Normal Map is a texture that dictates the bumpiness of the material. The Unity Toon Shader allows control over Normal Map strength and which areas it applies to.
A Normal Map texture and its strength.
Normal Map Example |
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Strength | Results |
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1.0 | |
0.3 | |
0.0 |
Properties | Description |
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Three Basic Colors | The effectiveness of the Normal Map on Three Basic color areas, lit, the 1st shading and the 2nd. |
Highlight | Normal map effectiveness to high lit areas. |
Rim Light | Normal map effectiveness to rim lit areas. |