Water shader setup with animated normal map and realtime SSR #1349
lordloki
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Resources for UPBGE 0.3+
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Posted by @RomStef under issues and moved to discussions/Reources for better organization.
#1267
@RomStef said:
I want to share my experimental setup of water using the IzaZed's upBGE logic nodes for moving the normal maps.
Here is the result
https://youtu.be/jjUvCZQe4zg
And here is the file blend.
POOL.zip
Feel free download and improve it.
Thanks to IzaZed.
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