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[Feature]: Animesh support #5

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emperorstarfinder opened this issue Dec 18, 2018 · 2 comments
Open

[Feature]: Animesh support #5

emperorstarfinder opened this issue Dec 18, 2018 · 2 comments
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Enhancement New feature or request Feature Request Feature Request
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@emperorstarfinder
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Notice

If you are using WhiteCore-Sim please do not submit an issue report to Virtual Universe as we are unable to assist you. Any issues reported to Virtual Universe which involve your use of WhiteCore-Sim will immediately be closed and you will be referred to WhiteCore-Sim.

In addition please do not submit issue reports regarding Virtual Universe to the WhiteCore-Sim issues tracker as they cannot help you and they will be immediately closed and you will be referred to Virtual Universe

Notice 2

Effective August 1, 2016 - Any issues opened which do not have the provided questions answered will be closed immediately without further action. The questions need to be answered to help provide us with as much information as possible to fix the bugs you find. This has nothing to do with disliking reports or any individuals. This has to do with getting to the root of the issues you report. Thank you.

Issue Type

Question Answer
Question? [no]
Bug? [no]
New feature? [yes]

For Feature requests please answer the following

Describe the feature you are requesting:

Animesh is now released in Second Life, and so Virtual Universe should add support for it.

General information on Animesh is here: http://wiki.secondlife.com/wiki/Animesh_User_Guide

Three new script functions were added to support it:

llStartObjectAnimation()
llStopObjectAnimation()
llGetObjectAnimationNames()
Omitted though, is the ability for scripts to turn animesh on or off for an object. This could perhaps be done as a Virtual Universe improvement through a new function or through new prim params?

Has the feature been implemented by a similar project:

Just implemented in Secondlife

What other project similar to Virtual Universe has implemented the feature:

Other opensource grid architectures have not yet implemented it that we are aware of.

URL to where we can view the feature and or source code:

http://wiki.secondlife.com/wiki/Animesh_User_Guide

NOTE About Features

The Second Galaxy Development Team will consider the features after we have seen enough interest by users of Virtual Universe. The Feature must recieve at least five (5) core developers voting in favor of the feature for it to be included in a future release.

For bugs please answer the following

Steps to reproduce

Expected behaviour

Tell us what should happen

Actual behaviour

Tell us what happens instead

Server configuration

Operating system:

Web server:

Database:

Virtual Universe version:

Logs

Please make sure that Virtual Universe has made an log-file and include a link to it here

@emperorstarfinder emperorstarfinder added Enhancement New feature or request Feature Request Feature Request labels Dec 18, 2018
@emperorstarfinder emperorstarfinder added this to the 2.0.1 milestone Dec 18, 2018
@mdickson
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FYI, there is functional Animesh code in upstream opensim. 0.9-dev.

@BritanyannStarfinder
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BritanyannStarfinder commented Mar 11, 2019 via email

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