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The mirror view mode file watcher allocates 1.7k every other second. Its on a background thread so it was a bit hard to track down. Since all threads share the same GC it can potentially make the game miss a frame.
I removed the code so the end user has to restart the game for the file to take affect. Good enough for me.
The text was updated successfully, but these errors were encountered:
The mirror view mode file watcher allocates 1.7k every other second. Its on a background thread so it was a bit hard to track down. Since all threads share the same GC it can potentially make the game miss a frame.
I removed the code so the end user has to restart the game for the file to take affect. Good enough for me.
The text was updated successfully, but these errors were encountered: