_toggle_help_5: "Toggle the Town's Mob setting." -townyadmin_town_toggle_help_6: "Toggle the Town's Taxpercent setting." -townyadmin_town_toggle_help_7: "Toggle the Town's Open setting, allowing people to join the town without an invite." -townyadmin_nation_help_0: "Create a nation with the given name and capital city." -townyadmin_nation_help_1: "Show the nation status screen." -townyadmin_nation_help_2: "Add towns from the nation." -townyadmin_nation_help_3: "Remove towns from the nation." -townyadmin_nation_help_4: "Rename a nation." -townyadmin_nation_help_5: "Delete a town." -townyadmin_nation_help_6: "Recheck the nation's towns to make sure they're close enough to the capital." -townyadmin_nation_help_7: "Merge the 2nd nation into the first nation." -townyadmin_nation_help_8: "Merge the 2nd nation into the first nation, ignoring any rules." -townyadmin_nation_help_9: "Use a nation's toggle command." -townyadmin_nation_help_10: "Use a nation's set command." -townyadmin_nation_help_11: "Put money into the nation bank." -townyadmin_nation_help_12: "Take money from the nation bank." -townyadmin_nation_help_13: "Open the nation's bankhistory book." -townyadmin_nation_help_14: "Place the town into the nation." -townyadmin_nation_help_15: "Use the nation's rank command." -townyadmin_nationrank_help_0: "Adds a nation rank to the resident." -townyadmin_nationrank_help_1: "Removes a nation rank from the resident." -townyadmin_database_help_0: "Force saves the database." -townyadmin_database_help_1: "Force loads the database." -townyadmin_database_help_2: "Removes all titles and surnames from every resident." -ta_plot_help_0: "Claim a plot for a player." -ta_plot_help_1: "View the metadata stored in the plot you are stood in." -ta_plot_help_2: "Set plot metadata key and value." -ta_plot_help_3: "Add or remove a metadata by key." -ta_resident_help_0: "Rename a resident." -ta_resident_help_1: "Add or remove a friend." -ta_resident_help_2: "List or clear the friend list." -ta_resident_help_3: "Delete a resident from the database." -ta_toggle_help_0: "Turn on/off the ability to use the Wilderness in all worlds." -ta_toggle_help_1: "Turn on/off the regeneration features in all worlds." -ta_toggle_help_2: "Turn on/off devmode, shows extra logging messages to the player specified in the config." -ta_toggle_help_3: "Turn on/off debug mode, showing extra messages in the log." -ta_toggle_help_4: "Turn on/off the ability for towns or nations to remove money from their banks." -ta_toggle_help_5: "Make a player an NPC or not." -ta_set_help_0: "Set a towns mayor to the given player." -ta_set_help_1: "Set a town with a new NPC mayor, they pay no upkeep." -ta_set_help_2: "Set the capital of a nation." -ta_set_help_3: "Set a nation's nationzone size." -ta_set_help_4: "Set a resident's title." -ta_set_help_5: "Set a resident's surname." -ta_set_help_6: "Set a plot to a different town." -ta_set_help_7: "Set a town's founder name." -ta_set_help_8: "Use size 0 to remove nationzone override." -ta_purge_help_0: "Purges residents who haven't logged in for longer than the given days, optionally set townless to remove only townless players, or specify a townname to only purge one town's residents." -ta_townmeta_help_1: "View the metadata stored on the town you specify." -ta_townmeta_help_2: "Set town metadata key and value." -ta_townmeta_help_3: "Add or remove a metadata by key from the town." -ta_residentmeta_help_1: "View the metadata stored on the resident you specify." -ta_residentmeta_help_2: "Set resident metadata key and value." -ta_residentmeta_help_3: "Add or remove a metadata by key from the resident." -ta_nationmeta_help_1: "View the metadata stored on the nation you specify." -ta_nationmeta_help_2: "Set nation metadata key and value." -ta_nationmeta_help_3: "Add or remove a metadata by key from the nation." -ta_reload_help_0: "Reloads database." -ta_reload_help_1: "Reloads config." -ta_reload_help_2: "Reloads language files." -ta_reload_help_3: "Reloads Towny permissions." -ta_reload_help_4: "Reloads all components of Towny." -ta_depositall_help_0: "Deposit the given amount into all town and nation banks." -plot_help_0: "Turns on the plot info HUD." -plot_help_1: "Removes the owner of the plot." -plot_help_2: "Deletes a list of blocks from the plot." -plot_help_3: "See /plot set ? for help." -plot_help_4: "See /plot toggle ? for help." -plot_help_5: "See /plot group ? for help." -plot_help_6: "Removes permission overrides for a player." -plot_help_7: "Adds default permission overrides for a player." -plot_help_8: "Opens the permission editor gui." -plot_help_9: "Adds a resident as Trusted in the plot." -plot_help_10: "Removes a resident as Trusted in the plot." -plot_group_help_0: "Ex: /plot group new ExpensivePlots" -plot_group_help_1: "Removes a plot from the specified group." -plot_group_help_2: "Deletes a plotgroup completely." -plot_group_help_3: "Renames the group you are standing in." -plot_group_help_4: "Ex: /plot group set perm resident on." -plot_group_help_5: "Ex: /plot group toggle [pvp|fire|mobs]" -plot_group_help_6: "Ex: /plot group forsale 50" -plot_group_help_7: "Ex: /plot group notforsale" -plot_group_help_8: "Adds or removes a resident as trusted." -plot_group_help_9: "Adds a resident as Trusted in the plotgroup." -plot_group_help_10: "Removes a resident as Trusted in the plotgroup." -plot_group_help_11: "Opens the plot perm GUI." -plot_group_help_12: "Adds a player to the plot perm GUI." -plot_group_help_13: "Removes a player to the plot perm GUI." -plot_toggle_help_0: "Toggles pvp in the plot." -plot_toggle_help_1: "Toggles explosions in the plot." -plot_toggle_help_2: "Toggles fire in the plot." -plot_toggle_help_3: "Toggles mobs in the plot." -plot_group_toggle_help_0: "Toggles pvp in the plot group." -plot_group_toggle_help_1: "Toggles explosions in the plot group." -plot_group_toggle_help_2: "Toggles fire in the plot group." -plot_group_toggle_help_3: "Toggles mobs in the plot group." -plot_group_toggle_help_4: "Toggles the taxed status of the plot group." -plot_set_help_0: "Ex: Inn, Wilds, Farm, Embassy, etc." -plot_set_help_1: "Sets a plot to an Outpost." -plot_set_help_2: "Removes a plot type." -plot_set_help_3: "Names a plot." -plot_set_help_4: "Toggle all permissions." -plot_set_help_5: "Sets the permissions of a level or type to on or off." -plot_set_help_6: "Sets the permission of a level and type to on or off." -plot_set_help_7: "Sets the permissions to the resident or town that owns the plots." -plot_jailcell_help_0: "Adds a JailCell where you stand." -plot_jailcell_help_1: "Removes a JailCell where you stand." -msg_block_claim: 'Claim this town block' -msg_block_claim_radius: 'Claim a radius of plots surrounding you.' -msg_plot_nfs: 'Take down a plot for sale' -msg_plot_nfs_radius: 'Take down a radius of plots for sale' +world_help_3: 'snʇɐʇs s,spꞁɹoʍ ʇǝᵷɹɐ⟘' +world_help_4: 'spꞁɹoʍ ꞁꞁɐ ʇsᴉꞀ' +world_help_5: 'ʞunɥɔ sᴉɥʇ ǝʇɐɹǝuǝᵷǝᴚ' +world_help_6: 'dꞁǝɥ ɹoɟ ¿ ǝꞁᵷᵷoʇ ʍʇ/ ǝǝS' +world_help_7: 'dꞁǝɥ ɹoɟ ¿ ʇǝs ʍʇ/ ǝǝS' +world_set_help_0: "˙ǝɯɐu ssǝuɹǝpꞁᴉʍ s,pꞁɹoʍ ǝɥʇ ʇǝS" +world_toggle_help_0: "˙pꞁɹoʍ sᴉɥʇ uᴉ puɐꞁ ɯᴉɐꞁɔ uɐɔ suʍoʇ ɟᴉ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_1: "˙pꞁɹoʍ sᴉɥʇ uᴉ pǝꞁqɐuǝ sᴉ ʎuʍo⟘ ɟᴉ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_2: "˙pꞁɹoʍ sᴉɥʇ uᴉ uǝddɐɥ uɐɔ sɹɐʍ ɟᴉ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_3: "˙pꞁɹoʍ sᴉɥʇ uᴉ pǝꞁqɐuǝ sᴉ dʌdǝɔɹoɟ ɹo dʌd ɟᴉ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_4: "˙pꞁɹoʍ sᴉɥʇ uᴉ pǝꞁqɐuǝ sᴉ ǝɹᴉɟʎꞁpuǝᴉɹɟ ɟᴉ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_5: "˙pꞁɹoʍ sᴉɥʇ uᴉ pǝɔɹoɟ ɹo pǝꞁqɐuǝ ǝɹɐ suoᴉsoꞁdxǝ ɟᴉ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_6: "˙pꞁɹoʍ sᴉɥʇ uᴉ pǝɔɹoɟ ɹo pǝꞁqɐuǝ ǝɹɐ sǝɹᴉɟ ɟᴉ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_7: "˙pꞁɹoʍ sᴉɥʇ uᴉ sᵷuᴉʇʇǝs ᵷuᴉuʍɐds sqoɯ snoᴉɹɐʌ ǝɥʇ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_8: "˙pꞁɹoʍ sᴉɥʇ uᴉ ǝɹnʇɐǝɟ ɯᴉɐꞁɔun-uo-ʇɹǝʌǝɹ ǝɥʇ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_9: "˙pꞁɹoʍ sᴉɥʇ uᴉ sǝɹnʇɐǝɟ pǝʇɹǝʌǝɹ-ǝɹɐ-suoᴉsoꞁdxǝ ǝɥʇ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_10: "˙pꞁɹoʍ sᴉɥʇ uᴉ puɐɯɯoɔ sʞɔoꞁq-sǝʇǝꞁǝp-ɹɐǝꞁɔ-ʇoꞁd ǝɥʇ ɟɟo/uo ǝꞁᵷᵷo⟘" +world_toggle_help_11: "˙pꞁɹoʍ sᴉɥʇ uᴉ ǝɹnʇɐǝɟ sʞɔoꞁq-sǝʇǝꞁǝp-ᵷuᴉɯᴉɐꞁɔun-ʇoꞁd ǝɥʇ ɟɟo/uo ǝꞁᵷᵷo⟘" +townyadmin_help_1: 'ʞɔoꞁq uʍoʇ sᴉɥʇ ɯᴉɐꞁɔu∩' +townyadmin_help_2: '˙noʎ punoɹɐ ɯᴉɐꞁɔun oʇ ʇdɯǝʇʇⱯ' +admin_panel_1: "dꞁǝɥ ɹoɟ ¿ ʇǝs ɐʇ/ ǝǝS" +admin_panel_2: 'ʎuʍo⟘ pɐoꞁǝɹ' +admin_panel_3: 'ǝpoɔ ʎɐp ʍǝu ǝɥʇ unᴚ' +admin_panel_4: "noʎ ᵷuᴉpunoɹɹns ǝɔɐds uɐ ɯᴉɐꞁɔu∩" +admin_panel_5: "dꞁǝɥ ɹoɟ ¿ ʇoꞁd ɐʇ/ ǝǝS" +admin_panel_6: "uʍoʇ ɹo ɹǝʎɐꞁd ɐ oʇ sʞɔoꞁquʍoʇ ɟo ʇunoɯɐ ǝʌᴉʇɐᵷǝu ɹo ǝʌᴉʇᴉsod ɐ ǝʌᴉ⅁" +admin_panel_7: "dꞁǝɥ ɹoɟ ¿ ǝꞁᵷᵷoʇ ɐʇ/ ǝǝS" +admin_panel_8: "sʇɔǝɾqo ǝsǝɥʇ ᵷuᴉꞁꞁoɹʇuoɔ ɹoɟ spuɐɯɯoƆ" +admin_panel_9: "ʇoꞁd pǝᴉɟᴉɔǝds ǝɥʇ oʇ ʇɹodǝꞁǝ⟘" +admin_panel_10: "ǝpou uoᴉssᴉɯɹǝd ɐ sɐɥ ɹǝʎɐꞁd ǝɥʇ ɟᴉ ʞɔǝɥƆ" +admin_panel_11: "ᵷᴉɟuoɔ ɹnoʎ ʇǝsǝᴚ" +admin_panel_12: "ɐʇɐp ʎuʍo⟘ ɹnoʎ ɟo dnʞɔɐq ɐ ǝʞɐW" +admin_panel_13: "ǝꞁᴉɟʇɐꞁɟ oʇ qp ꞁbsʎɯ ɹnoʎ dɯnᗡ" +admin_panel_14: "ǝsɐqɐʇɐp ɹnoʎ pɐoꞁ ɹo ǝʌɐs ǝɔɹoℲ" +admin_panel_15: "ǝpoɔ ɹnoɥʍǝu ǝɥʇ unᴚ" +admin_panel_16: "sʇuǝpᴉsǝɹ pꞁo ǝᵷɹnԀ" +townyadmin_town_help_0: "˙ɹoʎɐɯ puɐ ǝɯɐu uǝʌᴉᵷ ǝɥʇ ɥʇᴉʍ uʍoʇ ɐ ǝʇɐǝɹƆ" +townyadmin_town_help_1: "˙uǝǝɹɔs snʇɐʇs uʍoʇ ǝɥʇ ʍoɥS" +townyadmin_town_help_2: "˙uʍoʇ ɐ ɯoɹɟ sʇuǝpᴉsǝɹ ǝʌoɯǝɹ ɹo ppⱯ" +townyadmin_town_help_3: "˙uʍoʇ ɐ ǝɯɐuǝᴚ" +townyadmin_town_help_4: "˙uʍoʇ ɐ ǝʇǝꞁǝᗡ" +townyadmin_town_help_5: "˙uʍoʇ ɐ ʇɐ uʍɐdS" +townyadmin_town_help_6: "˙ʇsodʇno s,uʍoʇ ɐ ʇɐ uʍɐdS" +townyadmin_town_help_7: "˙puɐɯɯoɔ ʞuɐɹ s,uʍoʇ ɐ ǝs∩" +townyadmin_town_help_8: "˙puɐɯɯoɔ ʇǝs s,uʍoʇ ɐ ǝs∩" +townyadmin_town_help_9: "˙puɐɯɯoɔ ǝꞁᵷᵷoʇ s,uʍoʇ ɐ ǝs∩" +townyadmin_town_help_10: "˙ɐʇɐpɐʇǝɯ s,uʍoʇ ɐ ɹǝʇꞁⱯ" +townyadmin_town_help_11: "˙uʍoʇ ʇsɹᴉɟ ǝɥʇ oʇuᴉ uʍoʇ puᘔ ǝɥʇ ǝᵷɹǝW" +townyadmin_town_help_12: "˙sǝꞁnɹ ʎuɐ ᵷuᴉɹouᵷᴉ 'uʍoʇ ʇsɹᴉɟ ǝɥʇ oʇuᴉ uʍoʇ puᘔ ǝɥʇ ǝᵷɹǝW" +townyadmin_town_help_13: "˙ʞuɐq uʍoʇ ǝɥʇ oʇuᴉ ʎǝuoɯ ʇnԀ" +townyadmin_town_help_14: "˙ʞuɐq uʍoʇ ǝɥʇ ɯoɹɟ ʎǝuoɯ ǝʞɐ⟘" +townyadmin_town_help_15: "˙ʞooq ʎɹoʇsᴉɥʞuɐq s,uʍoʇ ǝɥʇ uǝdO" +townyadmin_town_help_16: "˙sʍɐꞁʇno s,uʍoʇ ɐ ɹǝʇꞁⱯ" +townyadmin_town_help_17: "˙uoᴉʇɐu ɹᴉǝɥʇ ǝʌɐǝꞁ uʍoʇ ǝɥʇ ǝʞɐW" +townyadmin_town_help_18: "˙snʇɐʇs pǝɹǝnbuoɔ s,uʍoʇ ɐ ǝʌoɯǝᴚ" +townyadmin_town_toggle_help_0: "˙ԀɅԀ s,uʍo⟘ ǝɥʇ ǝꞁᵷᵷo⟘" +townyadmin_town_toggle_help_1: "˙dʌd ɟɟo ᵷuᴉuɹnʇ ɯoɹɟ sɹoʎɐɯ ᵷuᴉʇuǝʌǝɹd 'ԀɅԀǝɔɹoℲ s,uʍo⟘ ǝɥʇ ǝꞁᵷᵷo⟘" +townyadmin_town_toggle_help_2: "˙ǝɹǝɥʇ ʇɹodǝꞁǝʇ oʇ sʇuǝpᴉsǝɹ-uou ᵷuᴉʍoꞁꞁɐ 'snʇɐʇs ɔᴉꞁqnԀ s,uʍo⟘ ǝɥʇ ǝꞁᵷᵷo⟘" +townyadmin_town_toggle_help_3: "˙ᵷuᴉʇʇǝs uoᴉsoꞁdxƎ s,uʍo⟘ ǝɥʇ ǝꞁᵷᵷo⟘" +townyadmin_town_toggle_help_4: "˙ᵷuᴉʇʇǝs ǝɹᴉℲ s,uʍo⟘ ǝɥʇ ǝꞁᵷᵷo⟘" +townyadmin_town_toggle_help_5: "˙ᵷuᴉʇʇǝs qoW s,uʍo⟘ ǝɥʇ ǝꞁᵷᵷo⟘" +townyadmin_town_toggle_help_6: "˙ᵷuᴉʇʇǝs ʇuǝɔɹǝdxɐ⟘ s,uʍo⟘ ǝɥʇ ǝꞁᵷᵷo⟘" +townyadmin_town_toggle_help_7: "˙ǝʇᴉʌuᴉ uɐ ʇnoɥʇᴉʍ uʍoʇ ǝɥʇ uᴉoɾ oʇ ǝꞁdoǝd ᵷuᴉʍoꞁꞁɐ 'ᵷuᴉʇʇǝs uǝdO s,uʍo⟘ ǝɥʇ ǝꞁᵷᵷo⟘" +townyadmin_nation_help_0: "˙ʎʇᴉɔ ꞁɐʇᴉdɐɔ puɐ ǝɯɐu uǝʌᴉᵷ ǝɥʇ ɥʇᴉʍ uoᴉʇɐu ɐ ǝʇɐǝɹƆ" +townyadmin_nation_help_1: "˙uǝǝɹɔs snʇɐʇs uoᴉʇɐu ǝɥʇ ʍoɥS" +townyadmin_nation_help_2: "˙uoᴉʇɐu ǝɥʇ ɯoɹɟ suʍoʇ ppⱯ" +townyadmin_nation_help_3: "˙uoᴉʇɐu ǝɥʇ ɯoɹɟ suʍoʇ ǝʌoɯǝᴚ" +townyadmin_nation_help_4: "˙uoᴉʇɐu ɐ ǝɯɐuǝᴚ" +townyadmin_nation_help_5: "˙uʍoʇ ɐ ǝʇǝꞁǝᗡ" +townyadmin_nation_help_6: "˙ꞁɐʇᴉdɐɔ ǝɥʇ oʇ ɥᵷnouǝ ǝsoꞁɔ ǝɹ,ʎǝɥʇ ǝɹns ǝʞɐɯ oʇ suʍoʇ s,uoᴉʇɐu ǝɥʇ ʞɔǝɥɔǝᴚ" +townyadmin_nation_help_7: "˙uoᴉʇɐu ʇsɹᴉɟ ǝɥʇ oʇuᴉ uoᴉʇɐu puᘔ ǝɥʇ ǝᵷɹǝW" +townyadmin_nation_help_8: "˙sǝꞁnɹ ʎuɐ ᵷuᴉɹouᵷᴉ 'uoᴉʇɐu ʇsɹᴉɟ ǝɥʇ oʇuᴉ uoᴉʇɐu puᘔ ǝɥʇ ǝᵷɹǝW" +townyadmin_nation_help_9: "˙puɐɯɯoɔ ǝꞁᵷᵷoʇ s,uoᴉʇɐu ɐ ǝs∩" +townyadmin_nation_help_10: "˙puɐɯɯoɔ ʇǝs s,uoᴉʇɐu ɐ ǝs∩" +townyadmin_nation_help_11: "˙ʞuɐq uoᴉʇɐu ǝɥʇ oʇuᴉ ʎǝuoɯ ʇnԀ" +townyadmin_nation_help_12: "˙ʞuɐq uoᴉʇɐu ǝɥʇ ɯoɹɟ ʎǝuoɯ ǝʞɐ⟘" +townyadmin_nation_help_13: "˙ʞooq ʎɹoʇsᴉɥʞuɐq s,uoᴉʇɐu ǝɥʇ uǝdO" +townyadmin_nation_help_14: "˙uoᴉʇɐu ǝɥʇ oʇuᴉ uʍoʇ ǝɥʇ ǝɔɐꞁԀ" +townyadmin_nation_help_15: "˙puɐɯɯoɔ ʞuɐɹ s,uoᴉʇɐu ǝɥʇ ǝs∩" +townyadmin_nationrank_help_0: "˙ʇuǝpᴉsǝɹ ǝɥʇ oʇ ʞuɐɹ uoᴉʇɐu ɐ sppⱯ" +townyadmin_nationrank_help_1: "˙ʇuǝpᴉsǝɹ ǝɥʇ ɯoɹɟ ʞuɐɹ uoᴉʇɐu ɐ sǝʌoɯǝᴚ" +townyadmin_database_help_0: "˙ǝsɐqɐʇɐp ǝɥʇ sǝʌɐs ǝɔɹoℲ" +townyadmin_database_help_1: "˙ǝsɐqɐʇɐp ǝɥʇ spɐoꞁ ǝɔɹoℲ" +townyadmin_database_help_2: "˙ʇuǝpᴉsǝɹ ʎɹǝʌǝ ɯoɹɟ sǝɯɐuɹns puɐ sǝꞁʇᴉʇ ꞁꞁɐ sǝʌoɯǝᴚ" +ta_plot_help_0: "˙ɹǝʎɐꞁd ɐ ɹoɟ ʇoꞁd ɐ ɯᴉɐꞁƆ" +ta_plot_help_1: "˙uᴉ pooʇs ǝɹɐ noʎ ʇoꞁd ǝɥʇ uᴉ pǝɹoʇs ɐʇɐpɐʇǝɯ ǝɥʇ ʍǝᴉɅ" +ta_plot_help_2: "˙ǝnꞁɐʌ puɐ ʎǝʞ ɐʇɐpɐʇǝɯ ʇoꞁd ʇǝS" +ta_plot_help_3: "˙ʎǝʞ ʎq ɐʇɐpɐʇǝɯ ɐ ǝʌoɯǝɹ ɹo ppⱯ" +ta_resident_help_0: "˙ʇuǝpᴉsǝɹ ɐ ǝɯɐuǝᴚ" +ta_resident_help_1: "˙puǝᴉɹɟ ɐ ǝʌoɯǝɹ ɹo ppⱯ" +ta_resident_help_2: "˙ʇsᴉꞁ puǝᴉɹɟ ǝɥʇ ɹɐǝꞁɔ ɹo ʇsᴉꞀ" +ta_resident_help_3: "˙ǝsɐqɐʇɐp ǝɥʇ ɯoɹɟ ʇuǝpᴉsǝɹ ɐ ǝʇǝꞁǝᗡ" +ta_toggle_help_0: "˙spꞁɹoʍ ꞁꞁɐ uᴉ ssǝuɹǝpꞁᴉM ǝɥʇ ǝsn oʇ ʎʇᴉꞁᴉqɐ ǝɥʇ ɟɟo/uo uɹn⟘" +ta_toggle_help_1: "˙spꞁɹoʍ ꞁꞁɐ uᴉ sǝɹnʇɐǝɟ uoᴉʇɐɹǝuǝᵷǝɹ ǝɥʇ ɟɟo/uo uɹn⟘" +ta_toggle_help_2: "˙ᵷᴉɟuoɔ ǝɥʇ uᴉ pǝᴉɟᴉɔǝds ɹǝʎɐꞁd ǝɥʇ oʇ sǝᵷɐssǝɯ ᵷuᴉᵷᵷoꞁ ɐɹʇxǝ sʍoɥs 'ǝpoɯʌǝp ɟɟo/uo uɹn⟘" +ta_toggle_help_3: "˙ᵷoꞁ ǝɥʇ uᴉ sǝᵷɐssǝɯ ɐɹʇxǝ ᵷuᴉʍoɥs 'ǝpoɯ ᵷnqǝp ɟɟo/uo uɹn⟘" +ta_toggle_help_4: "˙sʞuɐq ɹᴉǝɥʇ ɯoɹɟ ʎǝuoɯ ǝʌoɯǝɹ oʇ suoᴉʇɐu ɹo suʍoʇ ɹoɟ ʎʇᴉꞁᴉqɐ ǝɥʇ ɟɟo/uo uɹn⟘" +ta_toggle_help_5: "˙ʇou ɹo ƆԀN uɐ ɹǝʎɐꞁd ɐ ǝʞɐW" +ta_set_help_0: "˙ɹǝʎɐꞁd uǝʌᴉᵷ ǝɥʇ oʇ ɹoʎɐɯ suʍoʇ ɐ ʇǝS" +ta_set_help_1: "˙dǝǝʞdn ou ʎɐd ʎǝɥʇ 'ɹoʎɐɯ ƆԀN ʍǝu ɐ ɥʇᴉʍ uʍoʇ ɐ ʇǝS" +ta_set_help_2: "˙uoᴉʇɐu ɐ ɟo ꞁɐʇᴉdɐɔ ǝɥʇ ʇǝS" +ta_set_help_3: "˙ǝzᴉs ǝuozuoᴉʇɐu s,uoᴉʇɐu ɐ ʇǝS" +ta_set_help_4: "˙ǝꞁʇᴉʇ s,ʇuǝpᴉsǝɹ ɐ ʇǝS" +ta_set_help_5: "˙ǝɯɐuɹns s,ʇuǝpᴉsǝɹ ɐ ʇǝS" +ta_set_help_6: "˙uʍoʇ ʇuǝɹǝɟɟᴉp ɐ oʇ ʇoꞁd ɐ ʇǝS" +ta_set_help_7: "˙ǝɯɐu ɹǝpunoɟ s,uʍoʇ ɐ ʇǝS" +ta_set_help_8: "˙ǝpᴉɹɹǝʌo ǝuozuoᴉʇɐu ǝʌoɯǝɹ oʇ 0 ǝzᴉs ǝs∩" +ta_purge_help_0: "˙sʇuǝpᴉsǝɹ s,uʍoʇ ǝuo ǝᵷɹnd ʎꞁuo oʇ ǝɯɐuuʍoʇ ɐ ʎɟᴉɔǝds ɹo 'sɹǝʎɐꞁd ssǝꞁuʍoʇ ʎꞁuo ǝʌoɯǝɹ oʇ ssǝꞁuʍoʇ ʇǝs ʎꞁꞁɐuoᴉʇdo 'sʎɐp uǝʌᴉᵷ ǝɥʇ uɐɥʇ ɹǝᵷuoꞁ ɹoɟ uᴉ pǝᵷᵷoꞁ ʇ,uǝʌɐɥ oɥʍ sʇuǝpᴉsǝɹ sǝᵷɹnԀ" +ta_townmeta_help_1: "˙ʎɟᴉɔǝds noʎ uʍoʇ ǝɥʇ uo pǝɹoʇs ɐʇɐpɐʇǝɯ ǝɥʇ ʍǝᴉɅ" +ta_townmeta_help_2: "˙ǝnꞁɐʌ puɐ ʎǝʞ ɐʇɐpɐʇǝɯ uʍoʇ ʇǝS" +ta_townmeta_help_3: "˙uʍoʇ ǝɥʇ ɯoɹɟ ʎǝʞ ʎq ɐʇɐpɐʇǝɯ ɐ ǝʌoɯǝɹ ɹo ppⱯ" +ta_residentmeta_help_1: "˙ʎɟᴉɔǝds noʎ ʇuǝpᴉsǝɹ ǝɥʇ uo pǝɹoʇs ɐʇɐpɐʇǝɯ ǝɥʇ ʍǝᴉɅ" +ta_residentmeta_help_2: "˙ǝnꞁɐʌ puɐ ʎǝʞ ɐʇɐpɐʇǝɯ ʇuǝpᴉsǝɹ ʇǝS" +ta_residentmeta_help_3: "˙ʇuǝpᴉsǝɹ ǝɥʇ ɯoɹɟ ʎǝʞ ʎq ɐʇɐpɐʇǝɯ ɐ ǝʌoɯǝɹ ɹo ppⱯ" +ta_nationmeta_help_1: "˙ʎɟᴉɔǝds noʎ uoᴉʇɐu ǝɥʇ uo pǝɹoʇs ɐʇɐpɐʇǝɯ ǝɥʇ ʍǝᴉɅ" +ta_nationmeta_help_2: "˙ǝnꞁɐʌ puɐ ʎǝʞ ɐʇɐpɐʇǝɯ uoᴉʇɐu ʇǝS" +ta_nationmeta_help_3: "˙uoᴉʇɐu ǝɥʇ ɯoɹɟ ʎǝʞ ʎq ɐʇɐpɐʇǝɯ ɐ ǝʌoɯǝɹ ɹo ppⱯ" +ta_reload_help_0: "˙ǝsɐqɐʇɐp spɐoꞁǝᴚ" +ta_reload_help_1: "˙ᵷᴉɟuoɔ spɐoꞁǝᴚ" +ta_reload_help_2: "˙sǝꞁᴉɟ ǝᵷɐnᵷuɐꞁ spɐoꞁǝᴚ" +ta_reload_help_3: "˙suoᴉssᴉɯɹǝd ʎuʍo⟘ spɐoꞁǝᴚ" +ta_reload_help_4: "˙ʎuʍo⟘ ɟo sʇuǝuodɯoɔ ꞁꞁɐ spɐoꞁǝᴚ" +ta_depositall_help_0: "˙sʞuɐq uoᴉʇɐu puɐ uʍoʇ ꞁꞁɐ oʇuᴉ ʇunoɯɐ uǝʌᴉᵷ ǝɥʇ ʇᴉsodǝᗡ" +plot_help_0: "˙ᗡ∩H oɟuᴉ ʇoꞁd ǝɥʇ uo suɹn⟘" +plot_help_1: "˙ʇoꞁd ǝɥʇ ɟo ɹǝuʍo ǝɥʇ sǝʌoɯǝᴚ" +plot_help_2: "˙ʇoꞁd ǝɥʇ ɯoɹɟ sʞɔoꞁq ɟo ʇsᴉꞁ ɐ sǝʇǝꞁǝᗡ" +plot_help_3: "˙dꞁǝɥ ɹoɟ ¿ ʇǝs ʇoꞁd/ ǝǝS" +plot_help_4: "˙dꞁǝɥ ɹoɟ ¿ ǝꞁᵷᵷoʇ ʇoꞁd/ ǝǝS" +plot_help_5: "˙dꞁǝɥ ɹoɟ ¿ dnoɹᵷ ʇoꞁd/ ǝǝS" +plot_help_6: "˙ɹǝʎɐꞁd ɐ ɹoɟ sǝpᴉɹɹǝʌo uoᴉssᴉɯɹǝd sǝʌoɯǝᴚ" +plot_help_7: "˙ɹǝʎɐꞁd ɐ ɹoɟ sǝpᴉɹɹǝʌo uoᴉssᴉɯɹǝd ʇꞁnɐɟǝp sppⱯ" +plot_help_8: "˙ᴉnᵷ ɹoʇᴉpǝ uoᴉssᴉɯɹǝd ǝɥʇ suǝdO" +plot_help_9: "˙ʇoꞁd ǝɥʇ uᴉ pǝʇsnɹ⟘ sɐ ʇuǝpᴉsǝɹ ɐ sppⱯ" +plot_help_10: "˙ʇoꞁd ǝɥʇ uᴉ pǝʇsnɹ⟘ sɐ ʇuǝpᴉsǝɹ ɐ sǝʌoɯǝᴚ" +plot_group_help_0: "sʇoꞁԀǝʌᴉsuǝdxƎ ʍǝu dnoɹᵷ ʇoꞁd/ :xƎ" +plot_group_help_1: "˙dnoɹᵷ pǝᴉɟᴉɔǝds ǝɥʇ ɯoɹɟ ʇoꞁd ɐ sǝʌoɯǝᴚ" +plot_group_help_2: "˙ʎꞁǝʇǝꞁdɯoɔ dnoɹᵷʇoꞁd ɐ sǝʇǝꞁǝᗡ" +plot_group_help_3: "˙uᴉ ᵷuᴉpuɐʇs ǝɹɐ noʎ dnoɹᵷ ǝɥʇ sǝɯɐuǝᴚ" +plot_group_help_4: "˙uo ʇuǝpᴉsǝɹ ɯɹǝd ʇǝs dnoɹᵷ ʇoꞁd/ :xƎ" +plot_group_help_5: "[sqoɯ|ǝɹᴉɟ|dʌd] ǝꞁᵷᵷoʇ dnoɹᵷ ʇoꞁd/ :xƎ" +plot_group_help_6: "0ϛ ǝꞁɐsɹoɟ dnoɹᵷ ʇoꞁd/ :xƎ" +plot_group_help_7: "ǝꞁɐsɹoɟʇou dnoɹᵷ ʇoꞁd/ :xƎ" +plot_group_help_8: "˙pǝʇsnɹʇ sɐ ʇuǝpᴉsǝɹ ɐ sǝʌoɯǝɹ ɹo sppⱯ" +plot_group_help_9: "˙dnoɹᵷʇoꞁd ǝɥʇ uᴉ pǝʇsnɹ⟘ sɐ ʇuǝpᴉsǝɹ ɐ sppⱯ" +plot_group_help_10: "˙dnoɹᵷʇoꞁd ǝɥʇ uᴉ pǝʇsnɹ⟘ sɐ ʇuǝpᴉsǝɹ ɐ sǝʌoɯǝᴚ" +plot_group_help_11: "˙I∩⅁ ɯɹǝd ʇoꞁd ǝɥʇ suǝdO" +plot_group_help_12: "˙I∩⅁ ɯɹǝd ʇoꞁd ǝɥʇ oʇ ɹǝʎɐꞁd ɐ sppⱯ" +plot_group_help_13: "˙I∩⅁ ɯɹǝd ʇoꞁd ǝɥʇ oʇ ɹǝʎɐꞁd ɐ sǝʌoɯǝᴚ" +plot_toggle_help_0: "˙ʇoꞁd ǝɥʇ uᴉ dʌd sǝꞁᵷᵷo⟘" +plot_toggle_help_1: "˙ʇoꞁd ǝɥʇ uᴉ suoᴉsoꞁdxǝ sǝꞁᵷᵷo⟘" +plot_toggle_help_2: "˙ʇoꞁd ǝɥʇ uᴉ ǝɹᴉɟ sǝꞁᵷᵷo⟘" +plot_toggle_help_3: "˙ʇoꞁd ǝɥʇ uᴉ sqoɯ sǝꞁᵷᵷo⟘" +plot_group_toggle_help_0: "˙dnoɹᵷ ʇoꞁd ǝɥʇ uᴉ dʌd sǝꞁᵷᵷo⟘" +plot_group_toggle_help_1: "˙dnoɹᵷ ʇoꞁd ǝɥʇ uᴉ suoᴉsoꞁdxǝ sǝꞁᵷᵷo⟘" +plot_group_toggle_help_2: "˙dnoɹᵷ ʇoꞁd ǝɥʇ uᴉ ǝɹᴉɟ sǝꞁᵷᵷo⟘" +plot_group_toggle_help_3: "˙dnoɹᵷ ʇoꞁd ǝɥʇ uᴉ sqoɯ sǝꞁᵷᵷo⟘" +plot_group_toggle_help_4: "˙dnoɹᵷ ʇoꞁd ǝɥʇ ɟo snʇɐʇs pǝxɐʇ ǝɥʇ sǝꞁᵷᵷo⟘" +plot_set_help_0: "˙ɔʇǝ 'ʎssɐqɯƎ 'ɯɹɐℲ 'spꞁᴉM 'uuI :xƎ" +plot_set_help_1: "˙ʇsodʇnO uɐ oʇ ʇoꞁd ɐ sʇǝS" +plot_set_help_2: "˙ǝdʎʇ ʇoꞁd ɐ sǝʌoɯǝᴚ" +plot_set_help_3: "˙ʇoꞁd ɐ sǝɯɐN" +plot_set_help_4: "˙suoᴉssᴉɯɹǝd ꞁꞁɐ ǝꞁᵷᵷo⟘" +plot_set_help_5: "˙ɟɟo ɹo uo oʇ ǝdʎʇ ɹo ꞁǝʌǝꞁ ɐ ɟo suoᴉssᴉɯɹǝd ǝɥʇ sʇǝS" +plot_set_help_6: "˙ɟɟo ɹo uo oʇ ǝdʎʇ puɐ ꞁǝʌǝꞁ ɐ ɟo uoᴉssᴉɯɹǝd ǝɥʇ sʇǝS" +plot_set_help_7: "˙sʇoꞁd ǝɥʇ suʍo ʇɐɥʇ uʍoʇ ɹo ʇuǝpᴉsǝɹ ǝɥʇ oʇ suoᴉssᴉɯɹǝd ǝɥʇ sʇǝS" +plot_jailcell_help_0: "˙puɐʇs noʎ ǝɹǝɥʍ ꞁꞁǝƆꞁᴉɐՐ ɐ sppⱯ" +plot_jailcell_help_1: "˙puɐʇs noʎ ǝɹǝɥʍ ꞁꞁǝƆꞁᴉɐՐ ɐ sǝʌoɯǝᴚ" +msg_block_claim: 'ʞɔoꞁq uʍoʇ sᴉɥʇ ɯᴉɐꞁƆ' +msg_block_claim_radius: '˙noʎ ᵷuᴉpunoɹɹns sʇoꞁd ɟo snᴉpɐɹ ɐ ɯᴉɐꞁƆ' +msg_plot_nfs: 'ǝꞁɐs ɹoɟ ʇoꞁd ɐ uʍop ǝʞɐ⟘' +msg_plot_nfs_radius: 'ǝꞁɐs ɹoɟ sʇoꞁd ɟo snᴉpɐɹ ɐ uʍop ǝʞɐ⟘' msg_nfs_abr: '&e''fs'' and ''nfs'' are accepted abbreviations for ''forsale'' and ''notforsale''.' -msg_plot_fs: 'Put this area up for auction.' -msg_plot_fs_radius: 'Put up a radius of plots for sale.' +msg_plot_fs: '˙uoᴉʇɔnɐ ɹoɟ dn ɐǝɹɐ sᴉɥʇ ʇnԀ' +msg_plot_fs_radius: '˙ǝꞁɐs ɹoɟ sʇoꞁd ɟo snᴉpɐɹ ɐ dn ʇnԀ' ############################################################ #+------------------------------------------------------+ # #| Messages | # @@ -433,8 +433,8 @@ msg_you_couldnt_pay_town_tax: '&bYou couldn''t pay the town tax of %s and have b msg_payed_town_tax: '&bPayed town tax of ' msg_payed_plot_cost: '&bPayed %s for %s plots in %s' msg_payed_resident_tax: '&bPayed resident tax of ' -msg_bankrupt_town: ' couldn''t afford to remain a town.' -msg_bankrupt_nation: ' couldn''t afford to remain a nation.' +msg_bankrupt_town: '˙uʍoʇ ɐ uᴉɐɯǝɹ oʇ pɹoɟɟɐ ʇ,upꞁnoɔ ' +msg_bankrupt_nation: '˙uoᴉʇɐu ɐ uᴉɐɯǝɹ oʇ pɹoɟɟɐ ʇ,upꞁnoɔ ' msg_nation_not_peaceful: '&bNation couldn''t afford it''s peaceful state.' msg_nation_cant_peaceful: '&bNation couldn''t afford to become a peaceful nation. You must be able to pay % daily.' msg_peaceful_disabled: '&bNation peace is disabled globally.' @@ -466,16 +466,16 @@ msg_nation_kicked_by: '&bYour town was kicked from the nation by %s.' msg_town_left_nation: '&bYour town left the nation of %s.' msg_nation_town_left: '&bThe town of %s left your nation.' msg_nation_kicked: '&b%s kicked %s from the nation.' -msg_raised_ass: '&b%s raised %s to %s assistants.' -msg_lowered_to_res_by: '&bYou were demoted to a regular resident by %s.' +msg_raised_ass: '˙sʇuɐʇsᴉssɐ %s oʇ %s pǝsᴉɐɹ %s&b' +msg_lowered_to_res_by: '˙%s ʎq ʇuǝpᴉsǝɹ ɹɐꞁnᵷǝɹ ɐ oʇ pǝʇoɯǝp ǝɹǝʍ no⅄&b' msg_lowered_to_res: '&b%s demoted %s to regular resident.' msg_invalid_name: '&bNone of those names were valid.' msg_invited_join_town: '&b%s invited %s to the town.' msg_invited_join_nation: '&b%s invited %s to the nation.' msg_deny_invite: '&b%s denied your invite.' msg_invited: '&bYou''ve been invited to join the %s.' -msg_town_online: 'Online in Town' -msg_nation_online: 'Online in Nation' +msg_town_online: 'uʍo⟘ uᴉ ǝuᴉꞁuO' +msg_nation_online: 'uoᴉʇɐN uᴉ ǝuᴉꞁuO' msg_allied_nations: '&b%s allied with the nations %s.' msg_enemy_nations: '&b%s developed a hatred for the nations %s.' msg_enemy_to_neutral: '&b%s has changed it''s status to peaceful towards %s.' @@ -530,10 +530,10 @@ msg_changed_public: '&cThe Town''s public status is now %s.' msg_changed_expl: '&cExplosions in %s are now %s.' msg_changed_fire: '&cFirespread in %s is now %s.' msg_changed_mobs: '&cMonster spawns in %s are now %s.' -msg_the_plot_group: 'the Plot Group' +msg_the_plot_group: 'dnoɹ⅁ ʇoꞁԀ ǝɥʇ' msg_changed_taxpercent: '&cPercentage based taxes are now %s.' msg_changed_open: '&cInviteless joining is now %s.' -msg_toggle_open_on_warning: 'Warning: Townperms should be turned off if town is set open. Type ''/town set perm off'' followed by ''/town set perm reset''.' +msg_toggle_open_on_warning: '˙,ʇǝsǝɹ ɯɹǝd ʇǝs uʍoʇ/, ʎq pǝʍoꞁꞁoɟ ,ɟɟo ɯɹǝd ʇǝs uʍoʇ/, ǝdʎ⟘ ˙uǝdo ʇǝs sᴉ uʍoʇ ɟᴉ ɟɟo pǝuɹnʇ ǝq pꞁnoɥs sɯɹǝduʍo⟘ :ᵷuᴉuɹɐM' msg_changed_world_setting: '&c%s for %s is: %s.' msg_world_pvp: '&cThis world is PvP only.' msg_world_mobs: '&cThis world has Monster spawns forced on.' @@ -549,8 +549,8 @@ mag_backup_success: '&2Backup successful.' msg_xx_withdrew_xx: '&b%s withdrew %s from the %s bank.' msg_xx_deposited_xx: '&b%s deposited %s into the %s bank.' msg_insuf_funds: '&cYou don''t have that much.' -msg_err_withdraw_disabled: 'Withdrawing from this bank is disabled!' -msg_err_deposit_capped: 'Unable to desposit money. This bank is capped at %s.' +msg_err_withdraw_disabled: '¡pǝꞁqɐsᴉp sᴉ ʞuɐq sᴉɥʇ ɯoɹɟ ᵷuᴉʍɐɹpɥʇᴉM' +msg_err_deposit_capped: '˙%s ʇɐ pǝddɐɔ sᴉ ʞuɐq sᴉɥ⟘ ˙ʎǝuoɯ ʇᴉsodsǝp oʇ ǝꞁqɐu∩' msg_set_town_home: '&bSuccessfully changed town''s home block to %s' msg_set_town_spawn: '&bSuccessfully changed town''s spawn.' msg_set_outpost_spawn: '&bSuccessfully changed outpost''s spawn.' @@ -580,7 +580,7 @@ msg_town_set_alttax: '&b%s has set the daily tax of %s plots at %s' msg_town_set_altprice: '&b%s has set the price of %s plots at %s' msg_town_set_nation_tax: '&b%s has set the nation tax at %s' msg_set_nation_tag: '&b%s has set the nation tag to [%s]' -msg_set_town_tag: '&b%s has set the town tag to [%s]' +msg_set_town_tag: '[%s] oʇ ᵷɐʇ uʍoʇ ǝɥʇ ʇǝs sɐɥ &b%s' msg_reset_nation_tag: '&b%s has cleared the nation tag.' msg_reset_town_tag: '&b%s has cleared the town tag.' msg_mayor_abandon: '&bYou would abandon your people? Choose another mayor with ''/town set mayor'' if you''re sure.' @@ -680,77 +680,77 @@ list_page: '&bPage %s of %s' list_err_not_enough_pages: '&cOnly %s pages available' #Added in 0.30 #Added in 0.31 -msg_err_tax_minimum_not_met: 'You cannot set your town tax below %s.' -msg_unknown_rank_available_ranks: 'Unknown rank %s. Permissible ranks are %s.' -msg_no_permission_to_give_rank: 'You do not have permission to grant this rank.' -msg_you_have_been_given_rank: 'You have been granted the %s rank of %s.' -msg_you_have_given_rank: 'You have granted the %s rank of %s to %s.' -msg_resident_not_your_town: 'That resident isn''t a member of a town!' -msg_resident_already_has_rank: '%s already holds this %s rank.' -msg_you_have_had_rank_taken: 'You have been demoted from the %s rank of %s.' -msg_you_have_taken_rank_from: 'You have removed the %s rank of %s from %s.' -msg_resident_doesnt_have_rank: '%s doesn''t hold this %s rank.' -msg_town_has_no_jails: 'Town does not have any jails set.' -msg_no_permission_to_jail_your_residents: 'You do not have permission to jail your own residents.' -msg_resident_not_part_of_any_town: 'That player is not a part of any town.' -msg_player_not_jailed_in_your_town: 'That player is not jailed in your town.' -msg_cannot_spawn_while_jailed: 'Can not spawn while Jailed.' -msg_cannot_abandon_town_while_jailed: 'Abandoning your town is not allowed when you are jailed.' -msg_player_escaped_jail_by_leaving_town: '%s has escaped jail by becoming a nomad.' -msg_set_jail_spawn: 'Successfully set jail plot''s spawn.' -msg_killed_attempting_to_escape_jail: '&4%s was killed attempting to escape jail.' +msg_err_tax_minimum_not_met: '˙%s ʍoꞁǝq xɐʇ uʍoʇ ɹnoʎ ʇǝs ʇouuɐɔ no⅄' +msg_unknown_rank_available_ranks: '˙%s ǝɹɐ sʞuɐɹ ǝꞁqᴉssᴉɯɹǝԀ ˙%s ʞuɐɹ uʍouʞu∩' +msg_no_permission_to_give_rank: '˙ʞuɐɹ sᴉɥʇ ʇuɐɹᵷ oʇ uoᴉssᴉɯɹǝd ǝʌɐɥ ʇou op no⅄' +msg_you_have_been_given_rank: '˙%s ɟo ʞuɐɹ %s ǝɥʇ pǝʇuɐɹᵷ uǝǝq ǝʌɐɥ no⅄' +msg_you_have_given_rank: '˙%s oʇ %s ɟo ʞuɐɹ %s ǝɥʇ pǝʇuɐɹᵷ ǝʌɐɥ no⅄' +msg_resident_not_your_town: '¡uʍoʇ ɐ ɟo ɹǝqɯǝɯ ɐ ʇ,usᴉ ʇuǝpᴉsǝɹ ʇɐɥ⟘' +msg_resident_already_has_rank: '˙ʞuɐɹ %s sᴉɥʇ spꞁoɥ ʎpɐǝɹꞁɐ %s' +msg_you_have_had_rank_taken: '˙%s ɟo ʞuɐɹ %s ǝɥʇ ɯoɹɟ pǝʇoɯǝp uǝǝq ǝʌɐɥ no⅄' +msg_you_have_taken_rank_from: '˙%s ɯoɹɟ %s ɟo ʞuɐɹ %s ǝɥʇ pǝʌoɯǝɹ ǝʌɐɥ no⅄' +msg_resident_doesnt_have_rank: '˙ʞuɐɹ %s sᴉɥʇ pꞁoɥ ʇ,usǝop %s' +msg_town_has_no_jails: '˙ʇǝs sꞁᴉɐɾ ʎuɐ ǝʌɐɥ ʇou sǝop uʍo⟘' +msg_no_permission_to_jail_your_residents: '˙sʇuǝpᴉsǝɹ uʍo ɹnoʎ ꞁᴉɐɾ oʇ uoᴉssᴉɯɹǝd ǝʌɐɥ ʇou op no⅄' +msg_resident_not_part_of_any_town: '˙uʍoʇ ʎuɐ ɟo ʇɹɐd ɐ ʇou sᴉ ɹǝʎɐꞁd ʇɐɥ⟘' +msg_player_not_jailed_in_your_town: '˙uʍoʇ ɹnoʎ uᴉ pǝꞁᴉɐɾ ʇou sᴉ ɹǝʎɐꞁd ʇɐɥ⟘' +msg_cannot_spawn_while_jailed: '˙pǝꞁᴉɐՐ ǝꞁᴉɥʍ uʍɐds ʇou uɐƆ' +msg_cannot_abandon_town_while_jailed: '˙pǝꞁᴉɐɾ ǝɹɐ noʎ uǝɥʍ pǝʍoꞁꞁɐ ʇou sᴉ uʍoʇ ɹnoʎ ᵷuᴉuopuɐqⱯ' +msg_player_escaped_jail_by_leaving_town: '˙pɐɯou ɐ ᵷuᴉɯoɔǝq ʎq ꞁᴉɐɾ pǝdɐɔsǝ sɐɥ %s' +msg_set_jail_spawn: '˙uʍɐds s,ʇoꞁd ꞁᴉɐɾ ʇǝs ʎꞁꞁnɟssǝɔɔnS' +msg_killed_attempting_to_escape_jail: '˙ꞁᴉɐɾ ǝdɐɔsǝ oʇ ᵷuᴉʇdɯǝʇʇɐ pǝꞁꞁᴉʞ sɐʍ %s4&' msg_err_jailed_players_no_teleport: '&4Jailed players cannot be teleported!' msg_player_escaped_jail_into_wilderness: '&4%s has escaped jail by running into the %s' -msg_err_invalid_string_board_not_set: 'Invalid string, Town Board not set.' -msg_plot_name_removed: 'Plot name removed.' -msg_plot_name_set_to: 'Plot name set to [%s].' -msg_plot_price_too_expensive: 'Plot price too expensive.' -msg_you_robbed_player: 'You robbed %s of %s.' -msg_player_robbed_you: '%s robbed you of %s.' -msg_you_lost_money: 'You lost %s for dying.' -msg_player_couldnt_pay_player_town_bank_paying_instead: '%s''s wallet couldn''t satisfy %s. %s taken from town bank.' -msg_err_could_not_take_deathfunds: 'Could not take death funds.' -msg_you_lost_money_dying: 'You lost %s.' -msg_your_town_lost_money_dying: 'Your town lost %s.' -msg_your_nation_lost_money_dying: 'Your nation lost %s.' -msg_err_couldnt_take_deathfunds: 'Could not take death funds.' -msg_err_couldnt_take_town_deathfunds: 'Could not take town death funds.' -msg_err_couldnt_take_nation_deathfunds: 'Could not take nation death funds.' -msg_you_gained_money_for_killing: 'You gained %s for killing %s.' +msg_err_invalid_string_board_not_set: '˙ʇǝs ʇou pɹɐoᗺ uʍo⟘ ''ᵷuᴉɹʇs pᴉꞁɐʌuI' +msg_plot_name_removed: '˙pǝʌoɯǝɹ ǝɯɐu ʇoꞁԀ' +msg_plot_name_set_to: '˙[%s] oʇ ʇǝs ǝɯɐu ʇoꞁԀ' +msg_plot_price_too_expensive: '˙ǝʌᴉsuǝdxǝ ooʇ ǝɔᴉɹd ʇoꞁԀ' +msg_you_robbed_player: '˙%s ɟo %s pǝqqoɹ no⅄' +msg_player_robbed_you: '˙%s ɟo noʎ pǝqqoɹ %s' +msg_you_lost_money: '˙ᵷuᴉʎp ɹoɟ %s ʇsoꞁ no⅄' +msg_player_couldnt_pay_player_town_bank_paying_instead: '˙ʞuɐq uʍoʇ ɯoɹɟ uǝʞɐʇ %s ˙%s ʎɟsᴉʇɐs ʇ,upꞁnoɔ ʇǝꞁꞁɐʍ s,%s' +msg_err_could_not_take_deathfunds: '˙spunɟ ɥʇɐǝp ǝʞɐʇ ʇou pꞁnoƆ' +msg_you_lost_money_dying: '˙%s ʇsoꞁ no⅄' +msg_your_town_lost_money_dying: '˙%s ʇsoꞁ uʍoʇ ɹno⅄' +msg_your_nation_lost_money_dying: '˙%s ʇsoꞁ uoᴉʇɐu ɹno⅄' +msg_err_couldnt_take_deathfunds: '˙spunɟ ɥʇɐǝp ǝʞɐʇ ʇou pꞁnoƆ' +msg_err_couldnt_take_town_deathfunds: '˙spunɟ ɥʇɐǝp uʍoʇ ǝʞɐʇ ʇou pꞁnoƆ' +msg_err_couldnt_take_nation_deathfunds: '˙spunɟ ɥʇɐǝp uoᴉʇɐu ǝʞɐʇ ʇou pꞁnoƆ' +msg_you_gained_money_for_killing: '˙%s ᵷuᴉꞁꞁᴉʞ ɹoɟ %s pǝuᴉɐᵷ no⅄' msg_err_ender_pearls_disabled: '&4Ender Pearls are disabled!' msg_err_no_sleep_in_enemy_inn: '&4You cannot sleep in an enemy''s Inn.' msg_err_cant_use_bed: '&4You do not own the land this bed occupies and it is not an Inn plot.' msg_town_plots_revenue_disclaimer: '&aRevenue shown is estimated and whether the owner of the plot can pay is a factor.' -msg_town_set_perm_syntax_error: 'Invalid word combination for this command. See ''/town set perm ?'' For proper command syntax.' -msg_plot_set_perm_syntax_error: 'Invalid word combination for this command. See ''/plot set perm ?'' For proper command syntax.' +msg_town_set_perm_syntax_error: '˙xɐʇuʎs puɐɯɯoɔ ɹǝdoɹd ɹoℲ ,¿ ɯɹǝd ʇǝs uʍoʇ/, ǝǝS ˙puɐɯɯoɔ sᴉɥʇ ɹoɟ uoᴉʇɐuᴉqɯoɔ pɹoʍ pᴉꞁɐʌuI' +msg_plot_set_perm_syntax_error: '˙xɐʇuʎs puɐɯɯoɔ ɹǝdoɹd ɹoℲ ,¿ ɯɹǝd ʇǝs ʇoꞁd/, ǝǝS ˙puɐɯɯoɔ sᴉɥʇ ɹoɟ uoᴉʇɐuᴉqɯoɔ pɹoʍ pᴉꞁɐʌuI' #Added in 0.32 -msg_err_townadmintownrank_wrong_town: 'That resident doesn''t belong to that town.' -msg_err_resident_already_an_outlaw: 'That player is already considered an outlaw by your town.' -msg_err_not_outlaw_in_your_town: 'You cannot set a town member as an outlaw.' -msg_you_have_been_declared_outlaw: 'You have been declared an outlaw in %s. Don''t be caught dead in that town.' -msg_you_have_declared_an_outlaw: '%s has been declared an outlaw in %s.' -msg_you_have_been_undeclared_outlaw: 'You are no longer an outlaw in %s.' -msg_you_have_undeclared_an_outlaw: '%s is no longer an outlaw in %s.' -msg_err_player_not_an_outlaw: 'That player was not listed as an outlaw.' -msg_err_outlaw_in_open_town: 'You cannot join an open town that has deemed you an outlaw.' +msg_err_townadmintownrank_wrong_town: '˙uʍoʇ ʇɐɥʇ oʇ ᵷuoꞁǝq ʇ,usǝop ʇuǝpᴉsǝɹ ʇɐɥ⟘' +msg_err_resident_already_an_outlaw: '˙uʍoʇ ɹnoʎ ʎq ʍɐꞁʇno uɐ pǝɹǝpᴉsuoɔ ʎpɐǝɹꞁɐ sᴉ ɹǝʎɐꞁd ʇɐɥ⟘' +msg_err_not_outlaw_in_your_town: '˙ʍɐꞁʇno uɐ sɐ ɹǝqɯǝɯ uʍoʇ ɐ ʇǝs ʇouuɐɔ no⅄' +msg_you_have_been_declared_outlaw: '˙uʍoʇ ʇɐɥʇ uᴉ pɐǝp ʇɥᵷnɐɔ ǝq ʇ,uoᗡ ˙%s uᴉ ʍɐꞁʇno uɐ pǝɹɐꞁɔǝp uǝǝq ǝʌɐɥ no⅄' +msg_you_have_declared_an_outlaw: '˙%s uᴉ ʍɐꞁʇno uɐ pǝɹɐꞁɔǝp uǝǝq sɐɥ %s' +msg_you_have_been_undeclared_outlaw: '˙%s uᴉ ʍɐꞁʇno uɐ ɹǝᵷuoꞁ ou ǝɹɐ no⅄' +msg_you_have_undeclared_an_outlaw: '˙%s uᴉ ʍɐꞁʇno uɐ ɹǝᵷuoꞁ ou sᴉ %s' +msg_err_player_not_an_outlaw: '˙ʍɐꞁʇno uɐ sɐ pǝʇsᴉꞁ ʇou sɐʍ ɹǝʎɐꞁd ʇɐɥ⟘' +msg_err_outlaw_in_open_town: '˙ʍɐꞁʇno uɐ noʎ pǝɯǝǝp sɐɥ ʇɐɥʇ uʍoʇ uǝdo uɐ uᴉoɾ ʇouuɐɔ no⅄' msg_you_are_an_outlaw_in_this_town: '&4Be careful %s considers you an outlaw, dying here could mean jail.' -msg_err_town_not_close_enough_to_nation: '%s''s homeblock isn''t near enough to your capital''s homeblock to join your nation.' -msg_nation_town_moved_their_homeblock_too_far: '%s''s homeblock was moved too far away from your nation''s capital''s homeblock and has been removed from your nation.' +msg_err_town_not_close_enough_to_nation: '˙uoᴉʇɐu ɹnoʎ uᴉoɾ oʇ ʞɔoꞁqǝɯoɥ s,ꞁɐʇᴉdɐɔ ɹnoʎ oʇ ɥᵷnouǝ ɹɐǝu ʇ,usᴉ ʞɔoꞁqǝɯoɥ s,%s' +msg_nation_town_moved_their_homeblock_too_far: '˙uoᴉʇɐu ɹnoʎ ɯoɹɟ pǝʌoɯǝɹ uǝǝq sɐɥ puɐ ʞɔoꞁqǝɯoɥ s,ꞁɐʇᴉdɐɔ s,uoᴉʇɐu ɹnoʎ ɯoɹɟ ʎɐʍɐ ɹɐɟ ooʇ pǝʌoɯ sɐʍ ʞɔoꞁqǝɯoɥ s,%s' #Added in 0.33 msg_err_invalid_radius_number: '&cInvalid radius amount. Use an %s or less.' #Added in 0.34 msg_err_max_residents_per_town_reached: '&cMaximum number of residents (%s) already reached.' #Added in 0.35 msg_err_resident_doesnt_meet_invite_cooldown: '&cThe player %s has not been on the server long enough to be invited to a town, please wait.' -msg_cant_toggle_pvp_outsider_in_town: 'There is an outsider in your town, you can''t change your pvp status!' -msg_err_unclaim_not_outpost: 'Unable to unclaim, this plot is not an outpost!' -outpost_plu: 'Outposts' +msg_cant_toggle_pvp_outsider_in_town: '¡snʇɐʇs dʌd ɹnoʎ ǝᵷuɐɥɔ ʇ,uɐɔ noʎ ''uʍoʇ ɹnoʎ uᴉ ɹǝpᴉsʇno uɐ sᴉ ǝɹǝɥ⟘' +msg_err_unclaim_not_outpost: '¡ʇsodʇno uɐ ʇou sᴉ ʇoꞁd sᴉɥʇ ''ɯᴉɐꞁɔun oʇ ǝꞁqɐu∩' +outpost_plu: 'sʇsodʇnO' #Added in 0.36 -msg_err_not_enough_residents: 'There are not enough residents in this town to do that.' +msg_err_not_enough_residents: '˙ʇɐɥʇ op oʇ uʍoʇ sᴉɥʇ uᴉ sʇuǝpᴉsǝɹ ɥᵷnouǝ ʇou ǝɹɐ ǝɹǝɥ⟘' #Added in 0.37 -msg_err_friendly_fire_disable: 'Friendly fire is disabled!' +msg_err_friendly_fire_disable: '¡pǝꞁqɐsᴉp sᴉ ǝɹᴉɟ ʎꞁpuǝᴉɹℲ' #Added in 0.38 -msg_claim_error: '&cAnother plugin stopped the claim of (%s)/(%s) town blocks, could not complete the operation.' +msg_claim_error: '&c˙uoᴉʇɐɹǝdo ǝɥʇ ǝʇǝꞁdɯoɔ ʇou pꞁnoɔ ''sʞɔoꞁq uʍoʇ (%s)/(%s) ɟo ɯᴉɐꞁɔ ǝɥʇ pǝddoʇs uᴉᵷnꞁd ɹǝɥʇouⱯ' #Added in 0.39 msg_err_town_spawn_forbidden_war: '&cTown spawn travel is only allowed during war.' msg_err_town_spawn_forbidden_peace: '&cTown spawn travel is forbidden during war.' @@ -761,32 +761,32 @@ msg_err_town_spawn_ally_forbidden_false: '&cTown spawn travel to towns allied wi msg_err_public_spawn_forbidden_war: '&cPublic spawn travel to other towns is only allowed during war.' msg_err_public_spawn_forbidden_peace: '&cPublic spawn travel to other towns is forbidden during war.' #Added in 0.40 -mayor_help_9: 'Attempt to unclaim an outpost' +mayor_help_9: 'ʇsodʇno uɐ ɯᴉɐꞁɔun oʇ ʇdɯǝʇʇⱯ' #Added in 0.41 (Invite-Update) -invite_plu: 'Invites' -invite_sent_by: 'Invite Sent By' -invite_help_1: 'Accept an invite to join a town' -invite_help_2: 'Decline an invite to join a town' -invite_help_4: 'Decline all invites to join a town' -invite_help_3: 'List all of your invites' -town_invite_help_1: 'Invite a player to your town' -town_invite_help_2: 'Revoke an invite, that was sent to a player' -town_invite_help_3: 'Lists all of your sent invites' -town_invite_help_4: 'Lists all of the invites you''ve received' -town_invite_help_5: 'Accept a request to join a nation' -town_invite_help_6: 'Deny a request to join a nation' -town_invite_help_7: 'Remove all of the invites your town has sent out' -nation_invite_help_1: 'Invite a town to your nation' -nation_invite_help_2: 'Revoke an invite, that was sent to a town' -nation_invite_help_3: 'List all of the invites sent to towns' -nation_ally_help_1: 'Try to add an ally to your nation' -nation_ally_help_2: 'Try to remove an ally of your nation' -nation_ally_help_3: 'Lists all of the ally-requests you''ve sent' -nation_ally_help_4: 'Lists all of the ally-requests you''ve received' -nation_ally_help_5: 'Accept a request to ally a nation' -nation_ally_help_6: 'Deny a request to ally a nation' -nation_ally_help_7: 'Revoke an ally request' -msg_player_denied_all_invites: "All of your received invites have been denied." +invite_plu: 'sǝʇᴉʌuI' +invite_sent_by: 'ʎᗺ ʇuǝS ǝʇᴉʌuI' +invite_help_1: 'uʍoʇ ɐ uᴉoɾ oʇ ǝʇᴉʌuᴉ uɐ ʇdǝɔɔⱯ' +invite_help_2: 'uʍoʇ ɐ uᴉoɾ oʇ ǝʇᴉʌuᴉ uɐ ǝuᴉꞁɔǝᗡ' +invite_help_4: 'uʍoʇ ɐ uᴉoɾ oʇ sǝʇᴉʌuᴉ ꞁꞁɐ ǝuᴉꞁɔǝᗡ' +invite_help_3: 'sǝʇᴉʌuᴉ ɹnoʎ ɟo ꞁꞁɐ ʇsᴉꞀ' +town_invite_help_1: 'uʍoʇ ɹnoʎ oʇ ɹǝʎɐꞁd ɐ ǝʇᴉʌuI' +town_invite_help_2: 'ɹǝʎɐꞁd ɐ oʇ ʇuǝs sɐʍ ʇɐɥʇ ''ǝʇᴉʌuᴉ uɐ ǝʞoʌǝᴚ' +town_invite_help_3: 'sǝʇᴉʌuᴉ ʇuǝs ɹnoʎ ɟo ꞁꞁɐ sʇsᴉꞀ' +town_invite_help_4: 'pǝʌᴉǝɔǝɹ ǝʌ,noʎ sǝʇᴉʌuᴉ ǝɥʇ ɟo ꞁꞁɐ sʇsᴉꞀ' +town_invite_help_5: 'uoᴉʇɐu ɐ uᴉoɾ oʇ ʇsǝnbǝɹ ɐ ʇdǝɔɔⱯ' +town_invite_help_6: 'uoᴉʇɐu ɐ uᴉoɾ oʇ ʇsǝnbǝɹ ɐ ʎuǝᗡ' +town_invite_help_7: 'ʇno ʇuǝs sɐɥ uʍoʇ ɹnoʎ sǝʇᴉʌuᴉ ǝɥʇ ɟo ꞁꞁɐ ǝʌoɯǝᴚ' +nation_invite_help_1: 'uoᴉʇɐu ɹnoʎ oʇ uʍoʇ ɐ ǝʇᴉʌuI' +nation_invite_help_2: 'uʍoʇ ɐ oʇ ʇuǝs sɐʍ ʇɐɥʇ ''ǝʇᴉʌuᴉ uɐ ǝʞoʌǝᴚ' +nation_invite_help_3: 'suʍoʇ oʇ ʇuǝs sǝʇᴉʌuᴉ ǝɥʇ ɟo ꞁꞁɐ ʇsᴉꞀ' +nation_ally_help_1: 'uoᴉʇɐu ɹnoʎ oʇ ʎꞁꞁɐ uɐ ppɐ oʇ ʎɹ⟘' +nation_ally_help_2: 'uoᴉʇɐu ɹnoʎ ɟo ʎꞁꞁɐ uɐ ǝʌoɯǝɹ oʇ ʎɹ⟘' +nation_ally_help_3: 'ʇuǝs ǝʌ,noʎ sʇsǝnbǝɹ-ʎꞁꞁɐ ǝɥʇ ɟo ꞁꞁɐ sʇsᴉꞀ' +nation_ally_help_4: 'pǝʌᴉǝɔǝɹ ǝʌ,noʎ sʇsǝnbǝɹ-ʎꞁꞁɐ ǝɥʇ ɟo ꞁꞁɐ sʇsᴉꞀ' +nation_ally_help_5: 'uoᴉʇɐu ɐ ʎꞁꞁɐ oʇ ʇsǝnbǝɹ ɐ ʇdǝɔɔⱯ' +nation_ally_help_6: 'uoᴉʇɐu ɐ ʎꞁꞁɐ oʇ ʇsǝnbǝɹ ɐ ʎuǝᗡ' +nation_ally_help_7: 'ʇsǝnbǝɹ ʎꞁꞁɐ uɐ ǝʞoʌǝᴚ' +msg_player_denied_all_invites: "˙pǝᴉuǝp uǝǝq ǝʌɐɥ sǝʇᴉʌuᴉ pǝʌᴉǝɔǝɹ ɹnoʎ ɟo ꞁꞁⱯ" msg_err_player_no_invites: '&cYou do not have any invites!' msg_err_player_has_multiple_invites: '&cYou have multiple invites, please specify!' msg_err_player_has_too_many_invites: '%s has too many invites, ask them to decline some, before inviting again.' @@ -841,17 +841,17 @@ tc_err_invalid_command: 'Error: Invalid command!' tc_settings_reloaded: '[TownyChat] Settings reloaded!' tc_err_unrecognized_command_format: 'Error: unrecognised command format!' tc_channel_list_status: '(Status)' -tc_channel_list_in: 'In' -tc_channel_list_out: 'Out' -tc_err_you_dont_have_perm_mute_list: 'You don''t have permissions to see mute list' -tc_err_you_dont_have_unmute_perm: 'You don''t have unmute permissions' -tc_err_no_channel_called_channel: 'There is no channel called &f%s' -tc_err_no_muted_players_in_channel_players: 'There are no muted players in &f%s' +tc_channel_list_in: 'uI' +tc_channel_list_out: 'ʇnO' +tc_err_you_dont_have_perm_mute_list: 'ʇsᴉꞁ ǝʇnɯ ǝǝs oʇ suoᴉssᴉɯɹǝd ǝʌɐɥ ʇ,uop no⅄' +tc_err_you_dont_have_unmute_perm: 'suoᴉssᴉɯɹǝd ǝʇnɯun ǝʌɐɥ ʇ,uop no⅄' +tc_err_no_channel_called_channel: '%s&f pǝꞁꞁɐɔ ꞁǝuuɐɥɔ ou sᴉ ǝɹǝɥ⟘' +tc_err_no_muted_players_in_channel_players: '%s&f uᴉ sɹǝʎɐꞁd pǝʇnɯ ou ǝɹɐ ǝɹǝɥ⟘' tc_players_muted_in_channel: '[TownyChat] &f%n &2players muted in &f%s&2: &f%s' tc_err_no_online_players_with_name: 'There are no online players with name &f%s' -tc_err_you_dont_have_mute_perms: 'You don''t have mute permissions' -tc_err_you_cant_mute_admin: 'You can''t mute a Towny administrator.' -tc_err_you_cant_mute_chat_mod: 'You can''t mute a chat moderator.' +tc_err_you_dont_have_mute_perms: 'suoᴉssᴉɯɹǝd ǝʇnɯ ǝʌɐɥ ʇ,uop no⅄' +tc_err_you_cant_mute_admin: '˙ɹoʇɐɹʇsᴉuᴉɯpɐ ʎuʍo⟘ ɐ ǝʇnɯ ʇ,uɐɔ no⅄' +tc_err_you_cant_mute_chat_mod: '˙ɹoʇɐɹǝpoɯ ʇɐɥɔ ɐ ǝʇnɯ ʇ,uɐɔ no⅄' tc_player_already_muted_in_channel: '[TownyChat] Player is already muted in &f%s' tc_player_is_now_muted_in_channel: '[TownyChat] &f%s &2is now muted in &f%s' tc_player_is_not_muted_in_channel: '[TownyChat] Player is not muted in &f%s' @@ -864,19 +864,19 @@ tc_you_are_now_talking_in_channel: '[TownyChat] You are now talking in &f%s' tc_err_you_cannot_join_channel: 'You cannot join &f%s' tc_you_are_already_in_channel: '[TownyChat] You are already in &f%s' tc_you_joined_channel: '[TownyChat] You joined &f%s' -tc_err_you_are_already_talking_in_default_channel_help: 'You are already talking in the default channel. To switch to another channel use that channel''s command.' -tc_err_unable_to_talk_essentials_mute: 'Unable to talk...You are currently muted!' -tc_err_unable_to_talk_you_are_spamming: 'Unable to talk...You are spamming!' -msg_admin_set_plot_help_1: 'When in a town.' -msg_admin_set_plot_help_2: 'When in the wilderness.' -msg_err_not_enough_outposts_free_to_claim: 'Not enough outposts available to claim %s/%s' -msg_err_over_outposts_limit: 'You cannot teleport to your outpost, you are over your limit %s/%s' +tc_err_you_are_already_talking_in_default_channel_help: '˙puɐɯɯoɔ s,ꞁǝuuɐɥɔ ʇɐɥʇ ǝsn ꞁǝuuɐɥɔ ɹǝɥʇouɐ oʇ ɥɔʇᴉʍs o⟘ ˙ꞁǝuuɐɥɔ ʇꞁnɐɟǝp ǝɥʇ uᴉ ᵷuᴉʞꞁɐʇ ʎpɐǝɹꞁɐ ǝɹɐ no⅄' +tc_err_unable_to_talk_essentials_mute: '¡pǝʇnɯ ʎꞁʇuǝɹɹnɔ ǝɹɐ no⅄˙˙˙ʞꞁɐʇ oʇ ǝꞁqɐu∩' +tc_err_unable_to_talk_you_are_spamming: '¡ᵷuᴉɯɯɐds ǝɹɐ no⅄˙˙˙ʞꞁɐʇ oʇ ǝꞁqɐu∩' +msg_admin_set_plot_help_1: '˙uʍoʇ ɐ uᴉ uǝɥM' +msg_admin_set_plot_help_2: '˙ssǝuɹǝpꞁᴉʍ ǝɥʇ uᴉ uǝɥM' +msg_err_not_enough_outposts_free_to_claim: '%s/%s ɯᴉɐꞁɔ oʇ ǝꞁqɐꞁᴉɐʌɐ sʇsodʇno ɥᵷnouǝ ʇoN' +msg_err_over_outposts_limit: '%s/%s ʇᴉɯᴉꞁ ɹnoʎ ɹǝʌo ǝɹɐ noʎ ''ʇsodʇno ɹnoʎ oʇ ʇɹodǝꞁǝʇ ʇouuɐɔ no⅄' #Status Screen elements (/res, /town, /nation, /tw, /plot perm) #These are translated because we may (or may not) be handling longer words in a smart way. #If you are a translator feel free to skip over this section, as it may or may not appear very nice #in game. It would be best to see what the changes look like in game before you PR it to github. -outlaws: 'Outlaws:' #Used on /t outlawlist -online: '&a(Online)' +outlaws: ':sʍɐꞁʇnO' #Used on /t outlawlist +online: '&a(ǝuᴉꞁuO)' registered_last_online: '&2Registered: &a%s &8| &2Last Online: &a%s' #Used in mayor hover text in /town status screen. status_perm: 'Perm:' #Used on /plot perm, /res status_on: '&4ON' @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/en-US.yml b/Towny/src/main/resources/lang/en-US.yml index 133abcc6ab..ef840b531d 100644 --- a/Towny/src/main/resources/lang/en-US.yml +++ b/Towny/src/main/resources/lang/en-US.yml @@ -2473,4 +2473,4 @@ teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until tele msg_ruined_town_plot_permissions_allowed_on_x_plots: "Because your town has a ruined status, %s plot(s) permission lines have had changed to provide no protections." -console_msg_ruined_town_plot_permissions_allowed_on_x_plots: "Because of their ruined status, %s has had %s plot(s) permission lines changed to provide no protections: %s." +console_msg_ruined_town_plot_permissions_allowed_on_x_plots: "Because of their ruined status, %s has had %s plot(s) permission lines changed to provide no protections: %s." \ No newline at end of file diff --git a/Towny/src/main/resources/lang/es-AR.yml b/Towny/src/main/resources/lang/es-AR.yml index 85fcea0b37..860a223ddb 100644 --- a/Towny/src/main/resources/lang/es-AR.yml +++ b/Towny/src/main/resources/lang/es-AR.