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[Bug: <NeoForge/Fabric/NeoForge & Fabric>]: Short description #98

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ZeterTheDuck opened this issue Feb 16, 2025 · 0 comments
Open

[Bug: <NeoForge/Fabric/NeoForge & Fabric>]: Short description #98

ZeterTheDuck opened this issue Feb 16, 2025 · 0 comments
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bug Something isn't working needs-triage

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@ZeterTheDuck
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Minecraft Version

1.21.4

Moonrise Version

0.2.0 beta

Mod Loader

Fabric

Logs and Crash Reports

N/A

Additional Context

There is an inconsistency with vanilla I believe with the way that chunks are unloaded. I was trying to set up a fishing rod activated ender pearl stasis chamber, where you chunk load a chunk with an ender pearl stasis chamber, and put a fishing rod's bobber on a wooden pressure plate in a lazy-loaded chunk. In Vanilla, once you teleported away through the nether, as long as the chunk with the bobber remained lazy loaded, you could use the fishing rod to reel back in the bobber, triggering the stasis chamber.

This behavior does not happen with this mod. When you teleport away, the bobber snaps back, and the player teleports back to the stasis chamber. Presumably, when the player teleports away, there is some inconsistency with Vanilla in the way that chunks are unloaded, making the bobber realize that the player has teleported away before it is properly unloaded, reeling itself in and teleporting the player back.

@ZeterTheDuck ZeterTheDuck added bug Something isn't working needs-triage labels Feb 16, 2025
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