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Hello! I am using Unity 2020.3.21f1 and the current version of SteamVR asset pack. I went into the Interactions_Examples scene provided with the asset pack, selected a ModalThrowable (that's the name of the prefab in the Hierarchy), looked at my inspector at the Steam VR_Skeleton_Poser (Script) and attempted to turn either hand preview on.
Nothing.
I turn it on and looked under the ModalThrowable prefab for the VR_Glove (clone) that should be showing up under PinchOffset.
Nothing.
What could be a potential issue for this? No changes have been made to the scene, so I don't know what could be causing this issue. I am following a youtube video tutorial about the Hand Poser and how to edit them (link: https://www.youtube.com/watch?v=a9EBILq2ep8) and in his video, when he turns on preview a hand appears, and a VR_Glove (Clone) appears as a child object...
The text was updated successfully, but these errors were encountered:
Hello! I am using Unity 2020.3.21f1 and the current version of SteamVR asset pack. I went into the Interactions_Examples scene provided with the asset pack, selected a ModalThrowable (that's the name of the prefab in the Hierarchy), looked at my inspector at the Steam VR_Skeleton_Poser (Script) and attempted to turn either hand preview on.
Nothing.
I turn it on and looked under the ModalThrowable prefab for the VR_Glove (clone) that should be showing up under PinchOffset.
Nothing.
What could be a potential issue for this? No changes have been made to the scene, so I don't know what could be causing this issue. I am following a youtube video tutorial about the Hand Poser and how to edit them (link: https://www.youtube.com/watch?v=a9EBILq2ep8) and in his video, when he turns on preview a hand appears, and a VR_Glove (Clone) appears as a child object...
The text was updated successfully, but these errors were encountered: