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Emoji
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local Emoji = {
[2266148679] = true;
[2397051771] = true;
[295929784] = true;
[2220354827] = true;
[808534706] = true;
[313128873] = true;
[3444529765] = true;
[3150569162] = true;
[20462347] = true;
[2285747286] = true;
[3572571860] = true;
[178719586] = true;
[512685672] = true;
[51565040] = true;
[3190973657] = true;
[1033666788] = true;
[132380048] = true;
[2698517020] = true;
[1599502294] = true;
[3519921581] = true;
[1726868930] = true,
[2313884810] = true,
[970638954] = true,
[2370484237] = true,
[3781155676] = true,
[1753680096] = true,
[3152692681] = true,
[209668140] = true,
[946071409] = true,
[2221063869] = true,
[2836245187] = true,
[1459698707] = true,
[1429080175] = true,
[2853866310] = true,
[2016871163] = true,
[3358837086] = true,
[1622017531] = true,
}
local function Emoji_System()
for i,v in pairs(game.Players:GetChildren()) do
if Emoji[v.UserId] then
if v.Character then
if v.Character.Parent.Name == 'Players' then
v.Character:FindFirstChildWhichIsA('Humanoid').DisplayName = ('[⭐]'..v.DisplayName)
end
end
else
if v.Character then
if not v.Character.LeftUpperLeg:FindFirstChild("OriginalSize") then
v.Character:FindFirstChild("Humanoid").DisplayName = "[👻]"..v.DisplayName
end
end
end
end
end
local success, err = pcall(Emoji_System)
return Emoji