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I am using an external monitor, keyboard, and mouse. When I launch games in any mode (fullscreen or windowed), the macOS cursor is not locked to the center of the screen. It moves freely to the edges of the screen, while the in-game cursor stays centered. As a result, the two cursors are not synchronized, and the macOS cursor controls the camera movement. This significantly affects the gameplay experience. For example, if I try to turn 360 degrees, I can’t do it because the macOS cursor hits the edge of the screen and stops moving, preventing further camera rotation.
I have encountered this issue in all games (Skyrim, Dark Souls 3, The Witcher 3, Stalker, etc.). I tried enabling the “automatically capture the mouse in full-screen windows” option in Wine configuration, but it didn’t fix the problem.
Please look at the attached video and some links to similar issues on Reddit to demonstrate this issue.
Open Whisky and launch any game (issue observed across multiple games).
Set the game to either fullscreen or windowed mode.
Move the cursor to the bottom and up (probably the dock panel is the issue).
Attempt to move the in-game camera or character by moving the mouse.
Expected behaviour
The macOS cursor should be confined to the center of the screen and hidden during gameplay, allowing the in-game cursor to control the camera movement without interference.
Users should be able to rotate freely and continuously in-game (e.g., a full 360-degree turn) without the macOS cursor restricting the movement by hitting the edge of the screen.
Description
I am using an external monitor, keyboard, and mouse. When I launch games in any mode (fullscreen or windowed), the macOS cursor is not locked to the center of the screen. It moves freely to the edges of the screen, while the in-game cursor stays centered. As a result, the two cursors are not synchronized, and the macOS cursor controls the camera movement. This significantly affects the gameplay experience. For example, if I try to turn 360 degrees, I can’t do it because the macOS cursor hits the edge of the screen and stops moving, preventing further camera rotation.
I have encountered this issue in all games (Skyrim, Dark Souls 3, The Witcher 3, Stalker, etc.). I tried enabling the “automatically capture the mouse in full-screen windows” option in Wine configuration, but it didn’t fix the problem.
Please look at the attached video and some links to similar issues on Reddit to demonstrate this issue.
Video:
https://github.com/user-attachments/assets/0296d79c-0163-4069-9083-49f641486de6
Links:
https://www.reddit.com/r/macgaming/comments/1cngnbr/cursor_not_locking_to_the_middle_of_the_screen_on/
https://www.reddit.com/r/macgaming/comments/1c3c5cc/cursor_gets_stuck_on_either_side_of_the_screen/
Steps to reproduce
Expected behaviour
Logs
What version of Whisky are you using?
2.3.2
What version of macOS are you using?
Sonoma (macOS 14)
Issue Language
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