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[feature request] A few ideas :) #51

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GrzechuGrek opened this issue Oct 21, 2017 · 2 comments
Open

[feature request] A few ideas :) #51

GrzechuGrek opened this issue Oct 21, 2017 · 2 comments

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@GrzechuGrek
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A has a few ideas:

  1. Custom event music and trigger block for it. A special block, whose player can place. Then custom specified music is playing if player is in range of this block. Moreover - if this block is powered with redstone signal, then another custom music is playing. This can be specified in config file on this way:

event.customMusic1 = Music1 # Block non powered
event.customMusic2 = Music2 # Block is powered

This can be usefull for players to specify event music for base/home location and other custom events(from other mods example)

  1. New setting in config file for event music, if player is in range of some blocks. In config file:

event.specificBlocks.ID.x = Music

ID denotes specified block and "x" denotes how many blocks must be in player's range to start play of music. This can be use to specify music if for example player enter to stronghold etc.

  1. Other improves for events configurations. Example feature to add a extra optional value :

event.Horde.4 = HordeMusic # Music play if there is 4 hostile mobs. If value not specified then
# default(6).
event.underground.40 = UnderMusic
event.deepUnderground.15=DeepMusic
event.highUp.130=HighMusic
event.dying.2=DyingMusic
etc.

  1. Any OGG files support?
@CanoLathra
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While I would really like 3, and I don't care about 1&2, number 4 confuses me. Why can't you just convert them to mp3? It's not hard, and there are many free programs available.

@GrzechuGrek
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Convert between compressed formats may be negative impact to sound quality.

Other thing is law. Maybe MP3 is popular and supported by "all" devices indeed, but this is reserved format, belongs to certain autors/comanies, bounded by software/format patents, while OGG format is open and free to many uses(especially for commercial projects without a patent/licence fee.).

Also OGG has bit better compress-quality ratio.
So, even if I must convert recorded/uncompressed music, I choose OGG format rather than MP3.

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