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Tu ciudad pagó %s por eliminar el terreno.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Eliminar éste terreno te costará %s, ¿Deseas continuar?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny utiliza la configuración regional (%s) de tu cliente para traducir los mensajes. Ten en cuenta que las traducciones pueden no ser exactas.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Debes esperar %s segundos antes de cambiar el nombre de tu ciudad de nuevo.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/es-CL.yml b/Towny/src/main/resources/lang/es-CL.yml index c507be0a2f..cef61e7c79 100644 --- a/Towny/src/main/resources/lang/es-CL.yml +++ b/Towny/src/main/resources/lang/es-CL.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Tu ciudad pagó %s para abandonar el terreno.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Abandonar este terreno costará %s, ¿quieres continuar?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny usa el idioma de tu cliente (%s) para traducir sus mensajes. Ten en cuenta que pueden faltar algunas traducciones.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Debes esperar %s segundos antes de volver a renombrar tu ciudad.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contiene símbolos que msg_err_name_validation_contains_numbers: "%s contiene números que no están permitidos en nombres." msg_err_name_validation_used_in_command_structure: "%s se usa en la estructura de los comandos, no puedes usar este nombre." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/es-EC.yml b/Towny/src/main/resources/lang/es-EC.yml index c01c9181be..88ffa3a7f2 100644 --- a/Towny/src/main/resources/lang/es-EC.yml +++ b/Towny/src/main/resources/lang/es-EC.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Tu ciudad pagó %s para retirar el reclamo de #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Quitar el reclamo de esta tierra costará %s, ¿Deseas continuar?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny ocupa la configuracion de lenguaje de tu cliente (%s) para traducir los mensajes. Cuidado, puede que unas traducciones no esten completamente.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Tienes que esperar %s segundos para volver a cambiar el nombre de tu ciudad de nuevo.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/es-ES.yml b/Towny/src/main/resources/lang/es-ES.yml index fb6ec80a41..8047f093d6 100644 --- a/Towny/src/main/resources/lang/es-ES.yml +++ b/Towny/src/main/resources/lang/es-ES.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Tu ciudad pagó %s para retirar el reclamo de #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Quitar el reclamo de esta tierra costará %s, ¿Deseas continuar?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny ocupa la configuracion de lenguaje de tu cliente (%s) para traducir los mensajes. Cuidado, puede que unas traducciones no esten completamente.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Tienes que esperar %s segundos para volver a cambiar el nombre de tu ciudad de nuevo.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/es-MX.yml b/Towny/src/main/resources/lang/es-MX.yml index 8e14c8b55e..3e1d62bb52 100644 --- a/Towny/src/main/resources/lang/es-MX.yml +++ b/Towny/src/main/resources/lang/es-MX.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Tu ciudad pagó %s para retirar el reclamo de #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Quitar el reclamo de esta tierra costará %s, ¿Deseas continuar?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny ocupa la configuracion de lenguaje de tu cliente (%s) para traducir los mensajes. Cuidado, puede que unas traducciones no esten completamente.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Tienes que esperar %s segundos para volver a cambiar el nombre de tu ciudad de nuevo.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/es-UY.yml b/Towny/src/main/resources/lang/es-UY.yml index c01c9181be..88ffa3a7f2 100644 --- a/Towny/src/main/resources/lang/es-UY.yml +++ b/Towny/src/main/resources/lang/es-UY.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Tu ciudad pagó %s para retirar el reclamo de #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Quitar el reclamo de esta tierra costará %s, ¿Deseas continuar?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny ocupa la configuracion de lenguaje de tu cliente (%s) para traducir los mensajes. Cuidado, puede que unas traducciones no esten completamente.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Tienes que esperar %s segundos para volver a cambiar el nombre de tu ciudad de nuevo.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/es-VE.yml b/Towny/src/main/resources/lang/es-VE.yml index c01c9181be..88ffa3a7f2 100644 --- a/Towny/src/main/resources/lang/es-VE.yml +++ b/Towny/src/main/resources/lang/es-VE.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Tu ciudad pagó %s para retirar el reclamo de #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Quitar el reclamo de esta tierra costará %s, ¿Deseas continuar?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny ocupa la configuracion de lenguaje de tu cliente (%s) para traducir los mensajes. Cuidado, puede que unas traducciones no esten completamente.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Tienes que esperar %s segundos para volver a cambiar el nombre de tu ciudad de nuevo.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/fr-FR.yml b/Towny/src/main/resources/lang/fr-FR.yml index 7f81060806..ad8a7daa40 100644 --- a/Towny/src/main/resources/lang/fr-FR.yml +++ b/Towny/src/main/resources/lang/fr-FR.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Votre ville a payé %s pour désannexer cette #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Désannexer cette terre vous coûtera %s, voulez-vous continuer ?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'La ville utilise la localisation de votre client (%s) pour traduire ses messages. Sachez que les traductions peuvent être incomplètes.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Vous devez attendre %s secondes avant de pouvoir renommer votre ville à nouveau.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/he-IL.yml b/Towny/src/main/resources/lang/he-IL.yml index c9ac11d9bb..62ffd633a3 100644 --- a/Towny/src/main/resources/lang/he-IL.yml +++ b/Towny/src/main/resources/lang/he-IL.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/id-ID.yml b/Towny/src/main/resources/lang/id-ID.yml index e005eb6dcd..e23eeb21b6 100644 --- a/Towny/src/main/resources/lang/id-ID.yml +++ b/Towny/src/main/resources/lang/id-ID.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Kota Anda membayar %s untuk tidak mengeklaim l #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Tidak mengeklaim lahan ini akan seharga %s, apakah Anda ingin melanjutkan?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny menggunakan locale klien Anda (%s) untuk menerjemahkan pesannya. Berhati-hatilah penerjemahan mungkin kehilangan string.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Anda harus menunggu %s detik sebelum dapat menamai ulang kota Anda lagi.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/it-IT.yml b/Towny/src/main/resources/lang/it-IT.yml index d13e7e9c30..35e524a3de 100644 --- a/Towny/src/main/resources/lang/it-IT.yml +++ b/Towny/src/main/resources/lang/it-IT.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'La tua città ha pagato %s per rimuovere il lo #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Rimuovere questo lotto costerà %s, si desidera continuare?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny utilizza la localizzazione del tuo client (%s) per tradurre i suoi messaggi. Essere consapevoli delle traduzioni potrebbero essere stringhe mancanti.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Devi aspettare %s secondi prima di poter rinominare nuovamente la tua città.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/ja-JP.yml b/Towny/src/main/resources/lang/ja-JP.yml index 26f0734e68..753ccd75d4 100644 --- a/Towny/src/main/resources/lang/ja-JP.yml +++ b/Towny/src/main/resources/lang/ja-JP.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/ko-KR.yml b/Towny/src/main/resources/lang/ko-KR.yml index 96a40908c8..d2d8ca3d8e 100644 --- a/Towny/src/main/resources/lang/ko-KR.yml +++ b/Towny/src/main/resources/lang/ko-KR.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/lol-US.yml b/Towny/src/main/resources/lang/lol-US.yml index 78343815f7..47947b607c 100644 --- a/Towny/src/main/resources/lang/lol-US.yml +++ b/Towny/src/main/resources/lang/lol-US.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/lt-LT.yml b/Towny/src/main/resources/lang/lt-LT.yml index a713511181..828f95a343 100644 --- a/Towny/src/main/resources/lang/lt-LT.yml +++ b/Towny/src/main/resources/lang/lt-LT.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/lzh.yml b/Towny/src/main/resources/lang/lzh.yml index 38d73f4f92..f547273ab5 100644 --- a/Towny/src/main/resources/lang/lzh.yml +++ b/Towny/src/main/resources/lang/lzh.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: '你的市鎮支付了%s以註銷土地 ' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: '註銷土地將花費%s,是否繼續?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny 以客户端置(%s)译之。 請君留意,译或阙字符串。' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: '你必須再等待%s秒才能重新命名你的市鎮 ' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/nl-NL.yml b/Towny/src/main/resources/lang/nl-NL.yml index 39d8e038d8..924231896e 100644 --- a/Towny/src/main/resources/lang/nl-NL.yml +++ b/Towny/src/main/resources/lang/nl-NL.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/no-NO.yml b/Towny/src/main/resources/lang/no-NO.yml index 5071bcd882..3c601c44e0 100644 --- a/Towny/src/main/resources/lang/no-NO.yml +++ b/Towny/src/main/resources/lang/no-NO.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Din by betalte %s for å fjerne tomten.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Å fjerne denne tomten vil koste %s, vil du fortsette?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny bruker språket til din klient (%s) for å oversette meldingene. Vær oppmerksom på at oversettelser kan mangle strenger.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Du må vente %s sekunder før du kan endre navnet på din by igjen.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/pl-PL.yml b/Towny/src/main/resources/lang/pl-PL.yml index 2fd64c02ea..460c18e866 100644 --- a/Towny/src/main/resources/lang/pl-PL.yml +++ b/Towny/src/main/resources/lang/pl-PL.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Miasto zapłaciło %s za porzucenie tej ziemi. #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Porzucenie tej ziemi będzie kosztować %s, czy chcesz kontynuować?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny używa języka twojej gry (%s) do tłumaczenia wiadomości. Bądź świadomy, że tłumaczenie może nie być kompletne.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Musisz poczekać %s sekund przed ponowną zmianą nazwy miasta.