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Actions.cfg
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Actions.cfg
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//
// This file defines which actions there are, what description they have and
// some behaviour options. The Doom Builder core will bind to these actions
// with delegates (function pointers) where you use the BeginAction and
// EndAction attributes. This file must be named Actions.cfg and must be
// included in the plugin project as "Embedded Resource".
//
//
// Options:
//
// allowkeys: Allows the user to bind standard keys to this action.
// allowmouse: Allows the user to bind mouse buttons to this action.
// allowscroll: Allows the user to bind the scrollwheel to this action.
// disregardshift: This action will trigger regardless if Shift or Control is used.
// repeat: BeginAction will be called for automatic key repetition.
// default: Default key is only used when the action is loaded for the first
// time and the default key is not used by any other action.
//
// allowkeys and allowmouse are true by default, the others are false by default.
//
categories {
drawcircle = "Draw Circle";
}
drawcirclemode {
title = "Draw Circle Mode";
category = "modes";
description = "Draws finely tuned circular geometry";
allowscroll = true;
}
rotateorigincw
{
title = "Rotate guide clockwise";
category = "drawcircle";
description = "Rotates the guide one point clockwise.";
allowscroll = true;
}
rotateoriginccw
{
title = "Rotate guide counter-clockwise";
category = "drawcircle";
description = "Rotates the guide one point counter-clockwise.";
allowscroll = true;
}
addcirclesides
{
title = "Increase circle linedefs";
category = "drawcircle";
description = "Adds one linedef to the circle.";
allowscroll = true;
default = 131066;
}
subcirclesides
{
title = "Decrease circle linedefs";
category = "drawcircle";
description = "Subtracts one linedef from the circle.";
allowscroll = true;
default = 131067;
}
swapcirclehandles
{
title = "Swap circle handle";
category = "drawcircle";
description = "Swaps the positions of the origin and the outer handle.";
allowscroll = true;
}