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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Virtual Puppet Project"
run/main_scene="res://screens/splash.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="vpuppr"
config/features=PackedStringArray("4.1", "Forward Plus")
config/icon="res://assets/icon.svg"
[autoload]
AM="*res://utils/app_manager.gd"
[debug]
gdscript/warnings/static_called_on_instance=0
[display]
window/size/viewport_width=1600
window/size/viewport_height=900
window/subwindows/embed_subwindows=false
[editor]
script/templates_search_path="res://script-templates"
[editor_plugins]
enabled=PackedStringArray("res://addons/GDMP/plugin.cfg", "res://addons/Godot-MToon-Shader/plugin.cfg", "res://addons/vrm/plugin.cfg")
[filesystem]
import/blender/enabled=false
[gui]
theme/default_theme_scale=1.5