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/pt-BR.yml b/Towny/src/main/resources/lang/pt-BR.yml index 6be01e1a0d..27a3b8f0d4 100644 --- a/Towny/src/main/resources/lang/pt-BR.yml +++ b/Towny/src/main/resources/lang/pt-BR.yml @@ -274,7 +274,7 @@ admin_panel_7: "See /ta toggle ? for help" admin_panel_8: "Commands for controlling these objects" admin_panel_9: "Teleport to the specified plot" admin_panel_10: "Check if the player has a permission node" -admin_panel_11: "Reset your config" +admin_panel_11: "Redefine suas configurações" admin_panel_12: "Make a backup of your Towny data" admin_panel_13: "Dump your mysql db to flatfile" admin_panel_14: "Force save or load your database" @@ -283,7 +283,7 @@ admin_panel_16: "Purge old residents" townyadmin_town_help_0: "Create a town with the given name and mayor." townyadmin_town_help_1: "Show the town status screen." townyadmin_town_help_2: "Add or remove residents from a town." -townyadmin_town_help_3: "Rename a town." +townyadmin_town_help_3: "Renomeie uma cidade." townyadmin_town_help_4: "Exclui a cidade." townyadmin_town_help_5: "Spawn at a town." townyadmin_town_help_6: "Spawn at a town's outpost." @@ -293,9 +293,9 @@ townyadmin_town_help_9: "Use a town's toggle command." townyadmin_town_help_10: "Alter a town's metadata." townyadmin_town_help_11: "Merge the 2nd town into the first town." townyadmin_town_help_12: "Merge the 2nd town into the first town, ignoring any rules." -townyadmin_town_help_13: "Put money into the town bank." -townyadmin_town_help_14: "Take money from the town bank." -townyadmin_town_help_15: "Open the town's bankhistory book." +townyadmin_town_help_13: "Coloque dinheiro no banco da cidade." +townyadmin_town_help_14: "Retire dinheiro do banco da cidade." +townyadmin_town_help_15: "Abra o histórico bancário da cidade." townyadmin_town_help_16: "Alter a town's outlaws." townyadmin_town_help_17: "Make the town leave their nation." townyadmin_town_help_18: "Remove a town's conquered status." @@ -311,8 +311,8 @@ townyadmin_nation_help_0: "Create a nation with the given name and capital city. townyadmin_nation_help_1: "Show the nation status screen." townyadmin_nation_help_2: "Add towns from the nation." townyadmin_nation_help_3: "Remove towns from the nation." -townyadmin_nation_help_4: "Rename a nation." -townyadmin_nation_help_5: "Delete a town." +townyadmin_nation_help_4: "Renomeie uma cidade." +townyadmin_nation_help_5: "Exclua uma cidade." townyadmin_nation_help_6: "Recheck the nation's towns to make sure they're close enough to the capital." townyadmin_nation_help_7: "Merge the 2nd nation into the first nation." townyadmin_nation_help_8: "Merge the 2nd nation into the first nation, ignoring any rules." @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Reclamar esta terra irá custar %s, você deseja continuar?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/pt-PT.yml b/Towny/src/main/resources/lang/pt-PT.yml index 608d7e4df3..9643eae35d 100644 --- a/Towny/src/main/resources/lang/pt-PT.yml +++ b/Towny/src/main/resources/lang/pt-PT.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/ro-RO.yml b/Towny/src/main/resources/lang/ro-RO.yml index 4e7acb83c2..a0358f494d 100644 --- a/Towny/src/main/resources/lang/ro-RO.yml +++ b/Towny/src/main/resources/lang/ro-RO.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/ru-RU.yml b/Towny/src/main/resources/lang/ru-RU.yml index a5212f8e89..96f508dc31 100644 --- a/Towny/src/main/resources/lang/ru-RU.yml +++ b/Towny/src/main/resources/lang/ru-RU.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Ваш город заплатил %s за р #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Расприват будет стоить %s, вы хотите продолжить?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny использует язык вашей игры (%s). Помните: некоторые переводы могут отсутствовать.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Вы сможете снова сменить название вашего города через %s секунд.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/sq-AL.yml b/Towny/src/main/resources/lang/sq-AL.yml index f2962d4365..5b5446b757 100644 --- a/Towny/src/main/resources/lang/sq-AL.yml +++ b/Towny/src/main/resources/lang/sq-AL.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/sr-CS.yml b/Towny/src/main/resources/lang/sr-CS.yml index b831037181..4899326847 100644 --- a/Towny/src/main/resources/lang/sr-CS.yml +++ b/Towny/src/main/resources/lang/sr-CS.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Vaš grad je platio %s za unclaim-ovanje zemlj #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaim-ovanje ovog zemljišta će koštati %s, da li želite da nastavite?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny koristi Vaš lokalni klijent (%s) za prevođenje poruka.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Morate sačekati %s sekundi pre nego što ponovo budete mogli da promenite ime grada.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/sv-SE.yml b/Towny/src/main/resources/lang/sv-SE.yml index 9cc5955b96..b50f250dea 100644 --- a/Towny/src/main/resources/lang/sv-SE.yml +++ b/Towny/src/main/resources/lang/sv-SE.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Din stad betalade %s för att ta bort marken.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Att unclaima denna mark kommer kosta %s, vill du fortsätta?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny använder klientens språk (%s) för att översätta sina meddelanden. Var medveten om att översättningar kan sakna strängar.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Du måste vänta %s sekunder innan du kan namn ändra din stad igen.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/th-TH.yml b/Towny/src/main/resources/lang/th-TH.yml index 5be715b431..d96632e02c 100644 --- a/Towny/src/main/resources/lang/th-TH.yml +++ b/Towny/src/main/resources/lang/th-TH.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/tl-PH.yml b/Towny/src/main/resources/lang/tl-PH.yml index b9516555a4..5190a1523c 100644 --- a/Towny/src/main/resources/lang/tl-PH.yml +++ b/Towny/src/main/resources/lang/tl-PH.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Ang iyong bayan ay nagbayad ng %s upang alisin #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Ang pag-alis sa pag-aangkin sa lupaing ito ay nagkakahalaga ng %s, gusto mo bang magpatuloy?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Ginagamit ng Towny ang lokal ng iyong kliyente (%s) upang isalin ang mga mensahe nito. Magkaroon ng kamalayan na ang mga pagsasalin ay maaaring walang mga string.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Kailangan mong maghintay ng %s segundo bago mo muling mapalitan ang pangalan ng iyong bayan.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/tr-TR.yml b/Towny/src/main/resources/lang/tr-TR.yml index 7a7b934f05..b4f72fd461 100644 --- a/Towny/src/main/resources/lang/tr-TR.yml +++ b/Towny/src/main/resources/lang/tr-TR.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Kasabanız bir arsayı bünyesinden çıkarmak #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Arsa hakkından vazgeçmek size %s altına mâl olucaktır. Devam etmek istiyormusunuz?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny, mesajlarını çevirmek için oyuncu bilgisayarının yerel ayarını (%s) kullanır. Çevirilerde eksik dizeler olabileceğini unutmayın.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Kasabanı yeniden adlandırmak için %s saniye beklemelisin.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/uk-UA.yml b/Towny/src/main/resources/lang/uk-UA.yml index 54b9d6bfee..8a801f4b34 100644 --- a/Towny/src/main/resources/lang/uk-UA.yml +++ b/Towny/src/main/resources/lang/uk-UA.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Ваше місто заплатило %s, щ #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Зняття привату з цієї ділянки коштуватиме %s, чи хочете ви продовжити?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny використовує мову вашого клієнта (%s), щоб перекладати свої повідомлення. Майте на увазі, що переклади можуть бути незавершеними.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'Зачекайте %s секунд перед тим, як ви зможете змінити ім''я вашого міста знову.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/vi-VN.yml b/Towny/src/main/resources/lang/vi-VN.yml index 17a1ce0582..182808a0ce 100644 --- a/Towny/src/main/resources/lang/vi-VN.yml +++ b/Towny/src/main/resources/lang/vi-VN.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: 'Your town paid %s to unclaim the land.' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: 'Unclaiming this land will cost %s, do you want to continue?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny uses your client''s locale (%s) to translate its messages. Be aware translations may be missing strings.' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: 'You must wait %s seconds before you can rename your town again.' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/zh-CN.yml b/Towny/src/main/resources/lang/zh-CN.yml index c0ffe3034b..c8a21198be 100644 --- a/Towny/src/main/resources/lang/zh-CN.yml +++ b/Towny/src/main/resources/lang/zh-CN.yml @@ -77,8 +77,8 @@ town_help_15: "参见该镇不法分子名单。" town_help_16: "参见该镇地皮组的清单。" town_help_17: "参见该镇的地皮类型清单。" town_help_18: "向该镇成员发送一条消息" -town_help_19: "Set your town for sale, able to be bought by other players." -town_help_20: "Set your town not for sale." +town_help_19: "设置您的城镇为待售,供其他玩家购买。" +town_help_20: "设置您的城镇状态为不供出售" town_help_21: "购买给定的城镇(只要它是出售的)。" town_help_22: "向您的城镇银行存钱。" town_help_23: "用来修改您城镇居民的头衔。" @@ -106,30 +106,30 @@ town_set_help_1: "将城镇的Home区块设置到你所站立的地方。" town_set_help_2: "在Home区块中设置传送点,或者你站在前哨里,设置前哨的传送点。" town_set_help_3: "查看/town set perm ?以获得帮助。" town_set_help_4: "设置你城镇的税额。" -town_set_help_5: "Set the special amounts for per-plot taxes." +town_set_help_5: "设置每个区块的特殊税收" town_set_help_6: "设置购买地皮的默认价格。" town_set_help_7: "设置使用/t spawn的费用。" town_set_help_8: "设置你城镇的名称。" town_set_help_9: "设置你城镇的简称。" town_set_help_10: "设置一个居民的头衔或后缀。" -town_set_help_11: "Set the max amount of money a percentage tax can take from a resident." +town_set_help_11: "设置可以税收的最高金额" town_jail_help_0: "列出城镇的监狱。" town_jail_help_1: "将一个居民关在初级监狱。" town_jail_help_2: "将一个居民以指定的时间关在初级监狱。" town_jail_help_3: "将一个居民以指定的时间关在指定的初级监狱。" -town_jail_help_4: "Jail a resident in the primary jail, for the specified hours, in the specified jail and cell." -town_jail_help_5: "Jail a resident in the primary jail, for the specified hours, with the given bail amount." -town_jail_help_6: "Jail a resident in the primary jail, for the specified hours, with the given bail amount, in the specified jail." -town_jail_help_7: "Jail a resident in the primary jail, for the specified hours, with the given bail amount, in the specified jail and cell." +town_jail_help_4: "在规定的时间内,在指定的监狱和牢房中将一名居民监禁" +town_jail_help_5: "将一名居住在初级监狱的人判处特定时间并提供保释金" +town_jail_help_6: "将一位居民判处特定小时并将其关在特定的监狱,同时需提供一定的保释金额。" +town_jail_help_7: "将一位居民判处特定小时并将其关在特定的监狱,同时需提供一定的保释金额和关押牢房。" town_jail_help_8: "释放这个居民。" -town_purge_help: "Purges residents that have not logged in for the given amount of days." +town_purge_help: "清理指定天数没有上线的居民" town_trust_help_0: "在这个城镇中,增加一个受信任的玩家。" town_trust_help_1: "在这个城镇中,移除一个受信任的玩家。" town_trust_help_2: "列出一个城镇中受信任的玩家。" town_towntrust_help_0: "在这个城镇中,增加一个受信任的城镇。" town_towntrust_help_1: "在这个城镇中,移除一个受信任的城镇。" town_towntrust_help_2: "列出一个城镇所信任的城镇。" -town_buy_help: "Purchases bonus townblocks to increase the claim limit of the town." +town_buy_help: "购买额外区块上限" mayor_help_3: '你所选择的区域不附属于城镇' mayor_help_4: '声明你附近半径为X的区块' mayor_help_5: '声明最大半径内的所有区块' @@ -171,24 +171,24 @@ nation_set_help_6: "设置国家简称。" nation_set_help_7: "设置国家公告栏信息。" nation_set_help_8: "设置国家传送点。" nation_set_help_9: "设置使用/n spawn的费用。" -nation_set_help_10: "Set the mapcolor used in Mapping plugins." -nation_toggle_help_0: "Toggles peaceful status of the nation." +nation_set_help_10: "设置地图插件中的地图颜色" +nation_toggle_help_0: "切换国家的和平状态" nation_toggle_help_1: "切换国家“公开”的状态,允许不是居民的玩家使用/n spawn。" nation_toggle_help_2: "切换国家“开放”的状态,允许没有被邀请的城市加入。" -nation_toggle_help_3: "Toggles taxpercent, making towns pay a percentage instead of fixed rate." -nation_sanction_help_1: "Adds a town to the SanctionedTown list." -nation_sanction_help_2: "Removes a town from the SanctionedTown list." -nation_sanction_help_3: "Lists your nation's Sanctioned Towns." -nation_sanction_help_4: "Lists the given nation's Sanctioned Towns." +nation_toggle_help_3: "切换税率,让城镇支付一定百分比而不是固定税率" +nation_sanction_help_1: "添加一个城镇到受制裁城镇" +nation_sanction_help_2: "从受制裁城镇中移除一个城镇" +nation_sanction_help_3: "列出你的国家的制裁城镇" +nation_sanction_help_4: "列出某个国家制裁城镇列表" king_help_1: '国家领导者帮助' king_help_2: '设置你的盟国.' king_help_3: '设置你的敌国.' king_help_4: "从您的国家银行取钱。" -king_help_5: "Add or remove towns from your nation." +king_help_5: "从你的国家中添加或移除一个城镇" king_help_6: "使用指令/n set ?以获得帮助。" king_help_7: "使用指令/n toggle ?以获得帮助。" -king_help_8: "Used to absorb another nation into your nation." -king_help_9: "Used to message everyone in your nation." +king_help_8: "用来合并一个国家到你的国家" +king_help_9: "用来向你的国家中的所有人发送消息" res_1: '你的信息' res_2: '[玩家名]' res_3: '目标玩家信息' @@ -214,15 +214,15 @@ res_toggle_help_8: "切换是否认领你所走过的地方的能力" res_toggle_help_9: "切换当您更改地皮时查看地图的能力。" res_toggle_help_10: "移除所有模式。" res_toggle_help_11: "窃听该聊天频道" -res_toggle_help_12: "Toggle the ability to add plots to a plotgroup you have started." -res_toggle_help_13: "Toggle the ability to see title messages when you change plots." -res_toggle_help_14: "Toggle the ability to unclaim where you walk." -res_toggle_help_15: "Toggle the ability to use the infotool to learn proper block/entity names." -res_toggle_help_16: "Toggle the ability to deactivate your admin priviledges." -res_jail_help_0: "Pays the bail cost to get out of jail." -res_set_help_0: "Set your resident's About/Bio" -res_set_help_1: "Set your resident's default plot permissions." -res_set_help_2: "Set your resident's modes." +res_toggle_help_12: "切换向你创建的区块组中添加区块的资格" +res_toggle_help_13: "切换当你切换区块的时候标题显示" +res_toggle_help_14: "切换是否取消认领你所走过的地方的能力" +res_toggle_help_15: "切换使用信息工具学习正确的方块/实体名称的功能" +res_toggle_help_16: "切换禁用管理员特权的资格" +res_jail_help_0: "支付保释金以出狱" +res_set_help_0: "设置你的居民的简历/生平" +res_set_help_1: "设置居民在区块内的默认权限" +res_set_help_2: "设置你的居民状态" mode_1: '显示城镇区块地图' mode_2: '在你移动到每个区块时自动声明土地' mode_3: '在你移动到每个区块时自动放弃声明土地' @@ -249,175 +249,175 @@ world_help_4: '列出所有世界' world_help_5: '重新生成这个区块' world_help_6: '查看/tw toggle ?以获得帮助。' world_help_7: '查看/tw set ?以获得帮助。' -world_set_help_0: "Set the world's wilderness name." -world_toggle_help_0: "Toggle on/off if towns can claim land in this world." -world_toggle_help_1: "Toggle on/off if Towny is enabled in this world." -world_toggle_help_2: "Toggle on/off if wars can happen in this world." -world_toggle_help_3: "Toggle on/off if pvp or forcepvp is enabled in this world." -world_toggle_help_4: "Toggle on/off if friendlyfire is enabled in this world." -world_toggle_help_5: "Toggle on/off if explosions are enabled or forced in this world." -world_toggle_help_6: "Toggle on/off if fires are enabled or forced in this world." -world_toggle_help_7: "Toggle on/off the various mobs spawning settings in this world." -world_toggle_help_8: "Toggle on/off the revert-on-unclaim feature in this world." -world_toggle_help_9: "Toggle on/off the explosions-are-reverted features in this world." -world_toggle_help_10: "Toggle on/off the plot-clear-deletes-blocks command in this world." -world_toggle_help_11: "Toggle on/off the plot-unclaiming-deletes-blocks feature in this world." +world_set_help_0: "设置世界中野外的名称" +world_toggle_help_0: "开启/关闭 城镇此世界宣称土地的权限" +world_toggle_help_1: "开启/关闭 对于城镇在这个世界存在的许可。" +world_toggle_help_2: "开启/关闭 在该世界上的战争。" +world_toggle_help_3: "开启/关闭 在该世界上的 pvp 或 强制pvp。" +world_toggle_help_4: "开启/关闭 在该世界上对好友的战斗状态。" +world_toggle_help_5: "开启/关闭 爆炸是否被允许或强制在该世界上出现。" +world_toggle_help_6: "开启/关闭 火势是否被允许或强制在该世界上出现。" +world_toggle_help_7: "开启/关闭 在该世界杀上多种生物的生成设置。" +world_toggle_help_8: "打开/关闭这个世界中的不可恢复功能" +world_toggle_help_9: "打开/关闭这个世界上的爆炸恢复" +world_toggle_help_10: "打开/关闭 这个世界的区块清除后删除方块指令" +world_toggle_help_11: "打开/关闭这个世界中的区块-无索赔-删除-块功能。" townyadmin_help_1: '放弃声明这个城镇区块' townyadmin_help_2: '放弃声明你附近的城镇区块.' admin_panel_1: "查看/ta set ?以获得帮助。" admin_panel_2: '重载城镇' admin_panel_3: '执行新一天指令' -admin_panel_4: "Unclaim an space surrounding you" +admin_panel_4: "取消对你所处区块的宣称。" admin_panel_5: "查看/ta plot ?以获得帮助。" -admin_panel_6: "Give a positive or negative amount of townblocks to a player or town" +admin_panel_6: "给玩家或城镇一个正数或负数的区块" admin_panel_7: "查看/ta toggle ?以获得帮助。" -admin_panel_8: "Commands for controlling these objects" -admin_panel_9: "Teleport to the specified plot" -admin_panel_10: "Check if the player has a permission node" -admin_panel_11: "Reset your config" -admin_panel_12: "Make a backup of your Towny data" -admin_panel_13: "Dump your mysql db to flatfile" -admin_panel_14: "Force save or load your database" -admin_panel_15: "Run the newhour code" -admin_panel_16: "Purge old residents" -townyadmin_town_help_0: "Create a town with the given name and mayor." -townyadmin_town_help_1: "Show the town status screen." -townyadmin_town_help_2: "Add or remove residents from a town." -townyadmin_town_help_3: "Rename a town." -townyadmin_town_help_4: "Delete a town." -townyadmin_town_help_5: "Spawn at a town." -townyadmin_town_help_6: "Spawn at a town's outpost." -townyadmin_town_help_7: "Use a town's rank command." -townyadmin_town_help_8: "Use a town's set command." -townyadmin_town_help_9: "Use a town's toggle command." -townyadmin_town_help_10: "Alter a town's metadata." -townyadmin_town_help_11: "Merge the 2nd town into the first town." -townyadmin_town_help_12: "Merge the 2nd town into the first town, ignoring any rules." -townyadmin_town_help_13: "Put money into the town bank." -townyadmin_town_help_14: "Take money from the town bank." -townyadmin_town_help_15: "Open the town's bankhistory book." -townyadmin_town_help_16: "Alter a town's outlaws." -townyadmin_town_help_17: "Make the town leave their nation." -townyadmin_town_help_18: "Remove a town's conquered status." -townyadmin_town_toggle_help_0: "Toggle the Town's PVP." -townyadmin_town_toggle_help_1: "Toggle the Town's ForcePVP, preventing mayors from turning off pvp." -townyadmin_town_toggle_help_2: "Toggle the Town's Public status, allowing non-residents to teleport there." -townyadmin_town_toggle_help_3: "Toggle the Town's Explosion setting." -townyadmin_town_toggle_help_4: "Toggle the Town's Fire setting." -townyadmin_town_toggle_help_5: "Toggle the Town's Mob setting." -townyadmin_town_toggle_help_6: "Toggle the Town's Taxpercent setting." -townyadmin_town_toggle_help_7: "Toggle the Town's Open setting, allowing people to join the town without an invite." -townyadmin_nation_help_0: "Create a nation with the given name and capital city." -townyadmin_nation_help_1: "Show the nation status screen." -townyadmin_nation_help_2: "Add towns from the nation." -townyadmin_nation_help_3: "Remove towns from the nation." -townyadmin_nation_help_4: "Rename a nation." -townyadmin_nation_help_5: "Delete a town." -townyadmin_nation_help_6: "Recheck the nation's towns to make sure they're close enough to the capital." -townyadmin_nation_help_7: "Merge the 2nd nation into the first nation." -townyadmin_nation_help_8: "Merge the 2nd nation into the first nation, ignoring any rules." -townyadmin_nation_help_9: "Use a nation's toggle command." -townyadmin_nation_help_10: "Use a nation's set command." -townyadmin_nation_help_11: "Put money into the nation bank." -townyadmin_nation_help_12: "Take money from the nation bank." -townyadmin_nation_help_13: "Open the nation's bankhistory book." -townyadmin_nation_help_14: "Place the town into the nation." -townyadmin_nation_help_15: "Use the nation's rank command." -townyadmin_nationrank_help_0: "Adds a nation rank to the resident." -townyadmin_nationrank_help_1: "Removes a nation rank from the resident." -townyadmin_database_help_0: "Force saves the database." -townyadmin_database_help_1: "Force loads the database." -townyadmin_database_help_2: "Removes all titles and surnames from every resident." -ta_plot_help_0: "Claim a plot for a player." -ta_plot_help_1: "View the metadata stored in the plot you are stood in." -ta_plot_help_2: "Set plot metadata key and value." -ta_plot_help_3: "Add or remove a metadata by key." -ta_resident_help_0: "Rename a resident." -ta_resident_help_1: "Add or remove a friend." -ta_resident_help_2: "List or clear the friend list." -ta_resident_help_3: "Delete a resident from the database." -ta_toggle_help_0: "Turn on/off the ability to use the Wilderness in all worlds." -ta_toggle_help_1: "Turn on/off the regeneration features in all worlds." -ta_toggle_help_2: "Turn on/off devmode, shows extra logging messages to the player specified in the config." -ta_toggle_help_3: "Turn on/off debug mode, showing extra messages in the log." -ta_toggle_help_4: "Turn on/off the ability for towns or nations to remove money from their banks." -ta_toggle_help_5: "Make a player an NPC or not." -ta_set_help_0: "Set a towns mayor to the given player." -ta_set_help_1: "Set a town with a new NPC mayor, they pay no upkeep." -ta_set_help_2: "Set the capital of a nation." -ta_set_help_3: "Set a nation's nationzone size." -ta_set_help_4: "Set a resident's title." -ta_set_help_5: "Set a resident's surname." -ta_set_help_6: "Set a plot to a different town." -ta_set_help_7: "Set a town's founder name." -ta_set_help_8: "Use size 0 to remove nationzone override." -ta_purge_help_0: "Purges residents who haven't logged in for longer than the given days, optionally set townless to remove only townless players, or specify a townname to only purge one town's residents." -ta_townmeta_help_1: "View the metadata stored on the town you specify." -ta_townmeta_help_2: "Set town metadata key and value." -ta_townmeta_help_3: "Add or remove a metadata by key from the town." -ta_residentmeta_help_1: "View the metadata stored on the resident you specify." -ta_residentmeta_help_2: "Set resident metadata key and value." -ta_residentmeta_help_3: "Add or remove a metadata by key from the resident." -ta_nationmeta_help_1: "View the metadata stored on the nation you specify." -ta_nationmeta_help_2: "Set nation metadata key and value." -ta_nationmeta_help_3: "Add or remove a metadata by key from the nation." -ta_reload_help_0: "Reloads database." -ta_reload_help_1: "Reloads config." -ta_reload_help_2: "Reloads language files." -ta_reload_help_3: "Reloads Towny permissions." -ta_reload_help_4: "Reloads all components of Towny." -ta_depositall_help_0: "Deposit the given amount into all town and nation banks." -plot_help_0: "Turns on the plot info HUD." -plot_help_1: "Removes the owner of the plot." -plot_help_2: "Deletes a list of blocks from the plot." +admin_panel_8: "用于控制这些物品的指令" +admin_panel_9: "传送到一个指定的区块" +admin_panel_10: "检查玩家是否有权限节点" +admin_panel_11: "重置配置文件" +admin_panel_12: "备份Towny的数据" +admin_panel_13: "导出你的mysql db到flatfile" +admin_panel_14: "强制保存或加载你的数据库" +admin_panel_15: "运行下一小时的代码" +admin_panel_16: "清除老居民" +townyadmin_town_help_0: "根据你给出的名称和设置的市长创建一个城镇" +townyadmin_town_help_1: "显示一个城镇的状态" +townyadmin_town_help_2: "添加或移除城镇居民" +townyadmin_town_help_3: "重命名城镇" +townyadmin_town_help_4: "删除城镇" +townyadmin_town_help_5: "复活在城镇" +townyadmin_town_help_6: "复活在一个城镇哨站" +townyadmin_town_help_7: "使用一个国家头衔指令" +townyadmin_town_help_8: "使用城镇的设置指令" +townyadmin_town_help_9: "使用一个城镇的切换命令" +townyadmin_town_help_10: "更改城镇的元数据" +townyadmin_town_help_11: "合并第二个城镇到第一个城镇" +townyadmin_town_help_12: "无视规则,合并第二城镇到第一城镇" +townyadmin_town_help_13: "把钱存入城镇银行" +townyadmin_town_help_14: "从城镇银行中取钱" +townyadmin_town_help_15: "打开城镇银行历史" +townyadmin_town_help_16: "改变一个城镇的不法行为" +townyadmin_town_help_17: "让城镇离开自己的国家" +townyadmin_town_help_18: "解除一个城镇的征服状态" +townyadmin_town_toggle_help_0: "切换城镇PVP状态" +townyadmin_town_toggle_help_1: "切换城镇的部队PVP,防止市长关闭PVP" +townyadmin_town_toggle_help_2: "切换城镇的公共状态,允许非居民向城镇传送" +townyadmin_town_toggle_help_3: "切换城镇的爆炸设置" +townyadmin_town_toggle_help_4: "切换城镇的火焰蔓延设置" +townyadmin_town_toggle_help_5: "切换城镇的怪物(生成) 设置" +townyadmin_town_toggle_help_6: "切换城镇的税率设置" +townyadmin_town_toggle_help_7: "切换城镇的开放状态,允许玩家无需邀请加入城镇" +townyadmin_nation_help_0: "根据你给出的名称和设置的首都创建一个国家" +townyadmin_nation_help_1: "显示一个国家的状态" +townyadmin_nation_help_2: "添加一个城镇到国家" +townyadmin_nation_help_3: "移除一个城镇到国家" +townyadmin_nation_help_4: "重命名国家" +townyadmin_nation_help_5: "重命名城镇" +townyadmin_nation_help_6: "重新检查要加入国家的城镇,他们需要和首都距离更近一些" +townyadmin_nation_help_7: "合并第二的国家到第一的国家" +townyadmin_nation_help_8: "无视规则,合并第二国家到第一国家" +townyadmin_nation_help_9: "使用一个国家的切换命令" +townyadmin_nation_help_10: "使用国家的设置指令" +townyadmin_nation_help_11: "把钱存入国家银行" +townyadmin_nation_help_12: "从国家银行中取钱" +townyadmin_nation_help_13: "打开银行历史" +townyadmin_nation_help_14: "添加城镇进入国家" +townyadmin_nation_help_15: "使用一个国家的头衔指令" +townyadmin_nationrank_help_0: "使用国家的头衔指令" +townyadmin_nationrank_help_1: "移除一个本国居民的头衔" +townyadmin_database_help_0: "强制保存数据库。" +townyadmin_database_help_1: "强制加载数据库" +townyadmin_database_help_2: "移除所有居民的称号和前缀" +ta_plot_help_0: "为玩家获得一个区块" +ta_plot_help_1: "查看您所在的区块中存储的元数据" +ta_plot_help_2: "设置区块元数据键和值" +ta_plot_help_3: "使用键添加或移除一个元数据" +ta_resident_help_0: "重命名一个居民" +ta_resident_help_1: "添加或移除一个好友" +ta_resident_help_2: "列出或清除好友列表" +ta_resident_help_3: "从数据库中删除一个居民" +ta_toggle_help_0: "开启/关闭 所有世界的野外功能" +ta_toggle_help_1: "开启/关闭所有世界的再生功能" +ta_toggle_help_2: "开启/关闭 devmode, 它会给设置在配置文件中的玩家显示额外的日志信息" +ta_toggle_help_3: "开启/关闭 调试模式,在日志中显示额外信息" +ta_toggle_help_4: "开启/关闭 城镇或国家从银行提款的资格" +ta_toggle_help_5: "是否让玩家成为NPC" +ta_set_help_0: "设置指定玩家为城镇市长" +ta_set_help_1: "设置一个NPC为市长,他们无需维护费" +ta_set_help_2: "设置一个国家的首都" +ta_set_help_3: "设置一个国家的国家区域大小" +ta_set_help_4: "为居民设置一个称号" +ta_set_help_5: "为居民设置一个前缀" +ta_set_help_6: "将区块设置到另一个城镇" +ta_set_help_7: "设置城镇的创建者名称" +ta_set_help_8: "使用大小0来移除覆盖的民族区域" +ta_purge_help_0: "清除超过指定天数未登录的居民,可以选择将无城镇设置为仅删除无城镇玩家,或者指定城镇名称以仅清除一个城镇的居民" +ta_townmeta_help_1: "查看您指定的城镇中存储的元数据" +ta_townmeta_help_2: "设置城镇元数据密钥和值" +ta_townmeta_help_3: "使用键添加或移除城镇的元数据。" +ta_residentmeta_help_1: "查看您指定的玩家中存储的元数据" +ta_residentmeta_help_2: "设置居民元数据密钥和值" +ta_residentmeta_help_3: "使用键添加或移除一个居民的元数据" +ta_nationmeta_help_1: "查看您指定的国家中存储的元数据" +ta_nationmeta_help_2: "设置国家元数据密钥和值" +ta_nationmeta_help_3: "使用键添加或移除一个国家的元数据" +ta_reload_help_0: "重新载入数据库" +ta_reload_help_1: "重载配置" +ta_reload_help_2: "重新加载语言文件" +ta_reload_help_3: "重新加载城镇权限" +ta_reload_help_4: "重新加载城镇的所有组件" +ta_depositall_help_0: "将特定数额存入所有城镇和国家银行" +plot_help_0: "打开区块信息HUD" +plot_help_1: "移除区块的拥有者" +plot_help_2: "从区块中删除方块列表" plot_help_3: "查看/plot set ?