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The color of the virus in the second column gets messed up while pills are falling. I appear to have done some antialiasing around the viruses (though this is slated to be fixed as I update the spritesheet) which possibly exhausts the color table? The "real game" doesn't do this; it's just visual artifacts in the exported GIF.
The text was updated successfully, but these errors were encountered:
Here's the framework's GIF export of the new Dr. CYL game (https://github.com/chandlerswift/drcyl).
The color of the virus in the second column gets messed up while pills are falling. I appear to have done some antialiasing around the viruses (though this is slated to be fixed as I update the spritesheet) which possibly exhausts the color table? The "real game" doesn't do this; it's just visual artifacts in the exported GIF.
The text was updated successfully, but these errors were encountered: