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DesignHashMap
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/************************************/
Design a HashMap without using any built-in hash table libraries.
To be specific, your design should include these functions:
put(key, value) : Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.
get(key): Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.
remove(key) : Remove the mapping for the value key if this map contains the mapping for the key.
Example:
MyHashMap hashMap = new MyHashMap();
hashMap.put(1, 1);
hashMap.put(2, 2);
hashMap.get(1); // returns 1
hashMap.get(3); // returns -1 (not found)
hashMap.put(2, 1); // update the existing value
hashMap.get(2); // returns 1
hashMap.remove(2); // remove the mapping for 2
hashMap.get(2); // returns -1 (not found)
/***********************************/
class MyHashMap {
public:
vector<int> hashMap;
MyHashMap() {
}
/** value will always be non-negative. */
void put(int key, int value) {
if (key >= hashMap.size()) {
for (int i = hashMap.size(); i <= key; i++) hashMap.push_back(-1);
}
hashMap[key] = value;
}
/** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */
int get(int key) {
if (key >= hashMap.size()) return -1;
return hashMap[key];
}
/** Removes the mapping of the specified value key if this map contains a mapping for the key */
void remove(int key) {
if (key >= hashMap.size()) return;
hashMap[key] = -1;
}
};