以获得帮助。" plot_help_4: "查看/plot toggle ?以获得帮助。" plot_help_5: "查看/plot group ?以获得帮助。" -plot_help_6: "Removes permission overrides for a player." -plot_help_7: "Adds default permission overrides for a player." -plot_help_8: "Opens the permission editor gui." -plot_help_9: "Adds a resident as Trusted in the plot." -plot_help_10: "Removes a resident as Trusted in the plot." +plot_help_6: "移除覆盖在玩家身上的权限" +plot_help_7: "添加一个默认权限以覆盖一个玩家" +plot_help_8: "打开权限编辑器" +plot_help_9: "在这个区块中,增加一个受信任的玩家。" +plot_help_10: "在这个区块中,移除一个受信任的玩家。" plot_group_help_0: "例如:/plot group new ExpensivePlots" -plot_group_help_1: "Removes a plot from the specified group." -plot_group_help_2: "Deletes a plotgroup completely." -plot_group_help_3: "Renames the group you are standing in." +plot_group_help_1: "从特定的区块组中移除区块" +plot_group_help_2: "完全删除一个区块组" +plot_group_help_3: "重命名你所站在的区块组" plot_group_help_4: "例如:/plot group set perm resident on" plot_group_help_5: "例如:/plot group toggle [pvp|fire|mobs]" plot_group_help_6: "例如:/plot group forsale 50" plot_group_help_7: "例如:/plot group notforsale" -plot_group_help_8: "Adds or removes a resident as trusted." -plot_group_help_9: "Adds a resident as Trusted in the plotgroup." -plot_group_help_10: "Removes a resident as Trusted in the plotgroup." -plot_group_help_11: "Opens the plot perm GUI." -plot_group_help_12: "Adds a player to the plot perm GUI." -plot_group_help_13: "Removes a player to the plot perm GUI." -plot_toggle_help_0: "Toggles pvp in the plot." -plot_toggle_help_1: "Toggles explosions in the plot." -plot_toggle_help_2: "Toggles fire in the plot." -plot_toggle_help_3: "Toggles mobs in the plot." -plot_group_toggle_help_0: "Toggles pvp in the plot group." -plot_group_toggle_help_1: "Toggles explosions in the plot group." -plot_group_toggle_help_2: "Toggles fire in the plot group." -plot_group_toggle_help_3: "Toggles mobs in the plot group." -plot_group_toggle_help_4: "Toggles the taxed status of the plot group." +plot_group_help_8: "添加或移除一个信任村民" +plot_group_help_9: "添加一个居民到区块组的信任列表中" +plot_group_help_10: "在这个区块组中,移除一个受信任的玩家。" +plot_group_help_11: "打开区块权限设置界面" +plot_group_help_12: "添加一个玩家到区块权限GUI" +plot_group_help_13: "从区块权限GUI中移除一个玩家" +plot_toggle_help_0: "切换区块中的PVP" +plot_toggle_help_1: "切换区块中的爆炸" +plot_toggle_help_2: "切换区块中的火焰蔓延" +plot_toggle_help_3: "切换区块中的怪物生成" +plot_group_toggle_help_0: "切换区块组中的PVP" +plot_group_toggle_help_1: "切换区块组中的爆炸" +plot_group_toggle_help_2: "切换你所在的区块组的火焰蔓延" +plot_group_toggle_help_3: "切换你所在的区块组的怪物生成" +plot_group_toggle_help_4: "切换你所在的区块组的收税状态" plot_set_help_0: "例如:Inn, Wilds, Farm, Embassy等。" -plot_set_help_1: "Sets a plot to an Outpost." -plot_set_help_2: "Removes a plot type." -plot_set_help_3: "Names a plot." -plot_set_help_4: "Toggle all permissions." -plot_set_help_5: "Sets the permissions of a level or type to on or off." -plot_set_help_6: "Sets the permission of a level and type to on or off." -plot_set_help_7: "Sets the permissions to the resident or town that owns the plots." -plot_jailcell_help_0: "Adds a JailCell where you stand." -plot_jailcell_help_1: "Removes a JailCell where you stand." +plot_set_help_1: "设置一个区块为哨站" +plot_set_help_2: "删除一个区块类型" +plot_set_help_3: "命名一个区块" +plot_set_help_4: "切换所有权限" +plot_set_help_5: "开启/关闭 一些级别或类型的权限。" +plot_set_help_6: "开启/关闭 一个级别或类型的权限。" +plot_set_help_7: "为拥有这个区块的居民或城镇设置权限。" +plot_jailcell_help_0: "将你目前站的区块设置为监狱区块。" +plot_jailcell_help_1: "将你目前站的区块取消设置为监狱区块。" msg_block_claim: '声明这个城镇区块' -msg_block_claim_radius: 'Claim a radius of plots surrounding you.' +msg_block_claim_radius: '声明在你周围一定半径的区块。' msg_plot_nfs: '关闭这块土地的出售状态' -msg_plot_nfs_radius: 'Take down a radius of plots for sale' +msg_plot_nfs_radius: '停止出售你输入的半径的地皮。' msg_nfs_abr: '&efs 和 nfs 分别是 forsale(出售) 和 notforsale(不供出售)的缩写.' msg_plot_fs: '出售这块土地.' -msg_plot_fs_radius: 'Put up a radius of plots for sale.' +msg_plot_fs_radius: '出售你输入的半径的地皮' ############################################################ #+------------------------------------------------------+ # #| Messages | # @@ -425,18 +425,18 @@ msg_plot_fs_radius: 'Put up a radius of plots for sale.' ############################################################ msg_buy: '&b用 %s 购买了 %d %s .' msg_buy_resident_plot: '&b%s 花费了 %s 购买了 %s 的土地!' -msg_buy_resident_plot_group: '&b%s bought %s''s plotgroup for %s!' +msg_buy_resident_plot_group: '&b%s为%s购买了%s的区块。' msg_couldnt_pay_taxes: '&b%s 因为交不起税而被踢出了 %s.' msg_couldnt_pay_plot_taxes: '&b%s 交不起税而失去了他的土地所有权.' -msg_you_couldnt_pay_plot_tax: '&bYou couldn''t pay the plot tax of %s and lost ownership of the plot at %s.' -msg_you_couldnt_pay_town_tax: '&bYou couldn''t pay the town tax of %s and have been removed from %s.' +msg_you_couldnt_pay_plot_tax: '&b你无法支付 %s 的地块税所以失去了对%s地块的所有权。' +msg_you_couldnt_pay_town_tax: '&b你无法支付 %s 的市政税,所以已经从 %s 中移除。' msg_payed_town_tax: '&b缴纳城镇税: ' msg_payed_plot_cost: '&b缴纳 %s 作为 %s 在 %s 的土地税' msg_payed_resident_tax: '&b缴纳个人所得税: ' msg_bankrupt_town: ' 银行资金不足以维持城镇的日常开销.' msg_bankrupt_nation: ' 银行资金不足以维持国家的日常开销.' msg_nation_not_peaceful: '&b国家的和平已被打破.' -msg_nation_cant_peaceful: '&bNation couldn''t afford to become a peaceful nation. You must be able to pay % daily.' +msg_nation_cant_peaceful: '&b国家支付不起转变为和平国家的费用。你必须能够每天支付%的费用。' msg_peaceful_disabled: '&b所有国家的和平都已被打破.' msg_you_paid: '&b你花费了 %s 来保持战时中立.' msg_nation_set_peace: '&b成功改变国家状态.' @@ -625,8 +625,8 @@ msg_err_not_in_town_claim: '&你必须加入城镇才能声明这块土地.' msg_err_must_belong_town: '&c你必须是一个城镇居民.' msg_err_dont_belong_town: '&c你不属于一个城镇.' msg_err_dont_belong_nation: '&b你不属于一个国家的臣民.' -msg_err_already_belong_nation: '&bYou already belong to a nation.' -msg_err_town_already_belong_nation: '&b%s already belongs to a nation: %s.' +msg_err_already_belong_nation: '&b你应经属于一个国家了。' +msg_err_town_already_belong_nation: '&b %s 已经属于国家 %s 了。' msg_err_not_same_nation: '&b%s不属于你的国家.' msg_err_rect_auto: '&c只有城镇及其居民才能使用 auto.' msg_err_invalid_radius: '&c无效半径. 输入整数或 auto.' @@ -748,7 +748,7 @@ outpost_plu: '城镇前哨' #Added in 0.36 msg_err_not_enough_residents: '城镇居民数不足,你不能这么做.' #Added in 0.37 -msg_err_friendly_fire_disable: '好友的火势蔓延已被禁用!' +msg_err_friendly_fire_disable: '好友的战斗状态已被禁用!' #Added in 0.38 msg_claim_error: '&c另一个插件阻止了 (%s)/(%s) 城镇区块声明, 无法完成操作.' #Added in 0.39 @@ -775,7 +775,7 @@ town_invite_help_3: '列出你发送的所有邀请' town_invite_help_4: '列出你收到的所有邀请' town_invite_help_5: '接受加入国家的邀请' town_invite_help_6: '拒绝加入来自国家的邀请' -town_invite_help_7: 'Remove all of the invites your town has sent out' +town_invite_help_7: '取消所有你的城镇所发出的邀请。' nation_invite_help_1: '邀请一个城镇加入你的国家' nation_invite_help_2: '撤消发送给城镇的邀请' nation_invite_help_3: '列出发送给城镇的所有邀请' @@ -803,7 +803,7 @@ msg_err_nation_sent_too_many_requests: '&b国家已经发出了太多的要求 msg_err_nation_has_too_many_requests: '&b国家 %s 有太多的邀请, 需要他们拒绝一些请求, 然后再进行邀请.' player_received_invites: '&b你已经收到 %a/%m 邀请.' town_revoke_invite: '&b城镇 %s, 撤销了你的邀请加入.' -town_revoke_invite_successful: '&bYou have successfully revoked an invite to join your town sent to %s.' +town_revoke_invite_successful: '&b你成功撤销了一个对 %s 发出的城镇邀请。' town_received_invites: '&b城镇已收到 %a/%m 邀请.' town_sent_invites: '&b城镇已发送 %a/%m 邀请.' nation_revoke_invite: '&b国家 %s, 撤销了您的邀请以加入.' @@ -936,8 +936,8 @@ status_res_taxexempt: '管理者免交市政税。' status_res_tax: '市政税:' status_res_plottax: '总计地税:' status_res_totaltax: '需要缴纳税费:' -status_townblock_plottax: 'Plot Tax: ' -status_townblock_untaxed: 'Untaxed' +status_townblock_plottax: '区块税: ' +status_townblock_untaxed: '免税' #Added in 0.45 msg_err_unable_to_use_bank_outside_nation_capital: '你不能在国都外使用国家银行.' msg_err_unable_to_use_bank_outside_your_town: '你不能在城镇外使用城镇银行.' @@ -1106,12 +1106,12 @@ msg_err_key_cannot_be_deleted: '无法删除不存在的Key!' msg_err_this_town_doesnt_have_any_associated_metadata: '这个城镇没有相关的元数据.' msg_err_key_x_is_not_part_of_this_town: 'Key %s 不是这个城镇的一部分.' msg_custom_data_was_successfully_added_to_town: '成功添加自定义数据到城镇内!' -msg_err_this_resident_doesnt_have_any_associated_metadata: 'This resident doesn''t have any associated metadata.' -msg_err_key_x_is_not_part_of_this_resident: 'Key %s is not part of this resident, if possible please add it.' -msg_custom_data_was_successfully_added_to_resident: 'Custom data was successfully added to resident!' -msg_err_this_nation_doesnt_have_any_associated_metadata: 'This nation doesn''t have any associated metadata.' -msg_err_key_x_is_not_part_of_this_nation: 'Key %s is not part of this nation, if possible please add it.' -msg_custom_data_was_successfully_added_to_nation: 'Custom data was successfully added to nation!' +msg_err_this_resident_doesnt_have_any_associated_metadata: '这个居民没有相关的元数据。' +msg_err_key_x_is_not_part_of_this_resident: 'Key%s 不是这个国家的一部分, 如果能够支付,请添加它到城镇中。' +msg_custom_data_was_successfully_added_to_resident: '成功添加自定义数据到居民内!' +msg_err_this_nation_doesnt_have_any_associated_metadata: '这个国家没有相关的元数据' +msg_err_key_x_is_not_part_of_this_nation: 'Key%s 不是这个城镇的一部分, 如果能够支付,请添加它到城镇中。' +msg_custom_data_was_successfully_added_to_nation: '成功添加自定义数据到国家内!' msg_error_too_many_pages: '页数过多.' msg_err_location_is_not_within_a_town: '该地点不在城镇内.' msg_err_location_is_not_within_a_jail_plot: '该地点不在监狱内.' @@ -1163,8 +1163,8 @@ msg_err_plot_not_associated_with_a_group: '这片土地不属于任何一个土 msg_plot_was_removed_from_group_x: '土地 &9(%s,%s) &2被移出了 %s 土地组' msg_plot_renamed_from_x_to_y: '土地 %s 已重命名为 %s.' msg_err_plot_group_specify_price: '请设置价格, 指令示例: /plot group fs [价格]' -msg_player_put_group_up_for_sale_amount: '%s put group %s up for sale for %s!' -msg_player_put_group_up_for_sale: '%s put group %s up for sale!' +msg_player_put_group_up_for_sale_amount: '%s 将土地组 %s 以 %s 的价格出售!' +msg_player_put_group_up_for_sale: '%s 正在出售区块组 %s!' msg_err_could_not_set_group_type: '无法设置土地组类型 - ' msg_set_group_type_to_x: '已将土地组类型更改为 %s' msg_player_successfully_bought_group_x: '%s 成功购买了土地组 %s' @@ -1293,7 +1293,7 @@ msg_warning_your_town_is_ruined_for_x_more_hours: '&c你的城镇已倒闭%d小 msg_time_remaining_before_full_removal: '距离完全删除:%d小时。' msg_time_until_reclaim_available: '距离可收复时间:%d小时。' msg_reclaim_available: '可收复。' -msg_ruined_town_being_deleted: "%s was ruined for %s hours and is being deleted." +msg_ruined_town_being_deleted: "%s 将在 %s 小时内被删除" #Added in 0.93 msg_changed_peaceful: '&c城镇中立/和平的状态现在是%s。' msg_err_town_unclaim_canceled: '&c放弃圈地已取消,你不能在这个时候放弃这片区域。' @@ -1488,7 +1488,7 @@ msg_resident_has_not_played_long_enough_to_be_jailed: '%s游玩的时间太短 msg_town_not_peaceful: '&b城镇的和平已被打破。' msg_town_already_peaceful: '&b城镇已处于和平状态。' msg_town_already_not_peaceful: '&b城镇已不再和平。' -msg_town_cant_peaceful: '&bTown couldn''t afford to become a peaceful town. You need to be able to pay %s per day.' +msg_town_cant_peaceful: '&b城镇支付不起转变为和平城镇的费用。你必须能够每天支付%s的费用。' msg_town_paid_for_neutral_status: '&b你的城镇支付了%s以保持中立。' msg_nation_paid_for_neutral_status: '&b你的国家支付了%s以保持中立。' your_town_has_been_invited_to_join_nation: '你的城镇被邀请加入国家:%s' @@ -1601,7 +1601,7 @@ status_format_hover_bracket_colour: '&7' #Colour applied to the brackets of a ho status_format_key_important: '&c' #Colour applied to an important status screen value, ex: (BANKRUPT), Ruined town reclaim lines, taxes/upkeep costs. status_splitter: ' &7| ' #Used in status screens where a splitter is used between values. status_home_element: ' &7[中心区块:%s]' -status_about: "About:" +status_about: "关于:" status_registered: '注册于:' status_lastonline: '最后在线时间:' status_fractions: '%s/%s' @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: '你的城镇已支付 %s 来取消对土地的 #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: '取消这片土地将消耗 %s,你想要继续吗?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny根据你本地的语言设置(%s)来翻译文字。注意一些翻译可能会缺少对应文本。' