- Home: http://www.gltron.org/, https://sourceforge.net/projects/gltron/
- Media: https://en.wikipedia.org/wiki/GLtron
- Inspiration: Snake
- State: beta, inactive since 2017
- Download: http://www.gltron.org/download.php
- Platform: Windows, Linux, macOS
- Keyword: action, 3D
- Code repository: https://github.com/osgamearchive/gltron.git (svn and git combination, @archived, @created 2019, @stars 1, @forks 0), https://git.code.sf.net/p/gltron/git @add, https://svn.code.sf.net/p/gltron/code (svn), http://gltron.cvs.sourceforge.net (cvs, contained in the svn)
- Code language: C
- Code license: ? (GPL version?)
- Code dependency: SDL
- Developer: andi75, Andreas Umbach, Andy Howe, Darrell Walisser, Jonathan Atkins, kkaisershot, Martin Donlon, Nicolas Deniaud, nicolas zimmermann, Nou Phabmixay, Tim Peeler, Todd Kirby
3D snake game based on the light cycle portion of the film Tron.