- Home: http://sauerbraten.org/, https://sourceforge.net/projects/sauerbraten/, http://cubeengine.com/wiki/
- Media: https://en.wikipedia.org/wiki/Cube_2:_Sauerbraten
- Inspiration: Cube
- State: mature, inactive since 2020
- Download: https://sourceforge.net/projects/sauerbraten/files/sauerbraten/
- Platform: Windows, Linux, macOS
- Keyword: action, first-person, shooter
- Code repository: https://sourceforge.net/p/sauerbraten/code/HEAD/tree/
- Code language: C, C++
- Code license: Custom (zlib like)
- Code dependency: SDL
- Developer: Lee Salzman, Mike Dysart, Quinton Reeves, Robert Pointon, Wouter van Oortmerssen
Successor to Cube. Fast-paced FPS with in-game, collaborative level editor. Content is gratis, but not libre.
- Build system: Make, Visual Studio