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: '你必须再等待%s秒才能重命名你的城镇。' #Added in 1.141 @@ -1886,13 +1884,13 @@ msg_perm_hud_outsider: '外人' #Seen in /plot perm hud: msg_perm_hud_plot_name: '地皮: ' #Seen in /plot perm hud: -msg_perm_hud_plotgroup_name: 'Plot Group: ' +msg_perm_hud_plotgroup_name: '区块组: ' #Seen in /plot perm hud: -msg_perm_hud_plot_for_sale: 'For Sale: ' +msg_perm_hud_plot_for_sale: '出售中: ' #Seen in /plot perm hud: -msg_perm_hud_no: 'No' +msg_perm_hud_no: '取消' #Seen in /plot perm hud: -msg_perm_hud_yes: 'Yes' +msg_perm_hud_yes: '确认' #Added in 0.153 #Message shown confirming /ta town NAME settownlevel # command. msg_town_level_overridden_with: '城镇 %s 已将其城镇级别设置为 %s。' @@ -2005,7 +2003,7 @@ msg_err_amount_must_be_greater_than_zero: "数量必须大于0。" #Message shown when taking over claims is disabled on a server. msg_err_taking_over_claims_is_not_enabled: "这个服务器没有开启领地掠夺。" #Messages shown when taking over a claim is not allowed because the town is not overclaimed. -msg_err_this_townblock_cannot_be_taken_over: "This TownBlock cannot be taken over, the town that it belongs to is not overclaimed." +msg_err_this_townblock_cannot_be_taken_over: "这个城镇不能被接管,它所属的城镇不会被过度圈地" #Message shown when taking over a claim would also set the homeblock because the town has no claims. msg_err_you_cannot_make_this_your_homeblock: "你不能声明这里,这会使得这个城镇区块成为Homeblock,但这是不允许的。" #Message shown when taking over a claim is stopped by another plugin. @@ -2032,15 +2030,15 @@ msg_err_cannot_unclaim_not_enough_adjacent_claims: "您不能取消声明这个 #Message shown when a nation collects taxes from its towns. msg_tax_collected_from_towns: "你的国家从自己的各个城镇中征收了%s的税。" #Message shown when a nation pays taxes to its towns. -msg_tax_paid_to_towns: "Your nation paid %s in tax to its towns." +msg_tax_paid_to_towns: "你的国家向自己的各个城镇中支付了%s的税。" #Message shown when a town collects taxes from its residents. msg_tax_collected_from_residents: "你的城镇从自己的各个居民那里征收了%s的税。" #Message shown when a town pays taxes to its residents. -msg_tax_paid_to_residents: "Your town paid %s in tax to its residents." +msg_tax_paid_to_residents: "你的城镇向自己的各个居民那里支付了%s的税。" #Message shown when a town collects taxes from its plottaxes. msg_tax_collected_from_plots: "你的城镇从各个土地税中收取了%s的税。" #Message shown when a town pays taxes to its plottaxes. -msg_tax_paid_to_residents_for_plots: "Your town paid %s in tax to the land owners via plot taxes." +msg_tax_paid_to_residents_for_plots: "你的城镇通过地皮税向土地所有者支付了 %s 税。" #Message shown when a nation collects taxes from its towns that are conquered. msg_tax_collected_from_conquered_towns: "你的国家从被征服的各个城镇中征收了%s的税。" msg_your_town_was_exempt_from_the_nation_conquered_tax: "你的城镇被免除了国家所征收的税。" @@ -2051,68 +2049,73 @@ msg_err_your_cannot_overclaim_for_another: "你不可以在%s的时间内再次 #Generic error message for when a world isn't loaded msg_err_world_not_loaded: "世界未加载。" #Message shown when a mayor toggles a plots taxed status. -msg_changed_plot_taxed: '&cThis plot has had its taxed status set to %s.' -msg_changed_plotgroup_taxed: '&cThis plotgroup has had its taxed status set to %s.' -status_forsale: "&a(For Sale: %s)" -msg_town_forsale: "%s has been set for sale at %s." -msg_town_notforsale: "%s is no longer for sale." -msg_town_sell_confirmation: "This will put your town up for sale for %s. Are you sure you want to continue?" -msg_town_buytown_already_mayor: "You are already mayor of %s." -msg_town_buytown_confirmation: "Buying %s will cost %s and remove you from any town you may currently be a part of. Are you sure you want to continue?" -msg_town_buytown_not_forsale: "Specified town is not for sale." -msg_town_buytown_ruined: "Ruined towns cannot be bought." -msg_resident_about_reset: "&bResident about reset." -msg_err_invalid_string_about_not_set: "Invalid string, resident about not set." -msg_set_about: "%s's about was set to %s." -msg_clear_about: "%s's about was cleared." +msg_changed_plot_taxed: '&c此区块已将其税收状态设置为 %s' +msg_changed_plotgroup_taxed: '&c此区块组已将其税收状态设置为 %s' +status_forsale: "&a(出售中: %s)" +msg_town_forsale: "%s 已被设置为在 %s 出售" +msg_town_notforsale: "%s不再出售." +msg_town_sell_confirmation: "这将把你的城镇以%s的价格出售 ,你确定要继续吗?" +msg_town_buytown_already_mayor: "您已经是 %s的市长了" +msg_town_buytown_confirmation: "购买 %s 将消耗 %s 并将您从您目前可能属于的任何城镇中移除。您确定要继续吗?" +msg_town_buytown_not_forsale: "指定城镇没有出售" +msg_town_buytown_ruined: "城镇废墟无法被购买" +msg_resident_about_reset: "&b重置居民简介" +msg_err_invalid_string_about_not_set: "无效字符串,居民公告栏设置失败" +msg_set_about: "%s的内容被设置为 %s" +msg_clear_about: "%s的内容已被清除" #Message shown when toggling town visibleontoplists setting -msg_town_visibleontoplist_setting_set_to: 'The town %s has had their visible-on-top-lists setting set to %s.' +msg_town_visibleontoplist_setting_set_to: '城镇 %s 已将排行榜列表可见设置为 %s。' #Message shown when an admin overrides a town founding date via townyadmin. -townyadmin_town_set_help_0: "Sets the founding date of a town." -townyadmin_nation_set_help_0: "Sets the founding date of a nation." -msg_town_registered_set: "Founding date of town: '%s' set to: '%s'." -msg_nation_registered_set: "Founding date of nation: '%s' set to: '%s'." -msg_err_time_cannot_be_in_the_future: "Specified time cannot be in the future." +townyadmin_town_set_help_0: "设置一个城镇的创建日期" +townyadmin_nation_set_help_0: "设置一个国家的创建日期" +msg_town_registered_set: "城镇创建日期:'%s'设置为:'%s'" +msg_nation_registered_set: "国家创建日期:'%s'设置为:'%s'" +msg_err_time_cannot_be_in_the_future: "指定的时间不能是未来" #The format used for the /t say and /n say commands. -town_say_format: "%s says: %s" -msg_err_floodfill_not_in_wild: "You cannot use floodfill while standing in a claimed area." -msg_err_floodfill_out_of_bounds: "Claim shape must be fully closed off in order to floodfill." -msg_err_floodfill_cannot_contain_towns: "Flood fill selection must not contain other towns." +town_say_format: "%s说: %s" +msg_err_floodfill_not_in_wild: "当你站在自定义区域时,您不能使用洪水填充" +msg_err_floodfill_out_of_bounds: "声明形状必须完全封闭才能填充" +msg_err_floodfill_cannot_contain_towns: "洪水填充选区不能包含其他城镇" #Message shown when a resident is an NPC and is not allowed to do something. -msg_err_resident_is_npc: "You cannot do this to an NPC resident." +msg_err_resident_is_npc: "你不能对一个NPC居民这么做" #Message shown when a resident doesn't own any land and the /res plotlist command is used. -msg_err_resident_doesnt_own_any_land: "The resident does not own any land personally." -msg_unnamed: "Unnamed" -msg_err_nation_cannot_sanction_own_town: "You cannot sanction a town that is a part of your nation." -msg_err_nation_town_isnt_sanctioned: "Your nation is not sanctioning that town." -msg_err_nation_town_already_sanctioned: "Your nation already sanctions that town." -msg_err_nation_town_sanctioned: "Your nation has now sanctioned %s, they will not be allowed to join your nation." -msg_err_nation_town_unsanctioned: "Your nation is no longer sanctioning %s." -msg_err_nation_has_no_sanctioned_towns: "The nation has no sanctioned towns." -title_nation_sanctioned_towns: 'Sanctioned Towns' -msg_err_cannot_add_sanctioned_town: "Your nation cannot add %s, your nation has sanctioned them." -msg_err_cannot_join_nation_sanctioned_town: "Your town cannot join %s, this nation has sanctioned your town." -msg_err_no_nation_cannot_do: "You cannot perform this action because no nation was able to be determined." -msg_err_cannot_nation_spawn_your_town_is_sanctioned: "Your town is sanctioned by %s, you cannot spawn there." -msg_err_cannot_claim_the_following_worldcoords_because_of_unwanted_biome: "The following coordinate(s) cannot be claimed because they contain too much of an unwanted biome: %s." -msg_err_cannot_claim_the_following_worldcoords_because_of_ocean_biome: "The following coordinate(s) cannot be claimed because they contain too much ocean biome: %s." -msg_err_cannot_begin_town_in_this_biome: "You cannot start a town in this biome." -msg_err_cannot_overclaim_this_town_because_they_arent_your_enemy: "You are not able to overclaim this town because your nation does not consider their nation an enemy." -msg_err_unable_to_command_outside_of_town: 'You cannot use that command outside of your town.' -msg_err_unable_to_use_bank_outside_bank_plot_no_homeblock: 'You cannot use that command outside of a bank plot.' -msg_err_you_cannot_outlaw_your_mayor: "You cannot outlaw your town's mayor." -msg_err_you_cannot_outlaw_because_of_rank: "You cannot outlaw %s because of a town rank they hold." -status_nation_sanctioned_towns: "Sanctioned Towns" -msg_all_of_your_towns_sent_invites_have_been_cancelled: "All of your town's sent invites have been cancelled." -msg_err_name_validation_invalid_characters: "%s contains characters which aren't allowed in the Towny regex settings." -msg_err_name_validation_begins_with_eco_prefix: "%s begins with letters used in the economy features, you cannot use this name." -msg_err_name_validation_name_already_in_use: "%s is a name that is already in use." -msg_err_name_validation_title_too_long: "%s is too long to use as a title or surname." -msg_err_name_validation_name_too_long: "%s is too long to use as a name." -msg_err_name_validation_is_empty: "You cannot supply an empty name." -msg_err_name_validation_is_not_permitted: "%s is not permitted." -msg_err_name_validation_is_all_underscores: "%s is entirely underscores." -msg_err_name_validation_contains_harmful_characters: "%s contains symbols that could be harmful." -msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." -msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." -msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +msg_err_resident_doesnt_own_any_land: "该居民没有拥有任何个人土地" +msg_unnamed: "无名" +msg_err_nation_cannot_sanction_own_town: "你不能制裁一个属于你的国家的城镇" +msg_err_nation_town_isnt_sanctioned: "你的国家没有对那个城镇进行制裁" +msg_err_nation_town_already_sanctioned: "你的国家已经城镇进行了制裁" +msg_err_nation_town_sanctioned: "你的国家已经制裁了%s, 他们将无法加入你的国家" +msg_err_nation_town_unsanctioned: "你的国家不再制裁%s" +msg_err_nation_has_no_sanctioned_towns: "你的国家没有制裁的城镇" +title_nation_sanctioned_towns: '受制裁的城镇' +msg_err_cannot_add_sanctioned_town: "你的国家无法添加%s, 因为你的国家已经制裁了他们" +msg_err_cannot_join_nation_sanctioned_town: "你的城镇无法加入%s, 这个国家已经制裁了你的城镇" +msg_err_no_nation_cannot_do: "你不能执行这个操作,因为没有国家被执行" +msg_err_cannot_nation_spawn_your_town_is_sanctioned: "你的城镇受到了%s的制裁, 你无法传送到那里" +msg_err_cannot_claim_the_following_worldcoords_because_of_unwanted_biome: "以下坐标不能被认领,因为他所在的生物群系无法被认领: %s。" +msg_err_cannot_claim_the_following_worldcoords_because_of_ocean_biome: "以下坐标不能被认领,因为他所在的海洋群系无法被认领: %s" +msg_err_cannot_begin_town_in_this_biome: "你不能在这个生物群落中创建一个城镇" +msg_err_cannot_overclaim_this_town_because_they_arent_your_enemy: "你不能领地掠夺这个城镇,因为你的国家不认为对方是一个敌人" +msg_err_unable_to_command_outside_of_town: '你不能在你的城镇之外使用这个指令' +msg_err_unable_to_use_bank_outside_bank_plot_no_homeblock: '您不能在银行区块之外使用该命令' +msg_err_you_cannot_outlaw_your_mayor: "你不能放逐你的镇长" +msg_err_you_cannot_outlaw_because_of_rank: "你不能放逐%s, 因为它持有一些城镇头衔" +status_nation_sanctioned_towns: "受制裁的城镇" +msg_all_of_your_towns_sent_invites_have_been_cancelled: "您的城镇发出的邀请已被取消" +msg_err_name_validation_invalid_characters: "%s 包含一些在正则表达式中不被允许的字符" +msg_err_name_validation_begins_with_eco_prefix: "%s 以经济中使用的字母开头,您不能使用此名称" +msg_err_name_validation_name_already_in_use: "%s 已经被使用了" +msg_err_name_validation_title_too_long: "%s 不能用作前缀,因为字数太太太太长了" +msg_err_name_validation_name_too_long: "%s 不能用作名称,因为字数太太太太长了" +msg_err_name_validation_is_empty: "你不能提供一个空名称" +msg_err_name_validation_is_not_permitted: "%s 是不被允许的" +msg_err_name_validation_is_all_underscores: "%s 里头全是下划线!" +msg_err_name_validation_contains_harmful_characters: "%s 包含可能有害的符号" +msg_err_name_validation_contains_numbers: "%s 包含数字,数字是不被允许的" +msg_err_name_validation_used_in_command_structure: "%s 在指令结构中被使用,所以你不能用它作为名称" +msg_town_being_deleted_because_no_residents: "%s 将要被删除,因为它的最后一个居民也离开了" +outlawed_in: "放逐于" +msg_warning_town_deposit_hint: "如果要把钱存入城镇银行,请使用/town deposit [amount]" +msg_warning_nation_deposit_hint: "若要将钱放入您的国家银行,请使用/country deposit [amount]。" +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport." diff --git a/Towny/src/main/resources/lang/zh-TW.yml b/Towny/src/main/resources/lang/zh-TW.yml index accf4eaea4..baeaae0335 100644 --- a/Towny/src/main/resources/lang/zh-TW.yml +++ b/Towny/src/main/resources/lang/zh-TW.yml @@ -1782,8 +1782,6 @@ msg_your_town_paid_x_to_unclaim: '你的市鎮支付了%s以註銷土地 ' #Confirmation message shown when a player will unclaim land that costs money. confirmation_unclaiming_costs: '註銷土地將花費%s,是否繼續?' #Added in 0.140 -#Message shown on first join, making players aware they can change how Towny messages appear using their Client's language setting. -msg_your_locale: 'Towny會依照系統語言設定(%s)來轉換文字 當心翻譯可能不完整,請見諒 ' #Message shown when a player tries to rename their town too quickly. msg_you_must_wait_x_seconds_before_renaming_your_town: '你必須再等待%s秒才能重新命名你的市鎮 ' #Added in 1.141 @@ -2116,3 +2114,8 @@ msg_err_name_validation_contains_harmful_characters: "%s contains symbols that c msg_err_name_validation_contains_numbers: "%s contains numbers which aren't allowed in names." msg_err_name_validation_used_in_command_structure: "%s is used in the command structure, you cannot use this name." msg_town_being_deleted_because_no_residents: "%s is being deleted because it lost its last resident." +outlawed_in: "Outlawed in" +msg_warning_town_deposit_hint: "To put money in your town bank use /town deposit [amount]." +msg_warning_nation_deposit_hint: "To put money in your nation bank use /nation deposit [amount]." +teleport_warmup_title_dont_move: "&6Don't move!" +teleport_warmup_subtitle_seconds_remaining: "&c%s &7seconds remaining until teleport."