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It'd be great if we could have sound effects triggered on turn steps. Not sure how we'd handle multiple events at once... either play them in sequence or play them all at the same time?
The text was updated successfully, but these errors were encountered:
It'd be great if we could have sound effects triggered on turn steps. Not sure how we'd handle multiple events at once... either play them in sequence or play them all at the same time?
The text was updated successfully, but these errors were encountered: